Who is your target audience for these videos, exactly? If your video is for beginners, then⌠is there really enough new information in 9.0.5 to justify a whole new 20+ minute video? I expect the vast majority of players who care enough about a warlock specialization to watch a lengthy video about it are interested in something more advanced or specific to a particular form of gameplay (e.g. a guide for M+, or raiding).
I play Destruction, so thatâs the video I watched, and my comments are all made in reference to that video.
I think the order youâre presenting information in is strange. If the guide is for beginners, information on the rotation and playstyle should come first, followed by talents, and information on enchants and consumables should be last. New players arenât going to be wondering what food buff they should get before learning which spells to cast and when. Frankly most players donât need to worry about enchants and consumables at all unless theyâre pushing M+ content, rated PVP, or raiding⌠which you say you will cover in a separate video.
I also think itâs a huge mistake to leave out information on legendary items. Legendary items are spec-defining in Shadowlands, and itâs important for any player to have an idea of which legendaries they should be aiming for.
On the topic of stat weights, enchants, and consumables: potions of Phantom Fire out-perform the intellect potions if combined with Shadowcore Oil. I would also echo Mannimarcoâs comments and recommend Haste over Mastery⌠and if people care for more detailed information, they should be simming their characters directly.
Regarding talents: You often allude to âsituationsâ where different talents from the ones you recommend perform well⌠but you donât tell us what those situations actually are, so thatâs not very helpful to anyone. Soul Fire and Internal Combustion, for instance, do have some valid uses. If I were suggesting a âgeneralâ talent build for open-world content I might recommend Internal Combustion since itâs powerful when mobs arenât going to live through a single Immolateâs duration, and that describes a lot of non-instanced PvE content in this game.
I know youâre trying to offer a âgeneralâ guide here, but covering a few different builds might be valuableâe.g. the Soul Conduit, Inferno, Rain of Chaos build that goes with Wilfredâs, etc.âand explaining why youâd want to use different talents in different scenarios.
Rotation section: âPet of choice is going to be the impâŚâ in which situations? The imp should only be used for PvE raiding, and thatâs because its ranged attack means it can potentially keep a higher uptime than the melee pets. You suggest that the Felhunter is only for PvP, but it should be your main choice in almost all dungeon content, where an interrupt is much more valuable than a dispel.
Rain of Fire doesnât outperform Chaos Bolt until at least 4 targetsâand in multi-target scenarios you donât mention the (extreme) importance of using Havoc on cooldown to maximize your soul shard generation.
For what itâs worth, the G in âconflagrateâ is a hard G, not a soft G, and âutilizeâ is not the same word as âuseâ (and is never the correct choice in this video), though thatâs mostly just a personal pet peeve.