Fellow Azerothians,
I’m rallying all World of Warcraft players for a united stand against the growing issues in the Dragon Flight expansion, specifically in the PvP aspect. Our collective effort is crucial to bring about the changes we desperately need. So I need all of you to help on keeping this post in the top 10 posts on the forums.
In-depth Analysis of Core Issues:
- Exorbitant Solo Shuffle Queue Times: The distressing shortage of healers has led to DPS queue times exceeding an hour. This vicious cycle of long waits and diminishing player participation only worsens the situation.
- Flawed Healers’ MMR and Limited Agency: The ineffective MMR system for healers in Solo Shuffle, combined with their limited game impact, has significantly reduced the appeal of playing these vital role.
- MMR Design Catastrophe: The MMR system in Dragon Flight is, frankly, a comedy of errors. We’ve seen seasons where the MMR peaks at 3,800, and others at a mere 2,500, making any reliable tracking of skill or gameplay laughably impossible. After Blizzard bungled the MMR in the first season, leading average players to hit between 1,800 and 2,400, it’s nonsensical and frankly unentertaining (remember your name, Blizzard Entertainment?) to force players back down to 1400 - 1,600 in subsequent seasons. It’s disheartening to play early in the season, battling a low MMR, only to find it more rewarding to play in the final month for higher ratings and rewards.
Proposed Solutions:
- Revise Healers’ MMR and Incentivize Their Role: Blizzard needs to completely revamp the MMR system for healers in Solo Shuffle. We propose:
- A flat + 500 MMR for all healers(it needs to be easier to achieve targets as a healer)
- An exclusive recolored Gladiator mount for healers exceeding 1,000 rounds played above 2,400 MMR in Solo Shuffle.
- A unique, ambulance-inspired vendor-like ground mount for those completing 2,000 rounds at any rating within a season.
- Reward boxes with ‘tendies’ for the trading post, based on the number of rounds played weekly.
- Significant rewards like free game time for healers who play a certain number of rounds weekly or monthly.
- Rebalance MMR Settings: We urge Blizzard to revert to the Season 1 MMR system for a more consistent, enjoyable progression. The introduction of percentage-based rewards on top of existing ratings will better cater to players’ desires for recognition.
A Unified Stand:
This is our call to arms. I need your support to elevate this post and demand Blizzard’s attention. Let’s show them the power of our united front.
An Ultimatum to Blizzard:
Blizzard has one month to respond constructively to our concerns. Failure to engage means a blatant disregard for their player base.
Let’s make our voices heard for the love of World of Warcraft. Together, we can bring about the changes we so desperately need.