Unfortunately potatoes are crispy when served with bacon

wtb rocket launchers for flyers

all im saying is in tbc flying mounts didnt stop world pvp as we saw with some of the best world pvp movies coming out of tbc

imo bgs were the biggest and first thing that destroyed server communities / world pvp.

bgs are horrible scripted pvp situations compared to world pvp

if world pvp existed on my server and world pvp could be competitive with bg honor its all i would do.

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World PvP was and always will be amazing. The part about the battlegrounds that I do like is the objective components of them.

As for who can kill who faster, that’s bonus material for me.

TBC had some really great world PvP, it just didn’t get the hype because of arena. That’s sad because arena while fun is super fun to play is also very dull to watch in most cases because defensive strategy often win the day in most video games, especially in Arena where defensive play is often the mechanism to win.

War Mode was one of the best things to happen to the game in retail.

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I love how all of the wpvp fanatics talk about flying mounts as if you can just sit on your flying mount 24/7 and never be touched by anything ever

like

bruh

you still have to go on the ground to

y’know

kill mobs

and do literally anything

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Except by that time the factions had completely separated into horde as a PVP faction and alliance as a PVE faction. So when war mode was enabled it was almost entirely horde who used it.

As usual, Blizzard came up with a new feature and didn’t include any balancing measures until much later, when it was too late.

My experience was that everyone just had war mode on for the bonus XP, gold, etc. and barely anybody actually fought even though they could. World PVP in retail is pointless; Blizz dropped even the pretense of balancing it with Legion, so there’s neither challenge nor reward.

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The problem with war mode is you can turn it off and on any time you please. So war mode pvp has devolved to:

  1. Turn off warmode
  2. Do all your dailies, raids, instances, whatever
  3. Turn on warmode
  4. Join a huge raid
  5. Gank the crap out of anyone who is dumb enough to have war mode on while questing

War mode should have been, you log in for the first time after the weekly reset, you either opt in or opt out AND YOU ARE LOCKED INTO YOUR CHOICE FOR THE REST OF THE WEEK. Instead what we got was good for the first month or two until everyone figured out how to exploit it for maximum lameness.

Then you must not have played when war mode first came out. It was pretty much 4 or 5 horde beating on 1 alliance. Later Blizzard added in the kill quest for the less-populated faction in war mode and then alliance would gather in a raid, camp a horde FP, get their kills for the quest, then turn off war mode.

It was pretty broken for sure.

It was this and this alone.

Allowing people to queue up for completely random groups eroded any sort of “reputation” an individual player ever would have had.

Without the reputation and the need to maintain it, people just starting being random jerks because there was no backlash for their behavior.

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This is actually backward…pathfinder was blizzard’s concession to a massive cancelation backlash after they tried to kill off flying. Pathfinder is the solution they found to remove flying from the world for a vast majority of the time the content is relevant, while being able to claim that it isn’t removed.

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The realms are all linked nowadays, but even the sharding is what caused issues in the beginning. I didn’t experience much faction stacking and did most of my BfA leveling and WQ grouping with Warmode on. There’s a lot more incentive to use it now, too.

Truthfully I haven’t played BfA much in the last year or more. I got a few characters to 120, picked up some gear, quickly got tired of the BS systems in place, and quit for a long time. But I remember that, for a while, war mode was absolute hell for alliance.

The problems involved sharding but the issue was mainly due to the amount of horde in war mode compared to alliance. There was just too high a ratio to shard it properly in most cases.

It’s similar to the queue issues in Classic’s AV and it might even be a contributor to those issues — the faction ratio in AV might be related to the faction ratio in war mode. Over 15 years of WoW more PVP players went horde and more PVE people went alliance. This philosophy carried over from Retail when Classic was launched.

Imagine crying about not being able to gank mounted players. Some being a bad and don’t let them get away. The same thing is possible in vanilla if you can drop combat and mount.

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It’s really not the same in vanilla. You can be polymorphed off a land mount. You can get hit with hamstring or crippling poison and you will not be able to ride away.

On a flying mount as soon as the mount is no longer touching the ground, you are immune to being polyd off the mount. A melee class can apply their snare but you will be too far above their heads for them to hit you before they can finish the kill.

Seriously, did you not play in vanilla and TBC, or do you just not remember it?

Lowbie ganking was around and equally common in Vanilla. I think flying was poorly implemented. We didn’t see a properly done flying zone until Storm Peaks in Wrath and there have been few others since that zone. Flying had no drawbacks. There should have been some.

Played both, remember just fine. If you want to cry because it’s harder to gank mounted players then don’t play. If that ruins PvP for you because you can’t get skill less kills by jumping people on mounts well sorry but git gud.

Did you even read my original post? I was responding to someone who claimed everyone loved flying mounts. Not everyone did. Are you so desperate for attention you need to try to start internet fights over something so stupid?

Please continue to flex for us all by talking about how bad I am and how much skill you have.

I’m super anti fly over as I agree it ruined the game, however TBC flying was perfect. It was 60% and it felt good and slow enough to be healthy for the game. Current retail flying are the cigarettes of WoW. Might as well give everyone no clip, it wouldn’t be any worse :persevere:

as a vanilla player…high lvl ppl ganking (and even farming) lowbies was a thing even if ppl didnt HAVE a mount at all. (i may or may not speak from experience)

if someone wants to do something they will.

Flying wasnt bad. It was a good mechanic in TBC.

The “mistake” (up for debate) was allowing you to fly everywhere.

TBH i wish we had more Vashj’ir zones…where you cant fly but have a specific form of moving faster. (walking on groudn with buff and water mount)

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