UI error when clicking on Anima Conductor in Covenant sanctum

53x …ns\Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:395: attempt to index a nil value
[string “@Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua”]:395: in function ApplyCurrentPosition' [string "@Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua"]:279: in function SetNudgeVector’
[string “@Blizzard_MapCanvas\Blizzard_MapCanvas.lua”]:327: in function CalculatePinNudging' [string "@Blizzard_MapCanvas\Blizzard_MapCanvas.lua"]:365: in function UpdatePinNudging’
[string “@Blizzard_MapCanvas\Blizzard_MapCanvas.lua”]:29: in function <…aceBlizzard_MapCanvas\Blizzard_MapCanvas.lua:28>

Locals:
self = {
0 =
GetGlobalPosition = defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:311
PanTo = defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:318
BountyRing = {
}
OnMouseUpAction = defined @Blizzard_SharedMapDataProviders\WorldQuestDataProvider.lua:473
OnMouseDownAction = defined @Blizzard_SharedMapDataProviders\WorldQuestDataProvider.lua:467
OnCanvasScaleChanged = defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:328
GetNudgeSourceZoomedInMagnitude = defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:233
SetScaleStyle = defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:359
GetNudgeSourcePinZoomedInNudgeFactor = defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:269
UpdateTooltip = defined @Blizzard_SharedMapDataProviders\WorldQuestDataProvider.lua:435
GetMap = defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:257
OnCanvasSizeChanged = defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:337
ApplyCurrentPosition = defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:394
IsIgnoringGlobalPinScale = defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:345
Glow = {
}
GetNudgeZoomFactor = defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:291
OnMouseUp = defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:178
OnAcquired = defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:144
PanAndZoomTo = defined
@Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:323
SelectedGlow = {
}
RefreshVisuals = defined @Blizzard_SharedMapDataProviders\WorldQuestDataProvider.lua:399
ApplyCurrentAlpha = defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:415
OnLoad = defined @Blizzard_AnimaDiversionUI\AD_WorldQuestDataProvider.lua:9
TrackedCheck = {
}
UpdateSupertrackedHighlight = defined @Blizzard_SharedMapDataProviders\WorldQuestDataProvider.lua:430
OnReleased = defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:148
IgnoresNudging = defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:253
startAlpha = 0.600000
normalizedY = 0.326583
normalizedX = 0.601681
worldQuestType = 2
ClearNudgeSettings = defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:199
OnMapInsetMouseLeave = defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:195
tagInfo = {
}
SetNudgeFactor = defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:286
UseFrameLevelType = defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:423
GetNudgeSourcePinZoomedOutNudgeFactor = defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:265
GetNudgeFactor = defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:282
startScale = 0.412500
OnClick = defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:152
OnMouseClickAction = defined @Blizzard_SharedMapDataProviders\WorldQuestDataProvider.lua:443
GetNudgeSourceRadius = defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:220
numObjectives = 2
worldQuest = true
dataProvider =

{
}
zoomedInNudge = 0.250000
questID = 60770
TimeLowFrame = {
}
GetNudgeTargetFactor = <functi

1 Like

just started getting this exact error today.

It’s spamming MASSIVE errors when you open the anima conductor map from covenant

I’ve been having that problem off & on for many days now. It doesn’t seem to be an addon conflict, either - I’ve seen it happen even with all addons disabled. Clicking the Reload UI button usually fixes it.

Yeah I don’t think it’s an addon issue; I think it’s a problem in the game code itself. It spams like crazy when I open the anima conductor map, too.

1 Like