Blood elves fit the Horde just fine; its theme is disparate races banding together despite their differences. I don’t know if that’s really an unpopular opinion but I feel like I see a lot of “the Horde is aesthetically tribal, elves don’t belong!” and it doesn’t make any sense. The Horde is about mutual protection and power projection, not tribal culture.
I like the idea of ‘lightforged undead’ and I don’t understand why people seem to hate it so much.
Many specs are as complex as they’ve ever been, and even if they aren’t the difficulty of the game should come from learning how to play a spec on a given fight, not how to play a spec in general.
There needs to be more Mage Tower type content, YES as in single player end game content.
Kil’jaeden should have been the last boss of Legion not a world soul.
The Belf heritage armor quest line was outstanding!! That to me is engaging Content.
Raids should have normal and hard mode (hard mode is on par with what mythic is now). I’m not a mythic level player but those who are deserve to have that level of play.
Obtainable gear to work too with vendors for PvP/PvE both like how they worked in Wrath/Cata/Panda with token/currency.