As one of the few players who still care about pet battling, I feel nothing but boredom and disappointment as none of the new pets or even most of the old pets are any good, so I am on a journey to redesign as many battle pets as I could to hopefully prove pet battling could be revived under my leadership in the future assuming Blizzard hires me. Many new abilities, balance changes, and most importantly: many new pets! This list will be very long, unsurprisingly!
Note: I will continue to update the list anytime.
New Abilities:
Aquatic:
- Acid Globules hit each enemy thrice.
- Aquatic versions of Hiss, Slither, and Tail Smash.
- A second version of Acid Rain (labelled with *) with polluted green visuals and is the opposite of Cleansing Rain (duration of damage over time effects raised by 1 round).
- Best Frenzies is similar to Stampede.
- Bubble Blow, Clam Barrage, and Fish Barrage are all barrage abilities.
- Contagion poisons and deals damage over time to the enemy team.
- Fishes of the School is similar to Sons of the Flame.
- Sand Dollars hits each enemy once (same tier as the stronger version of Tidal Wave).
- Scuttle is similar to Furious Surge.
- Skip is the aquatic version of Leap.
- Sonar is the aquatic version of Sniff Out.
- Spiny Scales is a damage reduction/thorns ability.
- Splash deals split AoE damage and Whirling Water is similar but stronger with a 3 round cooldown.
- Stronger version of Tidal Wave with a 3 round cooldown.
- Thundertongue deals additional damage if the user is struck first.
- Toxin Injection hits hard and poisons for 2 rounds.
- Wave Crash hits hard and has a chance to stun.
- Weaker version of Squeeze.
- Whip Splash is similar to the new Haymaker.
Beast:
- Beast versions of Bad Breath, Powerball, and Sniff Out.
- Beast version of Steady Snap.
- Beast versions of Tongue Lash and Tongue Whip.
- Blind Eye has a 50% chance to blind the enemy by 50% for 1 round with both a weaker and stronger version.
- Constrict is the beast version of Squeeze with both a weaker and stronger version.
- Deep Wounds is the same as Black Claw.
- Fracturing Bite lowers the enemy’s speed and damage by 50% for 1 round with a 1 round cooldown.
- Great Flay bleeds and deals damage over time to the enemy team.
- Paralyzing Sting slows down the enemy for 4 rounds.
- Slither is similar to Furious Surge.
- Spines is a damage reduction/thorns ability.
Critter:
- Belly Slide is the same as Powerball with a different animation (the other Belly Slide is removed).
- Critter versions of Burrow, Burrow, Lick, and spines.
- Stronger version of Sneak Attack with a 50% hit chance, but always hits if the enemy is blinded.
Dragonkin:
- Chilling Winds (which replaces Call Blizzard) is similar to Scorched Earth, but chilly as the name suggests and all pets are chilled instead of burning.
- Frost Fever is the dragonkin equivalent of Deep Freeze.
- Pestilence poisons and deals damage over time to the enemy team.
- Sands of Time is the dragonkin variant of Sandstorm.
Elemental:
- Dust Storm is the elemental variant of Sandstorm.
- Lightning Sweep deals additional damage if the user is struck first.
- Lighting Whip deals split AoE damage and force swaps the enemy pet.
- Lightning Whiplash hits hard and stuns the user.
- Sand Blast has a 50% chance to blind the enemy by 50% for 1 round with both a weaker and stronger version.
Flying:
- Eye Gouge hits hard and blinds the enemy by 100% for 1 round.
- Eye Poke (weaker) damages and blinds the enemy by 50% for 2 rounds.
- Eye Poke (stronger) hits hard and has a 50% chance of blinding the enemy by 50% for 1 round.
- Quack is similar to Squawk and Cluck.
- Shriek (including the dragonkin version) damages and slows down the enemy team.
Humanoid:
- Riposte deals additional damage if the user is struck first.
- Slice and Dice hits 4 times and has a stronger version with a 1 round cooldown.
- Weaker version of Body Slam with no cooldown.
Magic:
- Call of the Void is one of the many variants of Sons of the Flame.
- Oblivion damages the enemy team (not split) and destroys all objects.
- Psychic Scream damages/slows down the enemy team.
