Upcoming Disc Nerf

It’s too heavy handed. 9-10% is just too much. It’s not my fault that the perceived best healer in M+ is disc. I’d wager a couple of other healers are just as good if not better. I’m not one to rave about nerfs or buffs, but I’m really not happy about this one. I raid also, not just M+….

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I mean this so respectfully, but when one healing spec is dominating every piece of content (mythic+, raiding, AND PvP) you know there’s a problem with throughput.

Chalking this up to “community perception” doesn’t really work as an excuse here because it’s dominating literally every aspect of the game.

I’m sure Disc will be just fine. Holy being buffed so significantly is a great boon to Priest in general as well.

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According to Archon GG, four healing specs are currently hitting 1.1 million HPS. This tier is already demanding for healers, and there’s a reason Disc, Monk, and Resto are at the top it’s their damage output. Underperforming specs need buffs to both their damage and healing to stay competitive. Nerfs are sometimes necessary, but if the goal is to get players excited about other specs, buffs are the way to go. In this situation, no one is dropping Disc. I like the buffs to other healers—keep them coming and let’s see how things play out!

TBH I have no idea where you’re getting the number of 9-10%.

At most these nerfs hit us like 5%. But more likely in the 3.5-4% range.

It’s 3% to Atonement healing and 1% to Lenience, if you even have that. Doesn’t even touch our damage.

I don’t like it either but only because it’s blanket and not targeted at the problem children.

Except it’s not?

Disc is popular because of it’s playstyle. Because it’s as popular as it is, whenever it’s good (but not OP) it looks like it’s dominating far more than it is.

Take away gimmicks like starting Mythic raid bosses with 20 Atonements rolling and ignore PvP (because Disc is legit OP) and it wouldn’t have the infamy it currently does.

It’s definitely good; but it isn’t “dominating every aspect of the game”.

Wait until you see Rdruid throughput or MW throughput that isn’t prioritizing damage in keys…

On paper its an 8.5% nerf to Atonement healing. In reality it’s likely more than that (in keys, not raid) because weaker Atonement healing necessities more direct triage healing which lowers total globals for damage and thus Atonement.

Disc right now (in keys and raid ramp) is applying Atonement and then spamming nothing but Smite or dark Penance; maximum Atonement throughput, and up to ~15’s it’s enough to cover group damage. If the nerf lowers that to being not quite enough group healing then both it’s power and gameplay will suffer pretty heavily and we will see Disc popularity fall precipitously.

The deciding factor will be how much farther keys get pushed compared to gear and how much group healing is required. If it’s more than Discs can do with MB > Pen > VB spam, then Rdruids and Hpals will become the meta.

At first glance it looks like a 3% nerf to atonement healing, until you realize that the total atonement healing was 35% and not 100%. Going from 35% to 32% is a 8.5ish % loss. I added a percent or two because other healing sources is typically over healing from setting up atonement’s, ramping, and the one percent loss in DR. It’s going to be quite noticeable.

I’m glad someone yall explained it out disc operates and how it’s not an aura nerf by 3% to all healing. Yeah this is going to be rough and we are for sure going to feel! 8.5 % nerf to our atonement plus loss in DR. Oracle in raid won’t be as bad. Monk, Druid and pally will because they will heal the content! Is what it is it is! Little unfortunate they had to be so heavy handed with this nerf! I wish blizzard would ease off a bit and revert or reduced it to 1 11/2%. We shall she on Tuesday!

See the problem was the other healers were so undertuned. Disc hardly got a slap on the wrist. Things will be much more leveled out between the healers now. We’re lucky Disc wasn’t squashed and Blizzard just brought up the other healer specs which is my entire point. Disc will be fine.

And you apparently haven’t seen the healer representation in PvP especially. It’s disgustingly like 60% Disc right now. The game has such an annoying problem with “meta gaming” so I’m actually hoping bringing the healers in line will cause people to go back to what they actually want to play.

People doomed about losing Rapture before those changes happened and I was one of the only people saying it would be fine then too. I don’t know why so many Priests doom so much.

Eh disc didn’t need a nerf! At this point the other healers need more buff relative to the content!

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Disc is a couple button clown rotation spec and there’s a reason most people play it. It has too much damage and healing + mitigation. Other specs are almost not played at all.

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None of the healer specs are hard.

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That is not a 9% nerf to healing.

It’s way more than enough currently, so I don’t see it being particularly bad. But even in the top logs, in raid Atonement is ~30-40 of healing, and in dungeon the worst cases I see are ~60%. Keeping in mind that Atonement is often also overhealing for 60% or more.

That’s about a 3-5% healing nerf.

I do tend to agree that MW and Druid are likely to take spotlight though, because they’re hardly worse specs right now.

This is not your only healing source. Even less likely if you run oracle.

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This!

Wowhead showing the predicted nerfs to be like 4%. No idea where OP got 9-10%

Oracle will be slightly less affected by the nerf too.

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Rotationally none of them are hard, but rotation isn’t the only metric for difficulty in piloting a spec anyway, nor the most important one.

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True, but when i play disc vs any other healer, thenspec has almost no keybinds. Druid, shaman, holy etc all have 3x or more keybinds. Disc was pruned and streamlined so much its much easier to get into imo.

I have like 10x priest and i have at least 1 of all other classes. The difference in setups is quite noticeable

That just has more to do with voidweaver not hitting half the buttons available to it because they all suck vs just Penance and Smite.

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Disc is just a couple button spec, but only FOTM players use it because of that and the moment disc isn’t top dog they’ll jump to whatever the new hotness is.

This just goes back to Blizzard deciding that priest should have practically no utility because the little they do have is extremely good in PvP. They don’t hold any other class to that standard, but they do hold priest to it.

The tradeoff on disc is mitigation vs direct healing. Disc is supposed to be the hardest healer because you need to predict CDs before they are pressed. This was true up until DF and then really stopped being true in TWW when the spec was redesigned around hero talents.

Disc no longer has tradeoff around mana and it has excellent cleave healing now so there’s more you can do when you fall behind.

The only other “hard” healers are rdruid and sham. Rdruid because it needs ramp, sham because it’s usually starved for globals. MW, pres, pala, and holy are all incredibly easy rotationally and in their utility and CDs.

Can’t take anyone who says rsham is hard seriously when it’s objectively the easiest and most pug-friendly/idiot-proof healer in the game.

This doesn’t even make sense at all.

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