UD Cannibalism vs. ZT Regeneration? Thoughts?

Hey guys,

I made this post on the PTR forum (text below), but I was curious what the General Discussion’s thoughts were on the matter. Anyway, in summary, the Undead’s Cannibalism requires a corpse, must be channeled for 7 seconds, breaks on damage, and only returns 35% of the Undead’s health. Meanwhile, the Zandalari Troll’s Regeneration restores 100% of their health over a 6 second period. This does not seem fair at all.

What are you guys’ thoughts? Am I missing something?

Post:

Good afternoon Blizzard,

I have been reading the feedback on the Zandalari Troll’s Regeneration. I realize it is still going through tweaks; however, overall Blizzard seems to be keeping it where the Zandalari will be able to regenerate their entire health over a period of time.

This creates an inadequacy when comparing it to the Undead Cannibalism. I find it odd that the Zandalari can regenerate while in combat over 6 seconds, yet, Undead must have a specific corpse present, cannibalize over 7 seconds, and only gain 35% of their health. The disparity is not right.

If you are intent on keeping Zandalari at 100% regeneration gain, then please address the disparity between the Undead Cannibalize and Regeneration. Perhaps allow Undead to cannibalize living targets and allow us to continue cannibalizing while taking damage. It would make that meager 35% seem worth using.

Thanks for your attention.

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My thoughts are Cannibalism also regenerates mana also keep in mind undead have a few other combat racials like fear breaking and shadow resistance.

Edit how could I forget the shadow dmg/heal racial

I used to see them as synonymous but the truth is the undead have a lot more than just cannibalism but I wouldn’t be against a buff to Canib.

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Of course we have other racials, but as do the Zandalari. I’m just merely surprised how, when comparing the two, Regeneration is so far superior when both are essentially for the same purpose.

That’s like a third of my arguement, my other main point is that eating someone off the ground also grants mana not just health so they really are not always for the same purpose

I don’t understand why you can’t eat beasts though, I feel like undead would be willing to give it a shot if they needed to they can already eat ghosts somehow

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Not to mention to say that “Zandalari have other racials too” is kind of silly. They can have 1 active loa buff + regen. That’s only 2 combat racials. undead have shadow resistance, cannibalize, will of the forsaken, and touch of the grave.

City of Gold is a great combat racial too! :wink:

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yeah alliance beware! I’ll get TWO copper instead of 1 when looting your corpses in bgs haha :wink:

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Perhaps they could buff the healing to something more than 35%. But it gives mana so maybe something slightly less than the Zandalari heal?

Perhaps they should also increase what you can eat. Humanoids, undead, beasts, demons, giants, dragons.
Basically anything but elementals and mechanicals.

I always thought of cannibalism as an out of combat health/mana replenisher. It’s also a nice way to insult your opponent in pvp lol. But I think a slight tweaking to the healing numbers wouldn’t be a bad idea.

I wanted to revive this post as it falls within the same patch release and is still relevant.

I hear the argument of replenishing mana - but that would only be relevant to an Arcane Mage or a healer who gets out of a longer fight; mana isn’t an issue like it was in older content.

My thoughts are tweak cannibalization to grant leach fora period of time instead of being a channel. Make it an active buff where you’re seeking to cannibalize a corpse.

When I look at the movies - it seems Undead are attacking living targets and trying to eat them while they’re still alive. Only in Azeroth do they need to be dead to be eaten.

But do Zandalari trolls have an instant CC break?

Cannibalism is the Pterrodax Swoop

I think Gift of the Naaru vs. Regeneratin’ is a better comparison, as they are both the primary active racial abilities. So why is Regeneratin’ so much better than GotN?

GotN is much more versatile and won’t break from damage. Regeneratin’ being “”“better”"" is situational. I’d say GotN will get more value more often.
Though you can get some pretty high-value regeneratins in some fights.

Yes, Will of the Forsaken is the main undead racial ability. Cannibalism is supposed to be minor.

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The difference in amounts healed plus the cooldowns are quite a joke though. Either GotN should be on like a 40 sec cooldown, or it should heal like 80% at least.

I’m your haste to produce this argument you’ve fatally overlooked how deeply cool it is to eat the corpse of your fallen enemies just before they release to the GY.

That’s more than worth 65% of my health pool.

GotN is an external

But it being instant cast and castable on anyone is something that needs to be valued, too.