I’m considering using the 110 boost (which came with BFA, and which I’ve never used) to boost up an Undead Mage.
Two Questions:
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Although I’ve used the model viewer on Wowhead, I’m wondering how good the mage transmogs look on Undead “in the wild”.
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Are you finding the various Mage specs fun at 120? That is, if you could do it all over again, would you have stayed as a mage?
Undead from memory (my lock was UD for a while) looks pretty decent in most cloth sets, depending on what you’re going for. Casting animations are fine, but I can’t remember if UD got a high-res model update if that matters.
Fun is subjective and that applies more-so to Mages than most classes since each spec play very differently (and even within Frost there are 3 ‘builds’). From personal experience, I’m enjoying the Orb build for Frost at the moment. High haste, plenty of rotational spells, reactive playstyle, blue lasers.
Would I do it all again? Absolutely. This Mage was my 1st level 60. Every expansion I try to ‘main something different’, and every expansion I come back to the Mage.
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Nobody but you can tell you if you’ll like how you look, but you can make a trial undead mage character and then you can try on all the sets to see how they look using the Appearances and Dungeon Journal windows. You can also use a mod like MogIt to try on the non-raid sets, secret sets, and various individual items.
Note that Undead is getting a bunch more appearance options in 9.0, including the option to hide bones, so this is going to make cloth look even better. If that matters to you, consider waiting until then for your mage.
As for the racials - I don’t PvP which is where racials see the most use, but having a decent self-heal as a mage is useful out in the world. Sure it requires scarfing down a corpse, but if you are down to one foe and might have to die or flee, having the third option of freeze/sheep and chow down their buddy’s corpse isn’t too bad. Having a second way to deal with charm or fear besides iceblock is nice too.
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Word, man. Word. I try to main something different every expansion but just end up returning to mage and having had wasted time on another class.
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Wh-what?! Hide bones option?! I’m going UD!
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Thanks for the information, guys.
I have a 120 undead mage. All my characters are undead. I think that they look best in all armors and I like the racials. I don’t really play classes that can’t be undead. A lot of the mage pvp armor sets look really good, especially season 8 Wrathful Gladiator. Make a test character and use the collections tool to view possible appearances on a low level character to check before you commit. I love the aesthetic of undead. Leather looks really good, plate too. Chain is iffy. Cloth has some good options.
Depends what type of mog. If you want a mog like my character has, nooo. Undead isn’t good for showing off body parts, but wears gear very well and being tall fits it with a bit of that sinister, lopsided undead flair. I was undead mage since classic but switched to vulpera because I couldn’t not-switch.
I personally think that undead have always looked the best in cloth.
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That’s weird, I think your phone auto-corrected “Fire” to “fine” because undead casting animations are straight fire yo 
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Have you even seen my cleavage?

My first character ever was a undead warlock and remains to be undead to
This day. Undead look awesome in cloth. I certainly wish I made my priest undead
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I think #1 will definitely get fixed in Shadowlands, do your own research but I thought I heard less bony options are coming soon for UD with the new customization options.
As per #2 -> Yesish? But I’m doing my own weirdness and nothing you’ll find on icy veins but still seem to do decent & have fun. I will say though -> If you don’t have the right combinations of traits/essences/corruption (and bracers if fire), you will be sub-par. BFA has been really wonky because our scaling in a box has been fairly terrible against other classes but blizz has propped us up with good traits, etc, so you have to be picky and it may take more work to be effective.