-Fury Warriors able to transmog 2h weapons into 1h weapons.
-Daggers able to be transmogged into all other 1h weapons. (This applies to assassination/subtlety rogues)
-2h weapons to be transmogged into 1h weapons with offhand.
-Guns, bows, crossbows to be transmogged into throwing weapons.
vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv
-BONUS-
-Include wands. It seems kind of silly to do away with wands being in a special armor slot, move them into a Main Hand weapon, and then make them outright ignored because of how they cannot be transmogrified. I don't much buy into its auto attack preventing it from being transmogged because really though, what caster is using a wand's basic auto attack for sustained damage?
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For the naysayers who argue that these things are not possible, I argue that it is, as I can already transmog my Benediction into Xal'atath, Blade of the Black Empire(a dagger) and transmog a SINGLE 1h mace into my Warswords of the Valarjar.
Warrior Two 1h weapons into 2h weapons: http://i68.tinypic.com/2mn12pv.jpg
Warrior one 1h weapon into two 2h weapons: http://i63.tinypic.com/18lxk3.jpg
Priest staff into 1h dagger/offhand: http://i67.tinypic.com/4uxwu0.jpg
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If you want to see this implemented, like and share the post with your friends, family, dog, (potential blizzard employee who knows the devs in charge of transmog). It's the only way to keep it floating around and not falling into the endless forum chatter.
The rest though? Yeah, totally. 100% agree.
11/04/2018 06:42 AMPosted by AwbyI'm a little iffy on daggers->1h weapons (mutilate with two giant maces would look so stupid). I say this even as someone currently using a dagger that I don't like and would much rather have a 1h sword.
The rest though? Yeah, totally. 100% agree.
I think the animation would need to change based on what you're wearing for sure. I still remember Fury warriors using the Mutilate animation back in the day for one of their moves and it was cringy.
However I will also argue that to mutilate is to inflict a violent and disfiguring injury on someone. If looked at that way, a mace would be very capable, (especially with WoW's art design) of mutilating someone.
And while we're in the setting of class fantasy, I'd also say that Assassination is the messiest, vilest spec of the three for rogues. For starters they use poison and not venom. The difference being that you don't need to apply poison directly into someone's bloodstream for it to take effect like you would venom. Instead, you only need to coat your weapon and hit someone with it. It doesn't need to puncture or rupture anything to do its job. It just needs to touch them.
Furthermore, rogues are a weapon-master class. They don't rely on any one weapon, but instead a multitude of weapons, tactics and tools. It'd be hard to sap, garrott and fan of knives all with just a single pair of daggers equipped. So blizzard allows you to use these abilities without requiring a certain kind of weapon for each ability--why not take it a step further and allow them to use the weapons they already know how to use and give them a bit of freedom?
(Also for heaven's sake the Bladefist clan uses dadgum ginormus fist weapons with their very unsubtle methods and they seem to get by just fine.)
Most of the reason we can't do any of that is because it's tied to the items we use and not the character. This idea was neat when transmogging was new. But after seeing how much better it's done in every game that I've seen with a transmog system...
When it comes to transmogging, WoW is leagues behind.
11/04/2018 06:42 AMPosted by AwbyI'm a little iffy on daggers->1h weapons (mutilate with two giant maces would look so stupid). I say this even as someone currently using a dagger that I don't like and would much rather have a 1h sword.
But you could just not do it if you don't like the look of it. Just because it's an option doesn't mean you need to do it. And in combat, how much are you really zoomed in watching other character's ability animations? So really, how much would that really affect you in game?
And don't get me started on the ridiculously stupid Holiday items we waited all year to earn but still can't use any time because they're usable only when that holiday is active.
11/04/2018 07:06 AMPosted by TomerAdd wands to that list please. 100% agree with everything
I don't know how they would manage wands, but it REALLY does suck that if I'm using a Wand, and I have been forced to a few times thus far this expansion, I am actually unable to transmog into my Legion Artifact weapons - which are supposed to be an exception to the rule and allowed to be transmogged onto anything.