- Tentacle Spikes is a damage reduction/thorns abilities with a weaker version (level 2) and a stronger version (level 15).
- Tentacle Stabbings poisons and deals damage over time to the enemy team.
- Void-Induced Spite deals double damage if the user has lower health.
- Void Tendrils is a minion summoning ability.
- Weaker version of Clean Up with no cooldown.
Mechanical:
- Nuts and Bolts is a barrage ability.
Undead:
- Call Darkness renamed to Ritual of Shadow and changed to undead.
Other:
- Asphyxiate, Belly Flop, Fish Bone, Hex, Kelp Wrap, Shiny Pearl, and Void Coils are stuns.
- Blood Frenzy is the same as Focus.
- Bubble Trap stuns the enemy for 2 rounds, but the bubble pops after taking damage.
- Chum blinds the enemy for 1 round.
- Embrace the Void is the void version of Unholy Ascension.
- Greed (50% critical strike chance for 5 rounds) and Lucky Coin (team 50% accuracy and 25% critical strike chance for 4 rounds) are split from Need Before Greed (removed).
- Looming Fog heals the user’s team and changes the weather to Fog, during which healing is raised by 25%, but the accuracy is lowered by 10%.
- Mojo heals and clears all buffs and debuffs.
- Refreshing Brew and Healing Brew are palette swaps of Renewing Mists and Healing Wave Respectively.
- Shimmer and Void Slip are visually different from Deflection.
- Somber Dance, Sun Dance, and Time Warp are team speed buffs.
- Vampiric Aura is the same as Aura of Gonk.
- Void Gaze slows down the enemy team by 25% for 9 rounds.
Balance Changes:
Aquatic:
- All brew abilities changed to aquatic.
- Blood in the Water changed to a finisher similar to Impale.
- Bubble Blast no longer has a cooldown and the damage ramps up instead.
- Carpnado damage buffed, destroys all objects, and now has fish flop everywhere (Deluge is the version without the fish).
- Croak cooldown lowered and now slows down the enemy instead.
- Dreadful Breath changed to aquatic and no longer lasts 3 rounds nor deals additional damage during rain (because of the 25% aquatic damage bonus during rain).
- Explosive Brew damage increased and stuns but has a 5 round cooldown.
- Geyser changed to aquatic.
- Gnash no longer bleeds and instead deals additional damage if the user goes first.
- Inebriate now blinds the enemy for 1 round with a 3 round cooldown.
- First Croak changed to hit hard and increases damage done for 3 rounds with a 5 round cooldown.
- Heat Up changed to aquatic.
- Spiny Carapace changed to a damage reduction/thorns ability.
- Steam Vent now burns and deals damage over time.
- Swallow You Whole no longer deals double damage if the enemy has less than 25% health.
- Toxic Skin now deals aquatic damage instead.
Beast:
- Maul changed to a finisher similar to Impale.
- Impale’s damage and cooldown raised.
- Rake and Face Bite now lower the enemy’s speed and damage by 50% for 1 round with a 1 round cooldown.
- Shell Armor duration raised by 1 round.
- Tail Smash damage and cooldown increased.
- Vengeance is now similar to Early Advantage (changed to magic) instead.
Critter:
- Locust Swarm no longer has a cooldown and increases damage done by 10% on first use.
Dragonkin:
- Frost Breath now chills and deals damage over time.
- Plague Breath now poisons and deals damage over time.
- Spiked Skin damage resistance and damage raised, but the cooldown is lowered to 3 rounds.
- Starfall now deals additional damage during moonlight.
Elemental:
- Blizzard (weather) is now similar to Scorched Earth but chilly, all active pets are chilled instead of burning and no longer has an elemental damage bonus.
- Paralyzing Shock cooldown lowered and now has a chance to stun instead.
Flying:
- Egg Barrage changed to flying.
- Furious Flapping no longer has a cooldown and instead deals additional damage if the user goes first.
Humanoid:
- Mighty Charge changed to be a visually different Holy Charge (just boring otherwise).
Magic:
- Clean Up now deals non-split team damage instead.
- Light no longer deals double damage on blinded enemies and instead hits hard and has a 50% chance of blinding the enemy by 50% for 1 round.
- Tentacle Stab now deals damage instantly, no longer “confuses” the enemy, and lasts 5 rounds.
