Some decent changes this time around.
Thank God HPal mana regen was nerfed…
They slowed down ele a ton. Spec was a cartoon. Goofiest thing on patch day then 4 set made it absurd
How does arms never get touched?
Hurrrr Durrrrrr REP DOES NOT EQUAL POWER
REPEAT X 100000
Enormous buffs for Rsham/Ele in PVE. QoL upgrades for ole Doors. Nice.
Warriors are masters of gaslighting lol
That’s a pally but continue. warrior is fine right now not broken op like other specs but lets talk about why mm even got buffed that thing is the mage blaster already now its gonna blast mages even harder.
See, masters of gaslighting. They are not fine at all.
they are 100% fine and put them against any caster and they get rocked. i should know im playing casters rn not my warrior and I’m absolutely destroying them at 2k mmr. even on my mage which im terrible at im destroying them cause they can’t even catch me.
As always arms just gets left as it is. LMFAO.
They unnerf hybrid healing for feral and enhancement (good) but leave ret in the gutter with the most expensive, pusnishing worthless healing in the game.
Warlock
- Affliction
- Unstable Affliction backlash damage increased by 8%.
- Dark Harvest is now 75% effective in PvP combat.
- Destruction
- Chaos Bolt damage is now increased by 70% in PvP combat (was 75%).
- Shadowburn damage is now increased by 10% in PvP combat (was 15%).
- Flashpoint is now 50% effective in PvP combat.
4% increased haste/crit now from soul rot up from 2.5 per target is gonna be awesome!
LFG
Yes, my 200k shield is getting clapped faster than a purge. Honestly, some of these changes are so silly. I’m guessing Rapid Fire is similar to Arcane Missiles, but it can’t be interrupted and hits harder.
Aimed Shot is like arcane blast, but it can’t be interrupted and hits harder.
It’s whatever though. MM are mage killers, just like sub rogues are.
Calling it now.
Watch WW become the new DHs. Their damage will be off the charts busted.
Also watch MM absolute annihilate clothies even more than they do now and straight up hard counter mages in every possible way. To the point where it’s just an insta loss as a mage vs mm.
I agree, buff wars
Was that not an extremely confusing nerf? They just buffed our mana regen not too long ago bringing our mana to a pretty solid spot overall. Can still go oom, may need to drink once or twice in a long game, but doesn’t deplete as fast as Rdruids who can drink as often as they want usually. Now they nerf that without buffing the healing at all? Our tier set is not great and is still nerfed by 50%, and our healing could use slight buffs as well but the only change was a nerf to mana regen?
I really do not see where this is coming from, especially since hpal is one of the lower rated healers currently and the healers who have no issues with mana while also slamming hps are not touched. To be clear I don’t think they should be nerfed, this just doesn’t make sense to me when looking at it from that pov.
Ww always gets to the point where they can kill you in one leg sweep and idk who enjoys that. Sub rogues are the only ones keeping ww in check (sub keeps everyone in check busted af spec) but when wws arent cced and able to roam free, their 4 walls, insane utility and skyhigh damage just are not fun to play against. Also people in rss dont respect karma forcing me to use bop to remove it or I die. We are basically trading one busted spec for another.
People are asking for a nerf to the duel, control and survivability of the sub rogue
Blizz: holds with two fingers here’s a 7% nerf to one ability.
Arms needs a rework and buffs, not nerfs.
Better question is why is ret even getting a buff.
sharpen blade is nuts in RSS