Its getting to the point if i come in on any of my healers and see some DPS warrior “tanking” with a giant axe, i just Alt-F4 and eat the cooldown. Your extra 15Dps isnt saving time, if i have to drink after every fight.
I’ve definitely noticed this on hardcore too. Yesterday i actually left a group because not losing all my progression when every single mob causes me to go OOM because the tank can’t take a hit.
Get ready for TBC when they all reroll Locks and Hunter. Lmao.
Really depends on the content.
There’s a big difference between WC and Strat.
yeah ill be healing CHAD pallies and seed of corruption spam. easiest gearing for a healer
I have to wait a whole year to make my Pally. The pain is real.
What cooldown?
It’s not about parsing or saving time. Have you ever levelled a Warrior? It’s hard to tank effectively when you’re constantly rage starved.
2h weapon = more rage per swing. More rage = more threat. More threat = more rage. Repeat.
While levelling, the damage mitigation from shields is pretty negligible, but the extra rage that comes with a 2h weapon is massive.
Waiting for two 1h auto attack swings before you can press any buttons is agomising. Especially if one of them misses.
i’ve been healing ravager warrior tanks who pop bloodrage before rushing in
i wish i was joking
Bloodrage is my greatest enemy.
That actually sound worse than the mage cleave groups…
If it makes you feel any better my tanks will always use shields. Meta can go fry. I’m a big tough dwarf, I use a shield. End of story.
As a tank you should have a weapon swap macro. You literally cannot progress patchwork/saph/4hm without a good shield, so might as well practice early while leveling. And in TBC shields become the mainstay way to tank, well for paladins at least cause warriors become terrible tanks lol.
That’s lovely, but he’s looking at it from the healer’s perspective.
If you’re not specced into damage reduction—running around in leather armor and no shield, or using abilities that require berserker stance that literally comes with a damage-taken increase—then you’re stressing your healer beyond what they should reasonably be expected to handle trying to keep you up.
“specced into damage reduction” No one tell him how this doesnt exist
So you’re thinking that a fury warrior in berserker stance is stressing a healer less than a deep prot warrior with full mail stamina gear and a shield?
How does that work?
I mean his perspective is also that of a shaman. Aside from their AOE heal, they literally don’t have much (totems and that heal are what make them important for raids, but for 5man sounds like a terrible time). Should have been enhance and tanked till sunken temple lol.
Druids/priests would make for a better 5s (druid hots+ability to help emergency tank and priests with shields+hots). Same for paladins, you can literally steal a mob and still heal helping to reduce overall dmg on the tank (100% heal pushback immunity).
Every dime a dozen warrior thinks hes a Blood DK in the wrong version of the game.
Defensive stance gives better threat and damage reduction than other stances. Berserker stance increases damage taken, so there’s a pretty large variance there, but that’s completely independent of talent allocation, which is generally what people seem to mean when they use the term “spec.”
There seem to be a lot of people new to Classic on the anniversary realms, which is kind of neat.
Anyway, warriors (regardless of talent allocation) have toolkits that lean quite well into tanking. The ability to change stances and weapons while in combat may be worth pointing out as part of this tanking utility.
There isn’t really a great generalization that a 2Hander or a Shield & Weapon is the better setup for all tanking situations, nor is there one that one stance is better than others, though if I were to forgo stance dancing (or run into a warrior who refuses to use their toolkit, but is asking for advice), I would say defensive stance is (obviously) the most appropriate tanking stance, due to additional threat and damage reduction.
It also may be worth noting that Armor and Shields are good damage mitigation against physical attacks, and that threat management is often the priority that can have a larger impact on healer stress than other factors, depending somewhat on group comp, and hopefully obviously on level, gear, etc.
Charge → Sweeping Strike → Whirlwind with a two hander is a very high threat opener, and if there are a lot of mobs doing physical damage, swapping into defensive stance and a 1hander/shield after that opener can be a very reasonable pull. You might try to practice healing a warrior doing this in BRD and have them do the same opener on the same packs of mobs, both opting to swap to sword and board and not to see if you notice the difference from a healing point of view.
Going to need to see the beard.
No epic beard, no dwarf, and therefore no shield.
Kiss my fuzzy butt no buff for you.