Mechanical:
Undead:
Others:
- Aged Yolk and Sear Magic now heal, but the cooldown is raised to 4 rounds.
- All double damage boost abilities last 1 round with a 1 round cooldown (I only listed this due to double damage boost abilities being inconsistently balanced).
- Cute as a Button is now like Deflection.
- Cute Face and Frolic is now a 100% dodge for 1 round with a 4 round cooldown.
- Dark Rebirth, Rebirth, and Survival now always go first.
- Stench now blinds the enemy for 1 round instead.
Amphibians:
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Archetype of Serenity: Swallow You Whole/Thunder Tongue, Tranquility/Eat the Fly, Ray of Hope/First Croak
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Bufonid Croaker: Swallow You Whole/Thunder Tongue, Cleansing Rain/Healing Wave, Whirlpool/First Croak
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Caecilian: Swallow You Whole/Thresh, Toxic Skin/Slither, Dive/Blinding Poison
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Coastal Bounder: Tongue Whip/Tongue Lash, Renewing Mists/Rain Dance, Mudslide/Feign Death
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Crimson Frog:
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Ernie: Water Dart/Furious Splashing, Cleansing Rain/Grow/Shrink, Ambystan Snap/Pump
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Froglet:
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Frogs: Water Jet/Furious Splashing, Cleansing Rain/Healing Wave, Frog Kiss/Pump
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Gulp Froglet: Tongue Whip/Tongue Lash, Slimy Mucus/Swarm of Flies, Swarm/Corpse Explosion
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Inland Croaker: Frost Breath/Tongue Lash, Chilling Winds/Lick, Frost Fever/Swarm
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Jubling: Brew Bolt/Drunken Splashing, Refreshing Brew/Healing Brew, Frog Kiss/Inebriate
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Mojo: Tongue Whip/Tongue Lash, Mojo/Lick, Rot/Hex
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Mud Jumper: Tongue Whip/Tongue Lash, Slimy Mucus/Lick, Mudslide/Swarm
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Mystic Toad: Tongue Whip/Ironbark, Barkskin/Looming Fog, Renewing Mists/Eat the Fly
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Nuclear Frog: Plague Breath/Tongue Lash, Toxic Fumes/Lick, Pestilence/Swarm
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Olm: Swallow You Whole/Thresh, Cleansing Rain/Digest Brains, Ambystan Snap/Sonar
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Palamander: Swallow You Whole/Thresh, Cleansing Rain/Digest Brains, Ambystan Snap/Best Frenzies
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Rain/Tree Frogs: Tongue Whap/Munch, Slimy Mucus/Swarm of Flies, Nap Time/Eat the Fly
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Secretive Frogduck: Peck/Alpha Strike, Preen/Quack, Egg Barrage/Flock
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Spawn of Kragwa:
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Swamp Croaker: Dreadful Breath/Furious Splashing, Toxic Skin/Croak, Frog Kiss/Stench
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Swamp Toad:
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Time-lost Salamander: Swallow You Whole/Thresh, Sands of Time/Temporal Anomaly, Ambystan Snap/Blinding Sand
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Tonguelasher:
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Venomous Bufonid: Creeping Ooze/Thundertongue, Acid Rain*/Eat the Fly, Acid Globules/First Croak
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Void-Scarred Toad: Tentacle Stab/Tongue Lash, Void Touch/Lick, Void Shift/Void Portal
Avians:
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Aura: Feedback/Arcane Torrent, Evanescence/Mana Flare, Arcane Storm/Time Warp
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Ducklings: Peck/Furious Flapping, Preen/Quack, Reckless Strike/Flock
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Penguins: Frost Breath/Flurry, Chilling Winds/Belly Slide, Frost Fever/Stampede
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Pink Duckling: Peck/Furious Flapping, Preen/Quack, Cute Face/Lovestruck
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Reverie: Peck/Furious Flapping, Emerald Presence/Quack, Emerald Dream/Lullaby
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Sergeant Quackers: Weakening Blow/Furious Flapping, Reflective Shield/Shield Block, Whirlwind/Clobber
Cephalopods:
