Why was this ability okay’d to go live?
Way too much damage. Brings it up to the dragon level which has needed to be destroyed since they came out.
Stop trying to normalize ranged healer DPS. It’s not okay.
Why was this ability okay’d to go live?
Way too much damage. Brings it up to the dragon level which has needed to be destroyed since they came out.
Stop trying to normalize ranged healer DPS. It’s not okay.
Just line the penance 4head
you cant in smokebomb brother, it goes through it last time I checked.
you can, get bomb before I finish casting
the word is penitence
Its a noob bait ability in its current form; you can’t choose your target(s), has a LONG cooldown, and is too sitch to be generally useful.
What its good for is when some melee is zug-zuging on the healer and sits on him the entire game, so said Disc gets the offending DPSer behind a wall/alone and pumps all that damage into him.
Sounds like you forgot that Discs are a DPS-to-heal spec. They’ve gotten outshone by HPals in recent years, but they’ll still leave a mark on you; which, judging from your OP, was exactly what happened.
who cares the ability looks dope af
this legit kills the ability’s usefulness beyond a goofy montage clip
Hold my glue while i roll my face all over mah keyboard TO PLAY DA GEJM.
Am I the only non-priest who thinks the ability is cool AF?
What’s really cool is when you use it in a 1v1 and it randomly decides to cast 2/3 of the bolts into yourself or your mindbender
i been playing disc this season and i can count on one hand the times this has actually made an impact. Usually it’s just something i’ll use at the end of a match where we gotta kill the remaining person in a 2v1 and I just pop it and laugh. In an actual match it shoots stuff everywhere but where you want it to and it’s a one time per game use 90% of the time.
actually considered putting the talent point somewhere else but it’s too cool looking