Unnecessary toxicity in wow community

Stop it, just please, stop it. Like how Pilav said(youtuber), people literally just be toxic about the game to gain social credit points or recognition or something. Game is fine and will be doing fine. Its not dead and probably never will be, coz if you went by that logic, then the game has been dead since 2006. Constructive criticisms, on the other hand, are what the community should be making, but rarely you see someone doing that nowadays coz people just wanna be toxic and look cool. We can do better.

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Counter point: game is not fine

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Second counter point: according to what players said all over GD, those constructive criticisms have been stated since SL beta and was ignored, until players started leaving left and right between the built-up frustration and the lawsuits. Now Blizz is doing damage control, adding/tweaking all the things players been asking for forever ago.

WoW won’t fall over dead; I think it’ll walk the path of EQ - it’ll be here forever but only as a small fraction of its former glory.

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Well, deconstruction what you and your mentioned youtuber said:

  • If you get “social credit” by being toxic, there is a social credit being given for being toxic, ergo, there is a social debit for being toxic, which translates into a social asset. Society made that social asset, ergo, the society that considers toxicity an asset, have toxicity as a credited thing. Which simply means: Toxicity comes from the group as a whole, not only the toxic people.
  • Game is fine and will be doing fine ? Obviously this is a just nice thing to say, but nothing makes it actually true.
  • I have said before, there is a reason to believe EXACTLY that the game has been dying since WotLK.
  • Constructive criticism is a structure of thought created by people who want to cherry pick criticism as “the criticism I can take is constructive, the criticism I cant take is destructive”. If you answer my post with a “you are a -insert here your offense-”, this is a criticism, by definition it doesnt constructs anything, it doesnt destruct anything. I wont be that which you offended me with, I wont be by that proven not to be it.
  • What people consider an “asset” is just like money. People does not want money, they want the things the money can buy, and the value of the money, be it “gold and silver”, crypto, or bank notes, is only as valuable as people give it value by. It is a lie that money was invented by gold smiths. Money in a fiduciary form existed BEFORE any type of currency, which is not a synonym of money. The first monetary system was a fiduciary one, and was used back when people dont even had a true writing system, and was used for instead of meeting and fighting for things, people would leave tokens in a neutral place to be collected, or find tokens in that place and leave produce for their neighbors. thus avoiding said people to clash for territory because they lacked the produce of said territory. Money was invented to end wars, not the cause of them. Same way people use now toxicity to actually socialize instead of to be rejected by it, EXACTLY because other people value it as such.

So you are wrong. Toxicity wont end if one stop being toxic. Toxicity will end when people stop being for or against it and simply let it be over its own value: ZERO.

That is one of the hardest things for people to understand.

Just like they dont understand that Crypto is actually what makes Central Bank money stronger, not weaker. Silver and gold just feeds Central Banks, dont break them.

Same reason those for or against guns think guns end battles, and at the same time think not having guns end battles.

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The game is worse than dead, Jim. It’s brain is gone.

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Pointing out game issues that were completely ignored is not toxic

Wow will never die, but the world may get very empty

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Blizzard has issues an Official Response to this. Here is the footage.

PS>Not trying to be dark or edgy. Just funny :rofl:

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Classic SoM community has been fine on my server lol. Active guild, active community, only toxicity is between the HC players, but I couldn’t care less about that stuff lol

At this point all the forums and reddits about wow are pretty much just a place for people to yell into the void about how the lack of high gnome feet has ruined wow.

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It’s not toxicity, it’s feedback. Toxicity is when they’re just bashing the devs and passing death threats. We’re giving constructive feedback yet they won’t listen at all. Even Pilav agreed that Shadowlands was pretty bad. I think, after his last rant about a boss.

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I strongly feel the Youtube Community is at fault. Watch any youtube video on WoW and its nothing more than people taking advantage of a dire situation to milk excess views. They voice their opinions to their communities, which in turn come in game and further voice those opinions. Creating a downward spiral of negativity.

The devs have actually made a number of positive changes and are actively listening. The issue is people arent even giving them the chance to implement said changes. People jump down their throats before they can even be implemented. Why? Because its trendy to bash WoW. Thats the issue

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Yes they did but why did it take this long is the main question? We’ve said the game wasn’t finished since beta yet they went and rushed the release. Many people are done and now that they’re losing, they want to listen?

That’s what I fear for 10.0 that they’ll go back to what they did before and just release the game because they think it’s perfect when in reality people beta testing are saying it isn’t finished.

I didn’t go on and judge 9.2 saying it’s going to be bad just by looking at the YouTube video, it’s pretty interesting and maybe they could actually fix the story but Shadowlands just ruined the hype I’ve had for something new coming to this game.

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Even if you don’t agree with it personally, the game has been in a fuge state. Both by covid and the delays that issues at the company have created.

The expac just didn’t land with a lot of people. If you like it and enjoy playing it, keep doing that.

No one needs to agree with it or give you their blessing for you to continue to do it. Things don’t have to be popular to enjoy them.

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“Why did it take this long” is the problem in the community. 9.1.5 was a patch full of changes the community has been begging for. Yet, despite implementation, the community entirely bashed them with this question. Not a single person thanked them for the changes haha. Until 10.0 comes out nothing can even be said. Your essentially finding negativity in the positive changes of the game. It takes time to rebuild trust, until 10.0 nothing can really be said…

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The forums were negative well before that was a factor. Overall people tend to post about what they don’t like than what they do like. Because what they do like doesn’t need changed.

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Exactly. But complaining for the sake of complaining is what the OP is referring to. It’s creating negativity that doesnt need to be there in the first place. Give them a chance to change, and take a break until you feel the game is better.

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This is a legit criticism for some aspects of the game, but not for others.

The problem is, people lump all their complaints into “the devs” or “Blizzard”, which is misguided.

YES, there were complaints about covenants, unbalanced legendaries, worthless conduits, conduit energy, etc. since alpha. And YES, Blizzard ignored those concerns, even though they were pretty universal. And complaints about covenants are pretty valid.

On the other hand, there are also a lot of people complaining about a “lack of content”, which is ridiculous because the content team has knocked it out of the park with Shadowlands, which has more world content, in particular, than any other release except maybe Legion.

So people should be more on-point with their feedback. Because a lot of it is just “EVERYTHING IS BAD” which is absurd.

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Silly moose! That’s not how addiction works lol

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That’s likely because the changes were the usual end of expac catch up mechanics. They go back to restricting things the very next patch, then open that up later.

It’s not changes that last. It’s just how they do their patch cycles now.

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