Some kind of reimbursement system for spent Valor Points is needed in the event of the sale of an previously improved item. in 9.1, this problem will become very acute: without such a refund, players for the first month or two will not be able to spend valor points for fear of losing them when getting a better item. Option: the points spent on improving the sold item are added to the cap and you can farm it again
Dont need absolutely remove cap but need a compensation of spend points for sold/disenchanted item
Thats the point.
The valor system is a type a bad luck protection not a core way to get loot from m+. As such its there to be saved until you have most of your items to use to improve the last few its not made to be used starting week 1. The core ways remain getting the items directly from the instance when gearing for the next level key that gives better loot than the chest once no longer gearing for the keys that give better loot (+16 or more) or other content. With those two the mode is already comparable loot to raiding with only those clearing a significant amount of the mythic level getting better loot, you can look at this tier for a clear example of that, the avg raider got far more of there gear from m+ than raiding (thou pvp gave even better if they took part).
The three modes are meant to have approx equal amount of gearing speeds valor being any better than it is would make m+ just leap’s and bounds better than raiding, the slight buff to raiding loot + 226 vs 220 if you can clear a significant amount of mythic bosses (and by the %'s few still are able to) at this point are only keeping raiding slightly relative as it is.
Unless raiding gets a significant buff to loot the valor system or m+ loot cant get better so long as there stated goal of making the three modes on as par as possible is true. Pvp has been the outlier thou that blizzard has stated there aware of that and adjustments are to come in 9.1 this likely means further buffs to m+ and raiding or it can mean nerfs to pvp.