11/04/2018 07:16 AMPosted by RosemaneI don't think Fury warriors should be able to transmog 2h to 1h simply because that is a direct change to what weapon type is being used. 1h being typically weaker and faster in attack speed while 2h are the harder hitters and slower. What Fury Warrior needs is a optional 1h for their abilities. We can chalk up having power for more speed. That was the original concept for Fury but they took that away for Legion. (Far as I rememeber.)
That very same concept is why they moved Fury warriors into using 2h weapons exclusively. Once upon a time, they had the option of Titan's Grip and Single-Minded Fury, but because they couldn't keep a numbers balance between speed, attack damage and weapon damage, they went with the easy route and forced them into using 2h weapons.
I don't think it's very healthy to force a class into a specific weapon type because of numbers and not offer a cosmetic solution for those who enjoy the very well realized aesthetic of their class.
Besides, a Fury Warrior in the rawest of settings is just a blood-crazed berserker who's going to slam your face in with whatever they can get their hands on. If they dropped one of their axes, be it big or small, they're not going to break down and lose the will to fight--they're going to press on and keep swinging like nothing's changed. (And probably be angrier for having lost that weapon.)
Their power doesn't come from what kind of weapon they hold, but from the crazy, immense and unbridled strength behind that weapon granted to them by their judgement-clouding rage.
(And also, Worgen are almost as iconic as orcs for being said blood-crazed berserker and their weapon of choice is typically fist weapons in addition to, if not only their bare claws.)
11/04/2018 07:31 AMPosted by SaranaiI just want the simple glasses some NPCs wear and Hide Gloves from beta to finally come to live.
And hide chest so we can actually use our shirts.
11/04/2018 07:27 AMPosted by Cryptoe11/04/2018 07:16 AMPosted by RosemaneI don't think Fury warriors should be able to transmog 2h to 1h simply because that is a direct change to what weapon type is being used. 1h being typically weaker and faster in attack speed while 2h are the harder hitters and slower. What Fury Warrior needs is a optional 1h for their abilities. We can chalk up having power for more speed. That was the original concept for Fury but they took that away for Legion. (Far as I rememeber.)
That very same concept is why they moved Fury warriors into using 2h weapons exclusively. Once upon a time, they had the option of Titan's Grip and Single-Minded Fury, but because they couldn't keep a numbers balance between speed, attack damage and weapon damage, they went with the easy route and forced them into using 2h weapons.
I don't think it's very healthy to force a class into a specific weapon type because of numbers and not offer a cosmetic solution for those who enjoy the very well realized aesthetic of their class.
Besides, a Fury Warrior in the rawest of settings is just a blood-crazed berserker who's going to slam your face in with whatever they can get their hands on. If they dropped one of their axes, be it big or small, they're not going to break down and lose the will to fight--they're going to press on and keep swinging like nothing's changed. (And probably be angrier for having lost that weapon.)
Their power doesn't come from what kind of weapon they hold, but from the crazy, immense and unbridled strength behind that weapon granted to them by their judgement-clouding rage.
(And also, Worgen are almost as iconic as orcs for being said blood-crazed berserker and their weapon of choice is typically fist weapons in addition to, if not only their bare claws.)
Yes but that's why I wish Blizzard went back to when Fury had the ability to use 1h effectively and as a option. It is a utter waste of time for them to make it so Warriors can use ALL weapons and yet a few of the specs can't even use it because of these limitations. I even hoped that one day Blizzard can go in and use a talent for Protection so that they can wield a 2h weapon as a choice for additional damage or something. Fury Warrior needs their abilities not restricted to only using 2h. And they can easily balance it out 1h dual-wielding with passive abilities with Titangrip. I remember back when they had a bonus for each 1h or 2h gave a specific bonus.
So its fairer for Blizzard to reintroduce this. Meanwhile they can start thinking about doing the same idea for Protection and Arms. I'm sure Arms is stuck using 2h but it be nice if we had some choice to switch things up too. Just matter who is willing to do the math and make up these abilities down the road. For now, Fury Warrior is a focus and I do enjoy playing that specialization because I can't enjoy Feral Druid due to how shafted they got and still weak they are in every aspect.
11/04/2018 07:59 AMPosted by Rosemane11/04/2018 07:27 AMPosted by Cryptoe...
