Also, to add onto this, if you change all of Paladin’s abilities just to bend around one race, that is no longer a Paladin. A Paladin doesn’t use the void. If you turn a Paladin into anything but a light wielding Knight, it is not a Paladin.
Someone else mentioned Void Elf Paladins. I simply replied that… while I am not a fan of the idea… IF Blizzard ever did such a thing (and I wouldn’t put it past them to butcher their lore even further if it suited their wants/needs/egos), that I’d like them to at least make an effort to work it in both with lore and visuals (spells use void visuals… maybe the spell names and icons are changed but the spells are functionally identical). I’m not saying I want it.
I recounted from the file (I have two, one for the breakdown of each option such as skin colors, and one with the totals) and it seems I did miscalculate when it comes to mechagnomes, I think I forgot to add the 3 paintjobs as they come after the Leg Upgrades option.
However, I see you are adding up the yes and no on legs upgrades, which I mentioned originally I wasn’t doing. With this into account, the total is 146.
You’re correct. It’s not. I’m just saying that if Blizzard was going to try and shove a square peg into a round hole, that they at least make some effort to at least try to make it work. Even if we all know it’s still a butchering of the lore.
The one claiming that Void Elves and High/Blood elves are still the same thing has no authority to be lecturing others about lore no matter what name you managed to get.
It actually is because by Blizzard lore a creature of super light shouldn’t be able to serve as a creature of super dark but they do and the reasoning behind it was that any race can be a Death Knight I mean really.
Death and Void are not the same. It’s only Light and Void that can’t mix. Death is not opposite of either of those forces, meaning they’re perfectly fine together. It’s been part of the lore since vanilla.
I stand by changing things as it’s fitting makes it where any race can be any class if Blizzard wants to spin it, so I’ll take my Draenei/Lightforged Draenei and Tauren/Highmountain Tauren Warlocks when the time comes because by then it won’t be lore breaking either by that logic.
Draenei/Lightforged Draenei and Tauren/Highmountain Tauren Warlocks aren’t lore breaking either. The reason they aren’t an available character creation option is simply due to their society not accepting it, and the player character is part of the traditional society.