The Problem
Despite combining Unholy Blight and Dark Transformation, Unholy’s M+ opener is still way too long and missing the mark for the streamlining goals that were set at the beginning of TWW development.
On retail, the M+ opener looks like this:
Army → UB → Defile → FS x 2 or UA → DT → Apoc
That’s 6-7 GCDs before you can actually start your rotation and do damage.
So far in TWW, it looks something like this (with Rider hero talents for the sake of simplicity):
Raise Abomination → FS → UA → Vile Contagion → Apocalypse → Defile → Dark Transformation
Even if you don’t have 1.5m cds up in the above scenario, it’ll likely only save you one GCD since you will have to FS again. So TWW’s changes are basically net neutral when it comes to our GCD economy.
Why This Sucks
This is a severe QoL of concern because it’s just way too much setup in modern WoW. Unless you’re pushing high keys or running with your own group, most of the mobs are going to be on their way out by the time you’ve pushed out all of these GCDs. It makes the game less fun for most DKs who are not going to be in a position to see the payoff from this long setup.
Another problem is that most of these buttons are just not that fun on their own. There is little endorphin hit from setup buttons that feel in the way. Even Apoc and UA that have a direct hit, are not as exciting as a Warrior’s Odyn’s Fury or The Hunt for DH.
Lastly, there is too much focus on applying and spreading wounds. This goes back to Unholy’s 8 year problem of not having adequate design/iteration around wounds. Application/spread should be easy so we can move on to spending them, which is the “fun” part.
Solutions?
Less GCDs Spent on CDs
There is room for more cooldown consolidation for Unholy. I really hate that VC is being pushed on us as a wounds band-aid. At this point, I'd take any combination of Apoc + DT + VC + UA that the devs want to give us. Most of these cooldowns set up for later damage and do very little immediate damage so feel free to smash'em together.
Easier Wound Spread
Festering Scythe has been well received by most DKs and I think most of us would like to see this ability become a rotation button as well as our wound setup/spread tool. I’m willing to lose some wound generation elsewhere, as long as the devs make this a button worth pressing.
More Variation on Popping Wounds
We lost the ability to pop wounds with SD Epi, which was probably a good move overall, but the ability to pop wounds faster and with a bit of variance was good. I think that needs to be brought back in some shape, for both ST and AoE.
Last but not least...
Stop pushing DnD cleave on us.
Cleaving Strikes is not fun!
And it adds another GCD into our setup.