[UPDATED MARCH 8] 9.0.5 Update Notes

Show me were it wasn’t intended?

Nothing points to it NOT being intended.

I love seeing ALL the Sub/Sin buffs, more anima powers for rogues… oh wait… just a bug fix? Wait… no buffs? Hold up…

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The fact that its being changed in the middle of a season points to it being not intended.
The fact that they never announced it as a feature points to it being not intended.
The fact that there was a similar bug in BFA at the start that allowed keys to be deleted, and needed to be fixed with a patch, in which everyone insulted the dev team and called them bad decision makers, when it was just a bug they were fixing in the first place…

Really man.
I know the game isn’t perfect but this is a bit absurd.

On a serious note, where are the ret nerfs…Holy pally nerfs…and prot pally nerfs…

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Nothing there points to it not being intended.

Show me where it wasn’t intended. Otherwise we’re going to keep fighting for it to come back to the player positive method.

Just because it wasn’t documented doesn’t mean it was intended, wow has a LONG history of undocumented changes.

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That’s fine. I expected that much at least.

All of them got nerfed. Good thing we got arms buff though :ok_hand:

Are you still “going to keep fighting” for deletable keystones to come back too?

Man, those damn Ret Paladins who dominated the Arena Tournament… ya, nerf those Ret paladins… /snore

No, that was far less player positive and a huge time waster.

This is a time saver, specially for those of us who don’t have infinite time to run keys.

You must not know what I am talking about haha…
This is nothing, honestly.
Unless you are pushing the highest keys in the world, the weeks are not so imbalanced that you can not get your progression level done each week.

I have had zero issues getting 18s done every week for the last month, and there have been some BAD weeks.
All you need is a single key.

Looking forward to patch day. Glad to see Valor making a return to the game along with some other changes. :slight_smile:

The quest does not award you the anima, the quest is to acquire the anima. Once you finish it, you now get 1k gold instead of renown.

It’s a waste of time to do keys over 15, it was really player positive to do one 16 and then be able to just do the 15s you needed.

And now you skip a week you don’t like (like anything necrotic, f necrotic as a tank) and you have to do extra crap the week after.

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The souls quest when capped gives you 500 anima, which is kind of a joke compared to costs

And that is how it worked for 2 years straight.
In Legion, it used to go down THREE levels from your highest key each week, plus 1 for every week you skipped.

To be fair that is a strawman argument… we’re not all “you” when it comes to these things.

“All you need” doesn’t seem to be much of an issue for your involvement in that conversation honestly.

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I am very tired. :stuck_out_tongue:

No, its just the facts.
Unless you are pushing the highest keys in the world, no affixes are so imbalanced that you can not complete your progression point each week.
There are thousands of 20 keys done each week, regardless of the affixes.
Are you above that point?

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No ones talking about cannot doing them, there’s weeks you just don’t want to.

any necrotic week for me I just won’t touch, it’s too annoying of an affix, I hate kiting.

It’s nice to be able to take ONE freaking week without causing yourself an extra dungeon.

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