Unleash shield, new shaman pvp talent

Unleash Shield: Consumes your active Elemental Shield, unleashing it on your target:
Lightning Shield: Knocks them away.
Earth Shield: Roots them in place for 3 sec.
Water Shield: Summons a whirlpool for 6 sec, reducing damage and healing by 40% while they stand within it.

All shaman specs, low cooldown, seems useful.

1 Like

oh baby that sounds wet

1 Like

Looks relatively useless for ele TBH; will never be taken over lasso, skyfury, grounding, flame shock dispel protec, or spectral.
Looks potentially insane for resto.
Might have niche usage for enhance (unsure about the necessity of their honor talent alternatives)

I would def take the root over spectral, I’ll even use the knock back unleash if they dont fix traveling storms DR table.

Shhhhid im over lasso and skyfury.

Spectral in its own is doodoo water. With spirit wolf its kinda hotdog water tho

Wait that’s broken.

Edit: 20 seconds cooldown?! This has to be a troll patchnote LOL

Not really if we consider the radius of the whirlpool tbh. If it’s something that can be stepped out in 1 second, there’s default avoidance strats for it. Still kinda confused on it tho cuz they don’t mention whether it’s dmg taken or dmg dealt.

But I applaud them for this because it’s pretty creative and fun to play around with.

It’s damage dealt, it’s pretty much AMZ/Darkness every 20 sec against any melee.

It also has 15 yards range, so you can just spawn the whirlpool during Dark Souls or Combust and force them to waste time/move out of their own Rune of Power.

The radius of the whirlpool itself, is very small. It would literally take 0.5s to side-step out unless they have chains or something.

was really excited when i first read it but because i misread it

the knock/root is as stated only applied to your target which is still incredibly useful and a really unique spell with potential for skill expression

but i’m a little disappointed that it’s not the aoe bm pet / xuen / cleave root i was hoping it would be that would feel really good with ele/enhance playstyle

with that said though, it’s usable in ghostwolf and doesn’t remove your ghostwolf which means you CAN create windows where you escape warriors/rogues for enough time to get a full reset on a pillar which is REALLY cool

the knock is also a pretty solid range
really excited about it

this is imo a really interesting ability with offensive and defensive versatility and how MORE pvp talents should be designed

only thing i’d really wanna see if that the earthshield one roots everything within 5-8 yards of your target tbh

2 Likes

The knock seems the most useful to me out of the three as a Healer. Knocking a melee away from you after they used a gap closer or using it as an extra interrupt to stop CC.

Might make it more impactful to manage mana considering how often you would switch out of Water Shield as well. I’ll definitely mess around with it a bunch.

If you use root a priest or shaman inside it and they can’t get out it’s pretty OP

ok gotcha. But still would feel like a huge sacrifice taking it since aura mastery and grounding are almost imperative and now with high tide (which seems too beneficial for our heals), there’d definitely be a substantial cost.

Yeah or could pair it up with a rogue stun and would be pretty insane.

Then they would just get dispelled? Or if they’re being attacked, the root would break almost immediately.

The only real solid root strategy I can think of is Balance/Restoration setting up Deep Roots with it, but idk. I feel like it might be best used as a “timing” thing where you Whirlpool someone on their Divine Favor cast or when you predict a Shaman’s Ascendance when he leaves CC, etc.

Maybe I’m misinterpreting it, but it reduces the target’s damage and healing done. So stacking it with Kidney doesn’t do anything. Unless you’re intentionally targeting Auto Frenzy/Nature’s Guardian?

You can’t always afford a dispel in this meta, not with mind games being a thing. And you wouldn’t attack them in the root, just leave them in it and have their bealing reduced.

Kidney’s the longest stun that exists in this game if I’m not mistaken. I was implying that you could essentially keep them within the radius of the ability for nearly 7 seconds (so basically for its entire duration) if timed right on top of a kidney. I would have to assume it’d probably be easiest to get value out of when playing with rogues. Obv the damage portion would be insignificant, but the healing reduction would be the main benefit you’d get from it.

just to clarify it’s healing done not taken

so yeah frenzy/ng would be the only benefit like lacroix said

could see it being like root/unleash a healer that doesn’t have dispel to basically reduce their healing done by 50%

or root unleash a melee cleave thats sitting on your wizard

or as hybrid cross cc root unleash a ret or enhance or spriest when they’re trying to heal when their healers in cc

2 Likes

I plan on using control of lava , unleash shields , static field totem personally in caster cleaves while fighting non double caster comps.

Its a non dr 20 sec cd 15 yard range knock.

paired with the zone control you already have with thunderstorm and now static field totem I think ele will have insane space control.

Lasso has been and will prolly always be one of my most hated abilities. Cant wait to see what our sustained looks like with control of lava dmg and running something like Flame shock leggo.

Ok that makes sense. I totally misread it initially and over-evaluated it. Feels like rather than nerfing hybrid heals, they’re taking this odd approach to potentially keep hybrid healing in check if that was even the intention. But it’s something interesting unlike an honor talent such as bitter chill.

Wouldn’t skyfury paired with control give you more of a reliable burst episode with harder hitting LBs? Feels like static may not come in handy a lot of times since it can be killed so fast no?