Hopefully now that we can see multiple fights in the current raid with the only class exempt from world first progress being Death Knight everyone and Blizzard can see that the spell Death Grip does not meet the requirements of making a class desirable in raid. We saw it in Amirdrassil but that could be laughed off since Blood was in (using a utility dps have 0 access to) but the time is now to see that Death Knight needs a true raid buff and grip simply does not live up to the job. hopefully someone important can read this and cares to change things, but it is disheartening to have an entire class live and die by tuning if future raids feature multiple fights with ungrippable adds when no other class is subject to that fate. Thanks for reading if you do.
14 Likes
Agreed.
Seeing a big lack of DK representation in the RWF has been disheartening.
A few of the fights look like they may have had death grip in mind, but it doesn’t appear like they hit the mark with how needed it was.
Unfortunately this means if DK isn’t tuned up it will be sat without a raid buff to lock a spot for it in.
We need some more consideration!
3 Likes
I demand two things:
A raid buff (Haste or crit) and grip parity between dps and blood dks.
2 Likes
as a bdk main i approve grips between dps and tank spec need to be normalized, this includes access to gorefiends
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If the Mechagnome is still around…
He’d like this post.
1 Like