I’d argue using sappers to basically 1 shot the boss is brute forcing it.
Loatheb would like a word
It seems like the fight was built around sappers being good. Until WotLK, they dont bother to give classes access to easy AOE. Sappers would be less important if your rogues had fan of knives, or if whirlwind hit every enemy in range rather than 4.
Its a fight that expects you have have good AOE dps, at a time most classes dont have access to it.
Yeah about that… We downed visc on our 4th attempt using the ‘melee out’ strat. No NR gear needed, only casters operate freezing phase. Melee come in right before shatter phase, he splits and we sapper/aoe him normally to around 20%. He’s dead in 3 phases easy. We joke about how people actually get stuck on visc. Twins is a more difficult fight IMO.
Your gear and stats don’t matter a single bit for this fight. Your casters use fast frost wands and your melee run in with NR gear at 2/3 with fast daggers or swords and shatter it. Then you aoe bomb the adds at mid. Have 800 NR gear on for all it matters.
People get stuck because they do melee in when melee isn’t using the gear and consumes they need for it.
The melee out strat is the easiest, but your raid will prob like the fight better if everyone can actually do it.
Nope. We like it better if melee don’t have to carry a bunch of extra gear around for a single fight (we nuke huhu). Melee out is easy and the fight only takes a tad longer for far less healer stress
If 2 GNPPs and maybe 5 poison cleanse pots is a lot of gold to you, you probably shouldn’t be raiding AQ. NR gear is by no means a requirement for this boss if your raid preps for the ‘melee out’ strat. I stay in as a caster and use 0 NR gear, I don’t die and the only week we didnt 1 shot visc was our first time seeing him.
We aren’t an elite guild. Check our logs, you’ll see that. I’m telling you this boss is a joke and you might be a bit of a joke if you think he’s impossible. And don’t even try the ‘but shamanz’ excuse, more guilds on the alliance side have killed visc than horde. Many using the same strat as us.
Truth. My guild HAS beaten Visc, but not every week. Some weeks we go 8/9 just because of him.
Loatheb’s consumable requirement will entirely depend on how much DPS people can bring to the fight, and what other mechanics can be used or not (Pally T1 8pc, Shadow Priest Vamp Embrace, etc)
Kill Loatheb fast enough and you won’t have to deal with multiple Inevitable Dooms.

Your gear and stats don’t matter a single bit for this fight.
If you use Sappers with half the raid or more being Engineers, sure.
If not, you actually need damage stats to kill enough blobs to not have to do repeated shatters.

Have 800 NR gear on for all it matters.
Don’t be silly.

Change my mind.
Elixir of Poison Resistance.
Heart of Noxxion.
Anti-venom.
Stoneform.
Cleanse.
Abolish Poison.
Greater Nature Protection Potion.
Goblin Sapper Charge.
I mean NR isn’t even needed, the damage isn’t the volley, it’s the poison left on afterwards that isn’t resistable.
You only need 5 poison removals which is easily farmed in 10 minutes… Also 2 gnpp’s which also take all of 10 minutes to farm. You only need 1 sapper for this boss, well per raider.
The mats for this fight are not as daunting as people tend to think.
The fight is easier than the Anubis trash.

If 2 GNPPs and maybe 5 poison cleanse pots is a lot of gold to you, you probably shouldn’t be raiding AQ.
And then you only leave the boss between 20-30% and you’re out for a 2nd freeze cycle, because you lack enough competent players/Engineers to explode all at the right time.
I get it, when you get the fight down pat, it takes next to no actual consumables because you one-round it and then trivially push for a 2nd shatter with him at <5% for the win. But when you do 2-3 shatters, consumable use goes up, and repeat attempts burn through them quickly. Couple that with very very few attempts since he’s optional and yeah, he’s a bag-o-gold achievement.

you might be a bit of a joke if you think he’s impossible.
By all means, quote me, anywhere in this thread, saying he’s impossible or hard.
There is IMAX level projection going on for me calling a gimmick fight out for being a gimmick fight.
General Forums is the last boss.

It seems like the fight was built around sappers being good. Until WotLK, they dont bother to give classes access to easy AOE. Sappers would be less important if your rogues had fan of knives, or if whirlwind hit every enemy in range rather than 4.
Its a fight that expects you have have good AOE dps, at a time most classes dont have access to it.
I seriously doubt Blizzard intentionally designed a raid fight around a profession-specific item that uses level 40 materials, when said strategy is completely moot when less than half of the raid doesn’t have the required profession.
The Sapper strat was conceived after Vanilla ended, for private servers. Every Vanilla kill I remember watching had groups split up and single target focus down one add per group. I’m making up numbers here, but imagine their strat was to focus down 5 adds per phase and kill Visc after the 5th shatter. It required heavy consumable use and heavy NR on the entire raid to give the healers the longevity to deal with the 8+ minute fight.
Visc is a joke, even before the “hotfix”

Don’t forget Frost Shock.
No shaman is going to be wasting a GCD along with a decent chunk of our mana to use frost shock instead of casting heals.
And the one enhancement or elemental shaman that some casual raids will bring is not going to make any difference when it comes to which faction can more easily down this boss.
The argument about shamans being able to use poison cleansing totem is fair, but I’d counter it with the fact that shamans will always go oom before a paladin, and totems don’t compensate for the extra tens of thousands of HP that a paladin will heal over a shaman.
That of course would be redundant if it were a short fight…but based off of people’s complaints, I’m going to safely bet that it isn’t.
Go farm venom sacks from LBRS and distribute to the raid when you’re on him. I’m also alliance but we have no issue with him. Also engineering helps tremendously.
My dad gamer guild 1 shot it lol, easy boss only used stone form.
Imagine playing vanilla to aq patch and not having engi on your main, hello?

I mean NR isn’t even needed, the damage isn’t the volley, it’s the poison left on afterwards that isn’t resistable.
There’s no reason not to use NR. You don’t need throughput since it’s all based on number of attacks rather than damage done. Sappers handle the globs.
Frostshock r1 between every 2 chain heals, fire nova totem adds. Ez fight