Valor should be capped, but

I’ve been brainstorming a much larger overhaul to how gear should be acquired from Raiding and M+, but I wanted feedback about a specific point I wanted to make.

Specifically, Valor caps are designed to prevent people gearing and trivializing a season and a raid on week 1, but there’s some unfortunate aspects to its design. First off, I know there’s no cap right now, but I’m sure it’s going to make a return, either next season or in Dragonflight assuming Valor even exists in its current form. When it does, there should be 2 major changes.

  1. Higher cap. If you need to run 8 dungeons to optimize the vault, it feels bad to not get valor for the later ones. I’ll elect to ignore bonus valor, but the cap should be at least 1080 per week. (135 valor*8 runs). I think we had a cap of 500 per week before? That’s not even enough for a single upgrade on some items.

  2. Cap refund. It sucks to use valor on an item just to have it be replaced by a better item from the vault or from random drops. Trying to avoid wasted valor encourages hoarding, which is never fun. When items that have had valor spent on them are vendored or disenchanted, you should be refunded the valor cap; not the Valor itself, just the ability to acquire more Valor.

There’s more changes I wanted to make to Valor (higher upgrade potential, usage on Raid gear and acquisition from Raids) but I just wanted feedback on this more narrow idea.

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I suggest them cap the ilvl in raids (mythic and pvp gear). Raid gear isn’t touched.

Raiders always gonna want to ruin another game mode so they don’t suffer.

remove gear upgrades

make valor buy specific pieces, higher ilvl versions costing more valor.

make it bad luck protection instead of “now I have to run 20 dungeons to make this crap ring good”

EDIT: hell, don’t even remove upgrades, just make it so you can buy specific pieces.
EDIT2: and make it account wide.

They could just let you bank it but only let you use 500’a week or whatever. Like a trust fund. You so grind 8000 valor in the first week, you could theoretically just get 500 valor a week out of that trust until you either get it all or valor becomes uncapped. That way, no compromise on gearing speed, and no valor “lost”.

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It was 750/week, which is enough to upgrade everything that’s not a 2H weapon.

Getting valor back when disenchanting, vendoring, or just flat have an option to remove the upgrades I feel would be a great change.

I’d love for the great vault to be removed entirely, but is it stays I feel one of the pity options should be to get X more valor over the cap.

If valor stays capped I feel it could also be used to go to mythic level as well at an appropriate rating requirements.

Valor cap is a terrible idea. Maybe just for the first month of the season to keep RWF reasonable.

The only reason I would argue against it is because of how scuffed it makes getting into lower keys. People will hold out the last slot in a group hoping for a carry who is looking to grind out more valor.

Fix that issue and there is no need for a valor cAp. Hell make higher keys drop waaay more valor.

no thanks you sound like blizz. quit trying to gate people with dumb things just cause they play more than you. people don’t quit when they get gear faster they just play more alts and actually have more fun. get outta here.

Yeah, I quit for 11 months and came back last month, and couldn’t remember what the cap was. I knew it was less than what a 2hander needed, though. (and I’m fury so I need to do that twice as much)

This is part of my bigger idea, and I agree.

Yes, that’s the exact reason I said in my post why the valor cap should exist.

I’m not sure what that has to do with my suggestion. You’re talking about Bonus Valor, right? Because I’m not. That realistically only affects 1 of 5 slots, and giving an incentive for groups to bring newer players to keys is a good thing, not a bad thing, and basically has nothing to do with the valor cap either way.

Ehhh. It sounds logical to make higher keys drop more valor, but then valor becomes useless the other way; you’ll get more than you can spend, especially when higher keys are already dropping better loot that requires less upgrades to begin with.

Going to bump this thread.

As someone who doesn’t have the time to raid but still wants to play with friends and run higher keys I feel like the valor cap is an issue. If my luck is bad, which most of the time it is, I don’t compare or compete with those who can raid. I’m forced to be stuck at a certain key level due to the lack of gear upgrades. If I want to pug the issue is the same due to IO score. As of this week the cap is 4500 valor, and currently I’m capped sitting at 100 valor remaining. I think next week it goes up 750?

I get that its hard to be fair across the board but that being said perhaps identifying those who can raid, by raid ID, or something and capping their valor vs capping those who can’t. Not an easy fix I’m sure.

I’m sure raiders love tier pieces but since they can only drop in my vault I’m forced to wait a week, if I even get a piece, thus making me…well useless. Not only am I capped in valor so I can’t upgrade my gear but I am RNG based in my vault.

Perhaps the valor shouldn’t be capped but maybe an item level is unless a certain week? Just tossing out idea’s. I highly doubt Blizzard will see this but being a casual who wants to be able to compete right now is disheartening.

Are you saying it’s unfair that people who do mythic+ AND raiding have more gear than someone only doing mythic+?

Because…isn’t that expected?

Or are you comparing someone pugging mythic+ only to someone pugging raids only?

No comparison. Just saying those who can’t raid but spam keys to gear up for the season get trump’d by those who are able to raid and do keys due to valor cap. Would enjoy a happy medium. Or perhaps 2 sets of rules. IDK, again being on this side of the fence is frustrating.

Sure the cap should be higher, but getting rid of it is a horrible idea, spamming +2’s all day to upgrade gear sounds awful. I like that I don’t have to play all day every day to keep up. Plus it’s significantly faster to get gear from m+. Uncapped valor would make normal and heroic raids pointless outside of tier and trinkets depending on your class. If you want gear up fast you have to do both, as it should be.

I guess I just don’t see it as an issue that people doing both raiding and mythic+ gear up faster than someone only doing mythic+ or only raiding.

I think it’s an intentional and logical design.

But who knows.

Like what kinda keys you wanna do, if you got a group of friends to play with i really doubt that valor cap is the problem

Most seem to forget that not only is there a valor cap, there are also valor upgrade caps.

For example most you can upgrade an item currently is to 415. However to be able to upgrade said item to 415 you need IO rating of 2400.

What most will do who can reach 2400 IO; is save their valor to use on tier pieces dropped by M+ via the vault and upgrade those to 415. Even then at some point the Vault is going to show you a tier piece at 421.

Valor should not be capped.

The rating required to upgrade levels should be a number where you need to actually be damned good to reach it in low gear.

If you can clear all the way to +20 on every dungeon and rank with blue gear week 1, you damn well deserve to be able to upgrade to max.

being able to refund valor makes having a cap close to meaningless. Most people activly using the M+ and valor system dont upgrade items from +2. Increasing the valor cap each week is good discussion IMO but refunding valor makes the currency meaning less. Its only valuable if its gone when used

Why is there so much concern about the valor cap when M+ is the best source in the game of crafted gear, which is way higher ilvl than valor-bumped stuff?

Do people just not know about crafted gear, this expansion? (Seems to be the case…)

Sparks are limited