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Cuttlefish/Squid: Bite/Gnaw, Ink Cloud/Constrict, Devour/Blinding Ink
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Flapjack Octopi: Tentacle Slap/Grasp, Cute as a Button/Squeeze, Dive/Hug
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Nameless Octopus: Tentacle Slap/Grasp, Void Slip/Void Gaze, Dive/Embrace the Void
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Nautilus: Bite/Feral Strike, Shell Shield/Shell Armor, Devour/Consume Corpse
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Octopi: Tentacle Slap/Grasp, Ink Cloud/Squeeze, Dive/Blinding Ink
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Orthocera: Bite/Gnaw, Shell Shield/Constrict, Devour/Consume Corpse
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Slimy Octopus: Ooze Touch/Ooze Spit, Ooze Secretion/Corrosion, Sewage Eruption/Expunge
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Vampire Squid: Bite/Gnaw, Ink Cloud/Constrict, Drain Blood/Consume Corpse
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Void-Scarred Cuttlefish/Squid: Void Bite/Gnaw, Void Slip/Constrict, Void-Induced Spite/Void Coils
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Void-Scarred Nautilus: Void Bite/Echoing Void, Void Slip/Tentacle Spikes, Void-Induced Spite/Consume Corpse
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Void-Scarred Orthocera: Void Bite/Void Grasp, Void Slip/Tentacle Spikes, Void-Induced Spite/Consume Corpse
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Zoatroid: Shock/Gnaw, Deep Wounds/Constrict, Interrupting Shock/Devour
Cnidaria:
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All-Seeing Eyes (Dark/Red): Void Bolt/Void Torrent, Void Slip/Psychic Scream, Void Tremors/Void Slap
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Archetype of Renewal:
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Aurelid Floater:
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Jellyfish: Tentacle Slap/Grasp, Toxic Skin/Squeeze, Whirlpool/Blinding Poison
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N’Zoth Jellyfish (Purple): Void Bolt/Void Torrent, Void Slip/Psychic Scream, Call of the Void//Void Gate
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Prototickles:
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Terror Jelly:
Crustaceans:
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Barrier Hermit: Pinch/Furious Snapping, Shell Shield/Scuttle, Sand Dollars/Shell Rush
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Bolted Scrapper: Spare Parts/Furious Snapping, Stoneskin/Scuttle, Nuts and Bolts/Crystal Prison
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Brilliant/Lustrous Glimmershell: Pinch/Furious Snapping, Ray of Hope/Sun Dance, Prismatic Barrier/Shell Rush
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Bubbles: Pinch/Bubble Blast, Shell Shield/Uncanny Luck, Bubble Blow/Bubble Trap
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Bucketshell/Sir Snips: Slice/Shield Charge, Reflective Shield/Shield Block, Eye for an Eye/Execute
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Chitterspine Deepstalker: Deep Claw/Grasp, Spiked Skin/Bloodlust, Chum/Prowl
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Chitterspine Devourer: Claw/Snatch, Spines/Rake, Devour/Blind Eye
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Chitterspine Needler: Claw/Snatch, Spines/Paralyzing Sting, Devour/Blinding Poison
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Chitterspine Skitterling: Scratch/Flurry, Spiked Skin/Black Claw, Feral Scratching/Swarm
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Clam Cracker: Clam Toss/Furious Snapping, Shell Shield/Scuttle, Clam Barrage/Shiny Pearl
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Claudius: Pinch/Bubble Blast, Spiked Shell/Greed, Sand Dollars/Shiny Pearl
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Coastal Scuttler: Frost Breath/Furious Splashing, Chilling Winds/Scuttle, Frost Fever/Ice Cold
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Crabs: Snap/Quick Snap, Shell Shield/Shell Armor, Renewing Mists/Healing Wave
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Cutthroat Crustacean: Shank/Riposte, Shell Shield/Deep Wounds, Assassinate/Slice and Dice
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Fathom: Pinch/Bubble Blast, Spiked Shell/Greed, Coin Pile/Coin Pouch
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Freshwater Pincher: Pinch/Furious Splashing, Shell Shield/Scuttle, Whirlpool/Shiny Pearl
