This game was a lot more interesting when we were caving in the heads of demons with big weapons.
TBC Anniversary Prepatch is Jan 13
you can get a big weapon and smash some demons in Outland!
Huge agree.
My question is, how in the world did they take a concept like the unknowable Void and fleshbeast Old Gods and made them both uninteresting?
I know lol. Maybe I’ll do some end game this time and not just level cap.
This game was best when Princess killed everyone who was stupid enough to take her on alone.
It’s blizzard’s modus operandi.
I feel like cosmic threats almost always go poorly.
Which begs the question as to why we’re continually doing these.
Void is cool. Purple is the best colour.
*Modern Blizzard. They did still introduce the concepts of a terrifying Void.
its blue now
Uninteresting is subjective. I found TWW to be really interesting. I’m looking forward to Midnight.
I thought people found the war between Horde and Alliance to be the only thing.
I desire more mutants to slay. ![]()
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Or the opposing faction…. Good times… good times…
Because at this point, just like with their social media team, the narrative / “writer” team are probably heavily using AI to generate story beats. Which is why the stories feel very surface level, and the dialogue often feels cringe and flat.
It doesn’t feel like we’re getting a WoW story anymore, but rather what a clanker thinks a safe WoW story should be like.
Hard to disagree. The Burning Legion were the primary antagonists of the setting.
Replacing them is the narrative equivalent of a heart transplant. You might survive it, with a good surgeon and a lot of luck. But your marathon running days are over.
I feel like two big parts of it is legacy and variety. While the Void as an entity has technically been around almost as much as the Burning Legion, primarily through the Old Gods, it’s modern face is hardly anything like it originally was (which to an extent I actually kind of like in some ways, but I digress), what with the Void Lords and Xal’atath being the way she is. There is also much less variety in the void’s forces. If it not a purple-black blob, it’s a guy covered in grape jelly. Sometimes you still get lovecraftian squid-face monsters, depending on how far you’re willing to go, but that’s still kinda boring compared to what we got with demons by the Legion era. It overall feels like there’s a lot less personality to the Void, and subsequently the cosmic forces as factions in general, than there was with the Legion.
Dimensius the All Devouring trying to destroy all of reality is safe?
Ah, yes, because dark blue blobs and “this changes nothing!” villains are totally interesting.
Don’t play this game with me, Tiffany. The Old Gods were, are, and will always be more visually and canonically interesting than whatever the hell this is.
Yeah, we know. You love shoveling whatever garbage story Blizzard writes into your craw and defend them at every turn.
Literally who?