Viper Stings do not stack from multiple hunters

In completing ZG, one of the boss strategies was to drain the boss’ mana. While doing so, we noticed that only one viper sting can be active at a time no matter the number of hunters in the raid. Additional viper stings only refreshed the duration of the debuff. This does not affect serpent sting which can have multiple applications at the same time. I remember there being a boss fight in AQ that had a similar mechanic of needing to drain the boss’ mana and would like this fixed prior to AQ being released.

This is not a bug and is intended behavior. This was a change by 1.12.1 which is the state we’re playing in. Not 1.8.

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