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Ghostshell Crab: Spirit Claws/Snatch, Ethereal/Spirit Spikes, Spectral Spine/Vengeance
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Glamour: Pinch/Bubble Blast, Spiked Shell/Greed, Seashell Barrage/Shell Pile
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Glittering Diamondshell (renamed from Diamond Crab)/Sandclaw Stoneshell (latter renamed from the former): Pinch/Surge, Stoneskin/Crystal Shield, Stone Form/Consume Corpse
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Hermit Crab: Pinch/Furious Snapping, Shell Shield/Scuttle, Seashell Barrage/Shell Pile
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Hissing Chitterspine: Scratch/Flurry, Spiked Skin/Hiss, Nibble/Swarm
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Isopods: Skitter/Flank, Shell Shield/Powerball, Burrow/Swarm
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Juvenile Brineshell: Snap/Quick Snap, Shell Shield/Shell Armor, Ravage/Consume Corpse
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Juvenile Gamma Crab: Plague Breath/Furious Snapping, Toxic Fumes/Scuttle, Pestilence/Shell Rush
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Juvenile Waste Hermit: Needle Claw/Shell Whirl, Acid Rain*/Shell Fortress, Contagion/Shell Rush
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Lava Crab: Pinch/Steam Vent, Heat Up/Scalding Burns, Geyser/Steam Spout
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Lightless Ambusher: Deep Claw/Gnash, Spiked Skin/Blood Frenzy, Chum/Prowl
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Magical Crawdad: Snap/Quick Snap, Shell Shield/Shell Armor, Ravage/Wish
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Mantis Shrimp: Snap/Quick Snap, Shell Shield/Adrenal Glands, Ravage/Prowl
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Moonshell Crab: Arcane Slash/Arcane Rush, Renewing Mists/Healing Stream, Moon Tears/Moon Dance
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Mr. Crabs: Pinch/Grasp, Shell Shield/Greed, Coin Pile/Money Pouch
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Nightmare Scuttler: Scratch/Flurry, Ritual of Shadow/Hiss, Sneak Attack/Scared Stiff
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Pearlescent Glimmershell: Pinch/Furious Snapping, Renewing Mists/Healing Stream, Ray of Hope/Sun Dance
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Sandclaw Nestseeker:
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Sandclaw Pincher:
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Sandclaw Sunshell:
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Sandy Scuttler: Snap/Sand Blast, Shell Shield/Dust Storm, Renewing Mists/Healing Wave
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Scuttle: Brew Bolt/Drunken Splashing, Shell Shield/Skunky Brew, Inebriate/Explosive Brew
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Scuttling Sorcerer: Arcane Blast/Clean Up, Shimmer/Mana Shield, Arcane Storm/Table of Discontents
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Shadowed Scuttler (renamed from Shadowback Crawler): Shadow Slash/Shadow Grasp, Ritual of Shadow/Consume Corpse, Death Grip/Asphyxiate
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Slimy Hermit Crab: Ooze Touch/Ooze Spit, Ooze Secretion/Corrosion, Sewage Eruption/Expunge
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Spiny Crabs: Claw/Rip, Spines/Mangle, Devour/Tear
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Treasure Crab (Blue): Pinch/Bubble Blast, Spiked Shell/Lucky Coin, Bubble Blow/Shell Rush
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Trilobite: Strike/Feral Strike, Spines/Chitter, Ravage/Consume Corpse
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Void-Scarred Scuttler: Void Slash/Void Grasp, Tentacle Spikes/Weakness, Call of the Void/Void Gate
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Void-Scarred Trilobite: Tentacle Shank/Feral Strike, Tentacle Spikes/Chitter, Void-Induced Spite/Consume Corpse
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Young Sand Sifter: Fish Slap/Furious Splashing, Shell Shield/Scuttle, Dive/Kelp Wrap
Eels:
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Abyssal Eel/Slitherling: Swallow You Whole/Thresh, Toxic Skin/Hiss, Dive/Squeeze
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Acidic Elver: Acid Spit/Grasp, Acid Rain/Gamma Blood, Contagion/Squeeze
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Gulper Eel: Swallow You Whole/Gnash, Spiny Scales/Squeeze, Chum/Prowl
