Unholy PVP feels really weak in S2 of TWW

I did a few arenas and I saw Arms warrior crit a mage to death from little bit below half health. MM hunter basically delete someone with in one true shot burst. If we are back to the insta kill meta (fine by me), DKs definitely are not there. A lot of the damage are fluff in arenas, like disease damage, and easily reversed with some AOE healing. Unholy not only fluff his own dmg numbers, he’s helping the enemy healer fluff. The issue with unholy is that it 4 horsemen attack randomly, and it is really hard to have your burst focused on desired target. The ramp and amount of things to track is too convoluted for the little payoff they do. On my arms i just stack MS damage, use burst on CD, and that’s basically how I can nuke people. Unholy is a class that requires you do more to just keep up. I hope class designer sees this, either buff the ramp up effect, or get rid of it. Let 4 horsemen focus on your target. You already made DKs less durable, buff the damage please.

5 Likes

If I were to make a tier list of specs right now I would put unholy in F tier.

I have lots of experience with the class and the spec across multiple expansions, I’ve carried entire battlegrounds on multiple occasions, but right now I can’t even win a 1v1 against anything other than an opposing death knight.

It honestly feels like blizzard has no idea what they are doing with these balance changes, like I don’t know why they decided to hotfix nerf san’layn when the hero talent is still trash compared to riders. Now for San’layn you need the 4 set bonus just to get death coil back to where it was last patch, when the hero talent was garbage tier. Where are they getting their data from? What is unholy death knight actually good at right now?

I feel like it’s one of two things, either they are balancing this game entirely based on analytic data and just trusting their data blindly despite how that makes the game actually play or they are basing PvP balance entirely off of their favorite streamers and just implementing all their suggestions without critical thought.

I think it’s probably the first one though, cause even when I get into massive damage padding AOE damage situations my overall damage isn’t any higher than anyone else’s it’s like they are balancing entirely on end of match score screens and not understanding the opportunity cost difference between sustained damage and burst damage. If one class deals 10 damage and the other class deals 1 damage every 3 seconds over 30 seconds they will both get the same on the damage meters, but the instant 10 damage is objectively better in all situations, I don’t think current blizzard understands this.

Let alone considering the mobility differences, range differences and defensives of various classes which change viability drastically without really touching damage numbers.

Throw that together with a blizzard that demands we be healer dependent by keeping death strike nerfed in PvP, and even making the pvp talent that buffs it more about damage reductions so other people can heal us instead of increased self healing so we can do it ourselves and you have a disasterpiece of a spec.

4 Likes

you are forgetting option C, there is a list of VIPs and VHPs (Very Hated Players) by which they balance classes around. as soon as you look at the changes through the lens of the specific dev responsible for pvp balance hates one or more particular DK players all the of nerfs and balance changes make total sense.

3 Likes

I think unholy is going to pay off with gear especially with the 4 set bonus. It’ll probably get some buffs too. I’m liking rotten touch with clawing shadows right now, we’ll see how it goes.

1 Like

Take off the tinfoil hat

Heheheheheh.

-Loads up a bullet.-

Remember when Unholy Death Knights ACTUALLY put pressure against healers thanks to Necrotic Strikes?

Good times.

At least I can actually kill stuff.

And I don’t understand the nerf behind Veteran.

2 Likes

nah, i look at it like this, hanlon’s razor says you shouldn’t attribute to malice that which can be sufficiently explained by stupidity. however, this can also be reversed, if you are sure someone isn’t stupid, you should reasonably assume malice.

as much as we joke, the devs aren’t stupid, they are college educated and spend 40+ hours a week on this and build their career around it. that means we can generally assume they aren’t making bad calls out of ignorance.

like, you can sit there and keep trying to believe that a group of college educated developers are too stupid to make appropriate changes to the game they build their career off, or you can come to reality and realize one of the devs has a personal problem and needs to be fired 6 years ago because he can’t keep himself neutral like the playerbase expects.

1 Like

Similar experience, unholy struggles are real, and if survivability was a “concern” why did they apply it to PVP. They specifically stated their information was pulled from PVE content…deathknight overall.

I can hardly get off my rot, summons, without being pressued into a near death state in any meaningful situation. Unholy cannot trade any melee, and have no real advantages vs casters over anyone else. I personally was deleted right through ams vs a evoker and another time by a ele shaman like it wasn’t even there. Wasn’t even worth using IT and the overkill was amusing.

Jokes aside, they should at least roll back the PvP survivability , there was no reason to hit that area.

4 Likes

PoV deathstrike has been needing a buff for frost and unholy since shadowlands, still hasnt got it

3 Likes

Yeah, the squishiness doesnt match the damage. I was in a game with a BM hunter, he could maintain insane damage while being targeted, and I am forced to maintain bloodforged armor whenever I can, my dps is not focused on the kill target due to AOE dots and horsemen attacking randomly. I end up doing double the overall healing of the next dps’s healing, while maintaining top overall damage. Despite doing my best CCing and exhausting all my defensives it was a 1-5 game at 1900 MMR. I was 2300 last season. Maybe it’s a sign for me to do more IRL activities.

3 Likes

The spec feels way better than it did last season + the op classes will get toned down soonish and then unholy will feel even better just be patient

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That’s a lot of Vers to give up while stacking yourself with meaningless crit for that DT death coil go. It can’t be worth it.

This tier set is the best tier set unholy has had in years

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hoping everyone else gets nerfed so you can finally play is sort of negative.

i haven’t even looked at it yet, usually sets are nerfed 50% in pvp and just not worth it over raw conq gear because you lose so much versa you end up a paper tiger. whats good this season for DKs?

3 Likes

35% more coil dmg during DT

didn’t they nerf coil tho? that just brings us up to even(at the cost of versatility), blizz still owes us a set bonus.

3 Likes

yea coil hits for avg 300k, about 10-12% of our dmg. so about 4% total buff

but it’s what gets kills, so i think it will be very noticeable

1 Like

I will still stand by what I said: the awful stats with crit and nearly zero versatility on the tier pieces will make our already sub-optimal survivability even worse. The 50% nerf to it in PvP is just the icing on top.

I am playing and it’s going just fine lol versa isn’t really as valuable as it sounds i am playing like 22% rn and feel healthy