Anger gets players engaged. It’s why WoW is so toxic, as Blizzard promoted it in its game design. The issue is that Blizzard caused too much anger with BFA/SL and are panicking as a lot of those players didn’t return for DF. So, now Blizzard is trying to put in features (suggested YEARS ago) into the game to try and get them to stay while keeping the endgame loop the same as it has been since they introduced M+.
The massive player drop is also why Blizzard doesn’t constantly ban Bots. They do it in batches as this let’s the Botters make enough profit that they will just make a new subbed account after they’re banned. If Blizzard made botting unprofitable enough, then botters would leave and that would hurt sub numbers a great deal.
Really interesting idea. I guess any reaction is better than no reaction and a forgettable experience according to that logic but I wish they would aim high instead of low.
The other thing the bots do is provide a backbone for the economy. I have no idea what percentage of reagents etc on the AH are farmed by bots but if they were more expensive than they are now that would be problematic I think. Maybe that’s why they opened up the auction house to be region-wide
What is this fun way that was before that isn’t present now? And aren’t you gonna talk about how the peak was the end of the Warcarft rts lore and many left at that point, or that players got old and stopped playing altogether, or that there are hundred alternatives now to wow, and many of them completely free to play, or the millions toxic players that drive them away, or the dozen threads a day about how wow is this terrible bad game that keeps dying year after year?
But nope. It’s definitely random players leaving your party that’s doomed to fail.
No, but it was a complaint, and not a very effective one at that.
Anyway, I took what you said about reading your replies to this thread to look for the suggestions you have made. There was a grand total of 1 suggestion from you.
“Don’t deplete keys, when you fail the first time, let it have 3 charges.”
That’s it. In a 200+ post thread, the OP has made one suggestion. Congrats. Now that I have wasted my time reading your thread, I am going to bow out because this is literally just a thread for you to complain about how bad M+ is.
I don’t even know what RTS lore means man. You’re having an argument with a fictional person at this point because I don’t know what you’re talking about. I don’t have a particular problem with key leavers, only that it is part of the whole poor experience that is forming groups for M+
Hrm you must not be able to read gud or your being disingenuous because I talked about a lot more than that. For instance
1 un-nerfing drums via a mechanic, along with war scrolls.
2 catering class balance to easier group formation
3 having an API to track the percentage of finished keys,
4 having more variety of gear sources like world content,
5 having gear be deterministic low ilvl and then use upgrade tokens that drop from all types of content to give us something to do but more control
gosh and that’s just to post 70, I added a lot more in later posts.
Log in, immediately queue for epic BG, wait 6 mins for pop, finish the BG, then requeue until a win… Then log into an alt with intentions of leveling, mess with my transmog for 45 mins then log off.
There is an option rarely mentioned as well, start a new toon and level it, do all the content the game has to offer befor end game content, still do your end game and when that gets bad go to your low level toon
People would just ignore IO at that point because the best players who regularly try very high keys that are impossible for them to finish would all have a score of 0.
It’s too bad! I really enjoy the running of the actual mythic+ dungeon, and being in combat with raid encounters. I also really enjoy actually being in battlegrounds.
It’s all the waiting and BS that surrounds it that is the issue
Sure, maybe other MMO’s have this same problem. But the people out there pretending to like it have Stockholm syndrome or something
Diablo 4 just made me realize how much of a waste of time WoW’s dungeon system really is. I’m actually having fun doing Nightmares there. I can’t bring myself to do M+ anymore outside for the bare minimum for cosmetics now because it’s just overtly punishing to failure for absolutely no reason.