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Lagan/Slithershock Elver: Huge, Sharp Teeth/Gnaw, Scalehide/Deep Wounds, Feast/Great Flay
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Skittering Eel/Spawn of G’nathus: Huge, Sharp Teeth/Lightning Bolt, Scalehide/Lightning Shield, Feast/Paralyzing Shock
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Slim: Acid Spit/Thresh, Toxic Skin/Toxic Spray, Toxin Injection/Blinding Poison
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Slimy Eel: Ooze Touch/Ooze Spit, Ooze Secretion/Corrosion, Sewage Eruption/Expunge
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Spawn of Nalaada: Swallow You Whole/Thresh, Toxic Skin/Hiss, Dive/Blinding Poison
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Violet Abyssal Eel: Swallow You Whole/Thresh, Toxic Skin/Hiss, Blood in the Water/Chum
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Wolf Eel Pup: Bite/Lightning Sweep, Spines/Lightning Shield, Devour/Prowl
Fish:
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Abyssal Lurker: Bite/Gnaw, Void Slip/Blood Frenzy, Devour/Vampiric Aura
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Angler Fish: Deep Bite/Lightning Sweep, Spines/Lightning Shield, Bloodfang/Prowl
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Barreleye Fish: Water Jet/Tidal Wave, Cleansing Rain/Healing Wave, Dive/Sonar
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Bloodseeker/Mindlost Bloodfrenzy: Swallow You Whole/Gnash, Spiny Scales/Deep Wounds, Drain Blood/Vampiric Aura
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Catfish: Bite/Gnaw, Looming Fog/Somber Dance, Devour/Sniff Out
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Coelacanth: Deep Bite/Snatch, Spines/Fracturing Bite, Bloodfang/Consume Corpse
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Daggertooth Terror/Deeptide Fingerling: Swallow You Whole/Gnash, Spiny Scales/Deep Wounds, Blood in the Water/Best Frenzies
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Devil Fish: Horn Gore/Feral Strike, Deflection/Ironskin, Devour/Impale
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Fishy/Tiny Carp/Tiny Goldfish: Water Jet/Surge, Cleansing Rain/Healing Stream, Dive/Fishes of the School
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Groupers: Bite/Rend, Spines/Blood Frenzy, Devour/Vampiric Aura
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Lionfish: Bite/Rend, Spines/Paralyzing Sting, Devour/Blinding Poison
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Lola Lola (Sunfish): Water Jet/Surge, Renewing Mists/Rain Dance, Ray of Hope/Pump
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Pufferfish: Water Jet/Surge, Spiny Scales/Enrage, Whirlpool/Pump
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Pupfish: Water Jet/Surge, Cleansing Rain/Healing Wave, Dive/Survival
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Slimy Fangtooth: Ooze Touch/Ooze Spit, Ooze Secretion/Corrosion, Sewage Eruption/Expunge
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Snapjaw Lurker: Bite/Gnaw, Void Slip/Void Gaze, Devour/Hypnotize
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Viperfish: Vicious Fang/Gnaw, Spines/Hiss, Devour/Prowl
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Voidlurker: Bite/Tentacle Stab, Void Slip/Void Touch, Devour/Void Tendrils
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Void-Scarred Catfish: Void Bite/Gnaw, Looming Fog/Somber Dance, Oblivion/Devour
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Void-Scarred Coelacanth: Void Bite/Gnaw, Tentacle Spikes/Fracturing Bite, Void-Induced Spite/Consume Corpse
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Void-Scarred Devil Fish: Tentacle Shank/Feral Strike, Void Slip/Tentacle Spikes, Tentacle Impale/Devour
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Void-Scarred Grouper: Void Bite/Gnaw, Tentacle Spikes/Blood Frenzy, Void-Induced Spite/Vampiric Aura
Hydras:
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Gahz’rooki: Bite/Poison Spit, Spines/Toxic Bite, Feed/Puncture Wound
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Gamma Hydraling: Dreadful Breath/Acid Spit, Acid Rain*/Gamma Blood, Contagion/Toxin Injection
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Hydraling: Deep Bite/Tail Slap, Cleansing Rain/Digest Brains, Whirlpool/Wave Crash
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Leviathan Hatchling: Tail Slap/Acid Spit, Toxic Skin/Toxic Spray, Contagion/Toxin Injection
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Scalebrood Hydra: Deep Bite/Tail Slap, Cleansing Rain/Digest Brains, Blood in the Water/Whip Splash
