There is no way that Tyranical bosses are doing only 15% increased dmg, more like 150%. Its pretty insane.
This week everything seems much easier
They nerfed things pretty hard on patch
Having Bursting and Grevious running at the same times is taxing healers pretty strongly. At least they were in the runs I was in today.
M+ as a whole is extremely overtuned.
They need to redesign every type of unavoidable RW damage.
Seriously, nothing is more frustrating than dying in 2-3 ticks of unavoidable BS global damage, having to rely strictly on your healer.
Because 3 min DR’s can only save you once, while RW damage is constantly spammed at the players.
SEriously, M+ design has to be toned down, this isn’t fun.
Unavoidable damage is a plague.
I’m chalking it up to needing more gear, but I felt unnecessarily chunked in the last boss of a Jade Temple +10. Wombo combo of mechanics not playing nicely with affixes and my prone, squishy body.
a 10.
Now imagine doing a perfect run on a 16 CoS, perfect routing high damage, flawless mechanics, on our way to 2chest it.
just to arrive at the final boss and get nuked in 2 gcds by BS unavoidable pulsing damage.
It bricked my key, and im still PISSED at it.
The RoT DMG is insane, And then there are kicks, at this point you have to have 3 melee for short kick cooldowns. Whoever @blizz thought this was FUN needs to be caned.
But M-MUH CHALLENGE!!!
ITS SUPPOSED TO BE DIFFICULT!!! JUST LIEK DARK SOULS!!!
I hate this philosophy, SO much, and i always ran high end content in this game.
Stuff needs to be balanced, not bs like it is now.
And the worst part of it, its strictly ON THE HEALERS to deal with it.
We can dodge everything, the moment a dot is applied + the boss targets you to nuke your health by 70% (looking at you mr sha of BS) you’re dead.
Like "hard content is hard, if you want easy go do lfr "
Yeah I had the thought if this is how much it hurts in a 10 then what is a 15 going to do? Felt very bad.
Sorry about your key
They should have made higher keys harder, +5% or so not lower. IDC if people are doing +40 keys. Its there thing so let them push. The rest of the players should beable to have fun its a game after all
There is fair difficulty and there is BS like m+ is currently.
Tell me, you dodge every avoidable aoe, kick every spell you have to kick, output high damage on bosses and on trash, you know 100% everything you and your group are doing, then you’re forced to die in 2 gcds because the healer couldn’t keep up.
This is dog water, and anyone defending it is high.
Btw, you’re not even running m+, why are you defending something you haven’t even stepped your foot into?
The worst part is how crappy the gear m+ is rewarding us too.
I expect changes for season 2, For sure.
1,000000000% this season is hot garbage.
Sucks because aside from CoS, i like the dungeons, they look cool and have fun boss mechanics for the most part (obviously excluding unavoidable RW crap)
Also, this isn’t only in m+
Check the last boss of this tier, lmaoo, you either have insanely good healers or ur dying with that dot for SURE.
Try doing Halls of Valor with an undergeared healer that physically cannot survive through Hyrja’s storm or instantly die to the brand debuff on Odyn. At that point, it’s a matter of a DPS remembering the one part of gameplay you forgot to mention: DPS using their defensive CDs.
CoS is one of the worst M+ in recent memory IMHO
And sorry about your key, a +16 is impressive this early, props my dude
Oh and did i mention 6 BiS dungeon items from CoS for guardian, that feels like overkill
I hate cos for multiple reasons
1, its in suramar, and i hate suramar.
2, its claustrophobic as hell
3, the pulls are BORING as hell.
Seriously, why did they bring it back is beyond me…
The final boss is also throwing a lot of people off if they don’t play with their games maxed, the ground telegraphs are extremely faded, even at ultra they blend in with the floor.