It’s for tuning, I can see it as frustrating but it’s the only way they could tune it evenly. Imagine if a DK could get a 2H as fast as a DW could only get 1 H? This issue you brought up only really effects one spec in the entire game appropriately. It actually makes sense that they did it that way for a balance perspective. It just sucks for Fury Warriors.
Aduro…bruh…please hush. Fire Mage doesn’t need more nerfs. You need more shhhhhhh.
Pretty sure still bugged atm
Or…or…you die a lot…A LOT…to Fire Mages who play better than you?
welp looks like the weekly quest for souls is showing the wrong amount of anima. its showing me 250 anima not the 500 they said it would give you if your maxed on souls. so either its wrong and still giving 500 or someone messed up and changed it to 250 and didnt update the patch notes.
Ah ok ty <3
They ignored the awful specs like sin, SV and BM. What makes you think a middle of the pack class like feral is gonna get buffed?
I wouldn’t say they need a buff. They need to be tuned differently as it’s rotation and spec is still crumbled based on where it should be. I didn’t say buff it. Let’s make that clear. It just need to be tuned. It’s very clunky and doesn’t bring a lot to raids when before it had Leader Of The Pack as a baseline in its spec to atleast bring something to the table where now WW provides mobility and other classes bring buffs and yes some other classes need tuning but I was bring Feral specifically because I play it. Make sure you don’t bounce too off topic in comparison when commenting about something rather specific and make sure you quote it correctly. It helps make responses not be an essay to correct your ignorance to the topic.
These Item level for mythics (and raids) are giving me brain cancer, more specifically, the end of dungeon loot… why is that sh1t even there? Make it useful or just get it the hell out of the system because currently it does nothing more than agitate!
IT IS USELESS, 203 for a M11 or 12 lol i mean what is that?
Tell me, what happens if i queue as a Ilvl 203 heals for m12 or13
If the answer is “declined”, irrespective of IO most likely… then perhaps that suggests that the Ilvl that drops on that level is useless for that level. Seems intuitive no? Well, how does this slip by the dev team?
Weird, because the last time I went to Timeless Isle to check the Timewalking vendor there with my Lv60, I defeated Yu’lon in the center of the Ring and got a drop worth like 5g.
The prices were already heavily nerfed.
Yeah it is very perplexing.
This, but unironically
Not sure about pvp, but logs consistently put MW at bottom of the list for almost all pve content. This game has evolved beyond fights where you can sit and freecast which is what MW needs to do in order to perform respectable healing.
Other than that, rn Disc is doing what fistweaving does but better and has an easier time with mana (despite having mana issues itself)
They’ve done nothing but nerf us these past weeks, literally just got nerfed again this reset so wtf are you on? and gpyro needed a nerf lmfao you did not need to be able to spam that with 0 cd. If you honestly think fire mage isn’t broken you’re a joke.
He’s another biased idgit don’t waste your time, you know how FOTM players are.
I don’t think Xuen should be able to be polymorphed. My reasoning is based on druids being immune to poly while in a form.
Can you poly hunter pets? Or any class pet?
Wow - so to recap:
Survival Hunter is still trash
Holy Priest is still trash
You’re still balancing Covenants
No Anima boost
…welp back to Classic
This guy. Thinking this is an ele buff. Reads massive earthquake and chain lightning dmg and is like “BUFF ALERTT” ignore the fact our single-target just dropped heavily.
Why are we on Oceanic - saurfang realm not even getting the 250 anima (should be 500) for the souls quest. Ours still just giving souls and renown. I have 114/100 souls.
I dunno, why do mages not have a melee spec? And don’t say, because they wear cloth - they could easily just have the ability to strengthen their armour for melee.
They are a ranged class, and they should stay a ranged class imo.
Unfortunate undocumented change: Shaman’s Ghost Wolf now animates slower, making it look like you’re moving really slowly (and the feet slide). Feels really bad to use a speed-increasing ability but look like you’re moving slower Also, looks extremely slidey when under extra speed-boosting effects (like in the Pandaria Shrines)