That very same concept is why they moved Fury warriors into using 2h weapons exclusively. Once upon a time, they had the option of Titan's Grip and Single-Minded Fury, but because they couldn't keep a numbers balance between speed, attack damage and weapon damage, they went with the easy route and forced them into using 2h weapons.
I don't think it's very healthy to force a class into a specific weapon type because of numbers and not offer a cosmetic solution for those who enjoy the very well realized aesthetic of their class.
Besides, a Fury Warrior in the rawest of settings is just a blood-crazed berserker who's going to slam your face in with whatever they can get their hands on. If they dropped one of their axes, be it big or small, they're not going to break down and lose the will to fight--they're going to press on and keep swinging like nothing's changed. (And probably be angrier for having lost that weapon.)
Their power doesn't come from what kind of weapon they hold, but from the crazy, immense and unbridled strength behind that weapon granted to them by their judgement-clouding rage.
(And also, Worgen are almost as iconic as orcs for being said blood-crazed berserker and their weapon of choice is typically fist weapons in addition to, if not only their bare claws.)
Yes but that's why I wish Blizzard went back to when Fury had the ability to use 1h effectively and not a option. It is a utter waste of time for them to make it so they can use ALL weapons and yet a few of the specs can't even use it because of these limitations. I even hoped that one day Blizzard can go in and use a talent for Protection so that they can wield a 2h weapon as a choice for additional damage or something. Fury Warrior needs their abilities not restricted to only using 2h. And they can easily balance it out 1h dual-wielding with passive abilities with Titangrip. I remember back when they had a bonus for each 1h or 2h gave a specific bonus.
So its fairer for Blizzard to reintroduce this. Meanwhile they can start thinking about doing the same idea for Protection and Arms. I'm sure Arms is stuck using 2h but it be nice if we had some choice to switch things up too. Just matter who is willing to do the math and make up these abilities down the road. For now, Fury Warrior is a focus and I do enjoy playing that specialization because I can't enjoy Feral Druid due to how shafted they got and still weak they are in every aspect.
I agree with you mostly, but in the meantime, allowing us to just transmog into other weapon pools would be something they could do overnight until they take the time to balance out the numbers game.
11/04/2018 06:35 AMPosted by Cryptoe-2h weapons to be transmogged into 1h weapons with offhand.
May be not for all weapon, but at least for our artefact weapon. We past 2 years unlocking new appearance than we might not even be able to use for month.
Same for all the other combination, we should just be able to have our artefact appearance no matter what we have.
"lol i r bm huntard dat forget how 2 use bows XD"
The answer to these questions lies in the developers lack of skill in balancing the DPS output and mitigation for the various warrior specs. For some reason they just aren't talented enough to manage that with warriors, or any class it seems. So instead, relax the transmog restrictions to allow players their own class fantasies.
That being said, I sincerely hope the devs understand that it's their own failings that are limiting the players and not the game itself. I'm sure someone could manage it effectively, I just don't think the current dev team can.
Semper Fi!
Yes please. I really really want my mage to be able to use swords transmogs since who really use auto attacks as a caster?
I have so many great swords that go with my outfits but just couldnât find a viable caster sword for my mage
Just remove the âshootâ ability altogether, Iâm sure no one uses it.
These days yeah youâre right, no one uses it, and honestly I wouldnât care if they removed the shoot ability and made you melee with it, but I imagine thereâd be weird oddities in the spaghetti code that could seriously mess things up if they did. And, of course, if shooting wands ever did somehow become powerful and important again like they were back in Vanilla, theyâd then need to change it again.
Another option would be to just âmeleeâ out the projectiles. Wouldnât be the first game to have melee weapons that shoot projectiles when swung, not by a long shot. Unfortunately I doubt thatâd ever happen for the same reason as why we canât transmog clothies to plate gear or vice versa, what with the whole pvp âsee a squishy mage oops thatâs actually a warriorâ thing, if wands ever became good in PvP youâd see that a mage was using a sword and not think about the wand being used.
Itâs just all messed up. None of that applies to the right now because shooting wands right now is useless and has been useless for a long time, but considering how Blizz has been trying to get some classes to have more emphasis on their autoattacks, who knows if theyâll make wands good again.