Uncap WW Spells

Can we look into making WW less awful in keys by changing some of the target caps? Even with 4 set I love my ability to do damage in big pulls being completely up to RNG with a worse version of Roll The Bones (Wisdom of the Wall shadow) :slight_smile:

Or just make the buffs smarter so shadow procs more around multiple targets if we’re insistent on WW being the 5 target niche(?)

3 Likes

Ww feels like a hard capped spec.

The soft caps are very punishing for ww

2 Likes

Brother the type of keys you are clearing does not require buffs to ww. You can do 16’s fine as ww rn.

Wisdom of the Wall isn’t fully random, you always get one of each buff before you can get any of them a second time, they cycle through.

Combine that with 4p, and you can expect to have as much as 80% uptime of the shadow proc over a whole key. Not exactly “completely rng”.

1 Like

at any point did this say WW can’t do keys or literally even needs buffs for that matter? I said look into changing the target caps. Lil bro posting L’s on an alt

1 Like

The first thing that Blizz should do is to not double reduce FoF. See how things play out, and then remove other limitations as needed.

Why do they need to change target caps? Do you understand their damage profile?

Normal raider can’t comprehend much aye

1 Like

You’re complaining about a problem (while demonstrating you don’t understand it very well), you’re requesting a completely unrelated change, and you’re not giving any reasons or justification for either of them.

Maybe it’s not anyone else’s fault that you’re being misinterpreted.

Oh, and let’s not forget that the title of this thread is “uncap ww spells”. It’s pretty hard to see that as anything other than a buff.

Changing more spells to sqrt scaling beyond 8 would be great.

1 Like

Apologies for making a more catching title? I understand the problem with Flurry strikes specifically has been alleviated with our tier, but having played with it I know it lacks consistency pull to pull. Target caps are talked about in peak regularly with charts being drafted to show how negatively our spells are impacted. Conversations I would guess you have been a part of being higher up in peak. So why so much hostility when this is something I would assume you agree with to some degree?

HoF since Nathria care to show main friend?

Edit: oh nvm found it you actually have only tanked through normal and don’t even play WW in keys Mr. Hellbows :man_shrugging:

2 Likes

I happen to frequently oppose the idea that our mediocre aoe scaling should be addressed through target caps of individual spells, and instead should be improved with superlinear scaling of (for example) sck, or with better cooldown design. I do not think changing the target caps will make enough of a difference, which those graphs are meant to demonstrate.

But that aside, pointing out the irrelevance of your suggestion to the problem you’ve criticized is not hostility.

2 Likes

Avoiding getting into the nitty gritty, I’ll just say it was easy to misinterpret as hostility without the scaling suggestion you just mentioned. So my understanding is we’re on the same side of “things need changed with our aoe” but I don’t have the theorycrafter background to see what the “best” change would be. Which I do appreciate the clarification and will see if I can find any convos in peak to dive into on just that!

Would just like to note, I’m fairly happy with WW as a whole right now. Compared to seasons/expansions past these are arguably minor complaints. Again, not a theorycrafter but from gameplay I think maybe a slight single target specific buff of some sort like 3-5%, and making the aoe adjustments would put us right where we need to be for pretty much all content without being op.

Update: Looked up superlinear scaling and feel like that would definitely be great for something like SCK to get us further away from using it in single target situations. Though I’m curious with something like this, does this still have some sort of target cap so it doesn’t just infinitely scale?

For the record, Seiryoku, the one you’ve gone back and forth with in here, is the author of the article on Peak that has all the charts and discussions about target caps.

2 Likes

I only remembered Hursti as the one who made the graph, but yes that’s why I trust his opinion

The version I’m envisioning would stop scaling superlinearly at 5-8 targets, yes. Beyond that it would just scale with the normal square root formula.

Something like “Spinning Crane Kick’s damage is increased by 20% for each target it hits, up to 5.” A simpler version of what Mark of the Crane used to do, without the manual tagging of targets that presumably got it removed.

2 Likes