Vengeance Demon Hunter -
I’m going to start with something we all know. Vengeance demon hunter upon release in legion wasn’t all that good. We know that. Along with havoc, it was very hard to find actually stats that you need and talent choices. It was an odd tank spec. With having to deal with proc talents, and sustain talents, all of them except a specific spirit bomb build were mediocre.
Spirit bomb is a really nice talent, while it has it’s ups, it also has many, many downs. If there’s something i disagree with about spirit bomb, it’s the damage out put. It brings way more sustain dmg than other tanks (apart from current prot warrior). If there’s something I can agree with, it’s the 10% healing from the Fraility debuff. Through-out legion this spec was kinda meh. And at one point, nearing the ToS tier/Antorus tier, veng was changed to be more compitent raid tanks & mythic+ tanks.
The only thing veng originally brought to the table was m+, and that was it’s
CC potential and aoe healing potential from spirit bomb. The thing about spirit bomb now, is yes it provides a lot of damage. but it’s healing is absolutely garbage single target. And why be forced to take a specific talent in that tier that’s
best for raiding when it’s actually garbo? I don’t entirely mind gluttony, but rng aspect doesn’t help for healing on specific parts of an encounter.
Blizzard. Please. We get it, veng was a little too good with the spirit bomb base heals and damage it provided, along with the 20% healing fraility (in legion). But, legendaries are gone. Soul Carver (Artifact ability) is gone. Why did current vengeance make it to live thinking this was going to be okay? that Spirit bomb was nerfed to 10% from fraility, No base healing, and that your only healing comes from consume soul.
My specific question is who in the world thought it was a good idea to make a game changing ability to a spec’s rotation, have no base heal for tanking? Like it’s a no brainer answer, you have soul cleave with a base heal & spirit bomb w/o a baseheal. All soul cleave used to do was more efficient healing, because instead of having to gain 4-5 frags for spirit bomb you could just use 2 for soul cleave, for more sustain & faster healing, ofc since soul cleave has a base heal.
Why isn’t spirit bomb a replacement talent for soulcleave? instead of implementing this ability as apart of your build with single target as well as AoE.
Like my question is, is there no thought going into this spec at all? Like yeah havoc’s in a really good place right now for both raiding and m+, but how about vengeance… we’re starting to rank with guardian druids at the bottom for m+, and even lower for raiding.
Please, just add a base heal to spirit bomb, and make it replace soulcleave. It doesn’t make the rotation hard, it just makes it dumb. It’s current state Makes no sense for the talent system. While some tiers are correct like Feed the Demon VS Fracture, a lot of other talents just don’t fit it’s current spot, therefor making certain talents (fel devastation, soul rending, burning alive, fel blade) usesless in all forms of AoE/Single target. I’m not asking for each talent to be viable. I’m asking for demonhunters to make more sense when it comes down to tanking. Fix it, please.