Insects:
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Water Striders: Water Dart/Acid Spit, Cleansing Rain/Healing Wave, Whirlpool/Toxin Injection
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Voidskimmer: Tentacle Stab/Poison Spit, Void Slip/Void Touch, Call of the Void/Puncture Wound
Mammals:
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Mongoose: Bite/Gnaw, Renewing Mists/Healing Stream, Looming Fog/Somber Dance
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Sea Calf: Bite/Feral Strike, Blubber/Roar, Nap Time/Vengeance
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Seal Pup: Bite/Thrash, Blubber/Belly Slide, Cute Face/Hug
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Slimy Otter: Ooze Touch/Ooze Spit, Ooze Secretion/Corrosion, Sewage Eruption/Expunge
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Void-Scarred Mongoose: Void Bite/Gnaw, Renewing Mists/Rain Dance, Looming Fog/Void Cyclone
Miscellaneous:
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Frogfish: Tail Slap/Furious Splashing, Toxic Skin/Skip, Dive/Belly Flop
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Hagfish: Ooze Touch/Rend, Ooze Secretion/Slither, Glop/Constrict
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Lamprey: Rip/Rend, Toxic Bite/Slither, Drain Blood/Feed
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Land Shark: Swallow You Whole/Gnash, Drain Blood/Consume Corpse, Dive/Blood in the Water
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Left Shark: Swallow You Whole/Gnash, Drain Blood/Consume Corpse, Dive/Bash
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Sea Pony/Leafy Sea Whelp: Tail Slap/Grasp, Cleansing Rain/Healing Stream, Dive/Tail Smash
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Sting Ray Pup: Barbed Stinger/Rend, Glowing Sting/Paralyzing Sting, Great Sting/Impale
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Tideskipper: Crush/Body Slam, Scalehide/Sandstorm, Mighty Charge/Clobber
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Void-Scarred Skate: Tentacle Stab/Rend, Void Touch/Paralyzing Sting, Tentacle Stabbings/Impale
Reptiles:
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Brightscale Hatchling: Snap/Steady Snap, Shell Shield/Flash, Headbutt/Light
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Bugbiter Tortoise: Chomp/Munch, Shell Shield/Swarm of Flies, Locust Swarm/Amber Prison
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Chuck/Muckbreath/Snarly/Toothy: Deep Bite/Rip, Scalehide/Exposed Wounds, Devour/Feast
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Coupa: Water Dart/Furious Splashing, Shell Shield/Shell Slide, Dive/Shell Rush
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Levi: Deep Bite/Hungry Bite, Scalehide/Piercing Roar, Nap Time/Feed
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Lil’ Nessie: Bite/Rend, Scalehide/Primal Cry, Bloodfang/Consume Corpse
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Lost Platysaur: Peck/Alpha Strike, Rain Dance/Shriek, Eye Poke/Fish Bone
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Spiny Terrapin: Snap/Triple Snap, Shell Shield/Furious Charge, Headbutt/Bash
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Tottle: Fish Slap/Furious Splashing, Ancient Knowledge/For Adventure, Shell Rush/Bubble
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Void-Scarred Terrapin: Tentacle Shank/Steady Snap, Tentacle Spikes/Inner Vision, Void Tremors/Headbutt
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Void-Scarred Thresher: Void Bite/Rend, Tentacle Spikes/Primal Cry, Void-Induced Spite/Consume Corpse
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Wanderer’s Festival Hatchling: Snap/Steady Snap, Perk Up/Uncanny Luck, Headbutt/Feign Death
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Young Mutant War Turtle: Jab/Tiger Palm, Smoke Bomb/Roll, Tornado Punch/Paralysis
Some entries are still unfinished, so I may need help filling in the blanks. Constructive criticism is helpful. Granted, some pets do have extra abilities for good reason: some movesets would feel incomplete (Rascal-Bot would lose Armageddon otherwise). Also a great way to include more underused abilities I want.
Also, the Gamma Crab and Gamma Hydra are two of my favorite original monster designs because both are inspired by the Nuclear Terror, a mini boss in Terraria Calamity mod inspired by the Horror in Nuclear Throne. The Gamma Hydra in particular is inspired by the Gamma Heart, a minion summoning weapon dropped by the Nuclear Terror.