Various bugs in SotA and Wintergrasp

Going to make this quick:

  1. Not being able to fire your “1” key in demolishers:
    This seems to be caused by pressing the key to fire, and the demolisher dying before the fire actually happens. This seems to get you stuck in a state where you can’t fire any demolishers you get into.

  2. Disconnecting when entering a vehicle causes your physical self to detach from your controllable self.
    This one’s a doozy, I’ve only seen it happen a few times, but it has some interesting effects. I’ve been able to move around freely, but at some point I stop seeing players render in. The render distance seems rooted to wherever you were when the bug occurred. Your line of sight is also tied to that spot. I believe this is what causes a very rare occurrence of “fly-hacking” I’ve seen in WG, where someone is attacking us but we can’t attack them from where we can see them. In the case of a mage, we couldn’t attack him where he visibly was (which was high in the sky), but his physical body was actually inside the workshop nearby (where he likely DC’d to cause the bug).

Can also confirm this happens with vehicles outside of battlegrounds too, had it happen with a warhouse at the Court of Bones daily, and I’ve seen several people bug out in the ToC dungeon during the first boss, where if they disconnect upon the game booting them off the horse, they heckin bug out (it’ll look like they move off the dungeon map, they see something different to us, etc).