Uldum QoLs

Uldum is a leveling zone everybody will have to tread on, unless you are full heirlooms. While the zone is pretty good looking, questlines are as linear as the others there is a couple of things that make this place distinct, and they are not good:

  1. Unskippable cutscenes: shouldn’t be a thing nowadays. I’m not against the whole Indiana Jones roleplay, it’s actually amusing, but I’d rather not have to deal with the cinematics more than once though. Pressing ESC should skip them.

  2. Vehicle Quests: the worst case of Retailitis resides in this area. The leper gnomes, the fort, the strategy games with the lions and then the troops, and so on. It gets pretty bad. An option to skip this, even if forsaking the rewards, would be welcome. I want to play my character, not a vehicle.

That’s it. I think it would significantly improve the experience. Right now Vashj’ir feels like the most optimally designed zone to speedrun compared to Uldum. Many players would be glad to see changes similar to these.

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Absolutely agreed about the cutscenes, enjoyed them the first go around but they’re really long, and often feel like the moment is just being milked.

I enjoyed the leper gnomes one for the first couple minutes, but when you have to wait around for respawns to complete the quest it gets tiresome.

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Uldum is not a zone that everybody HAS to tread on. It is completely optional to quest here. I have 4 toons at 85, 2 of which never stepped foot here to quest.

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lol wanting changes to classic is cringe just leave it alone

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That one statement is everything wrong with Classic WoW.

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lol Classic Cataclysm is cringe in general. Being a no change Andy in what is essentially retail light. Also cringe.

The only reason to step into Uldum is so you can get some rep to get the tabbard, other than that you don’t have to. I enjoy Uldum but I will agree the cut scenes (that you can’t escape out of) do get old pretty quick.

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You don’t like Vashj’ir? is optimal design a bad thing for you? you don’t like speedrunning? do warlocks make you uncomfortable?

It’s fine.

Optimal design is subjective. I don’t think that the emergent play of speed running should be a consideration of “optimal zone design”.

As a whole speed running is great and I enjoy trying to be my PB in various games.

Warlocks are icky.

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I really, really enjoyed that zone. Cleared the whole place, was fun. All quest were short and sweet.

The cut scenes are not that serious, you can alt tab, grab a beer, smack your partners butt (:rofl: yeah right you aint got nobody​:joy:) like where are you zooming too that this is even a complaint.

I like Uldum, but I’m biased just because I like the Egyptian type theme and all that.

Vash and Deepholm are the zones I don’t care for. Deepholm is super linear, and Vash is just…well, Vash. Gets a lot easier with the seahorse mount, but still a pain.

I usually level through Hyjal until 82-83, then I might go to Vash for a level and then hit up Uldum to 85.

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And get rid of or seriously tone down the deathwing fire crap, it’s well past being amusing at this point happened 3 times in one hour earlier

Funny enough this round I didnt find them at all tedious like I did in OG wrath. I am just chalking it up to more patience and really not concerned with anything but raiding.

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