- Brewmaster changes - with the mobility increases and self-healing increases, are they better at flag carrying in blitz? Competitive with guardian druid?
- Windwalker changes - these crackling jade lightning talents are super fun. They give me Sidious “unlimited power” vibes. Anyone had much success with them in pvp?
- Mistweaver changes - fistweaving or mistweaving seem supreme right now?
I’ve been struggling to keep up in damage, maybe that’ll change when I’m fully geared. I’ll report back later. AND sticking to the target, I miss the mini-charge we had with tiger punch :<
WW is stupidly weak right now due to a combination of lack of tuning pushed to live + bugs + armor % change for lv 70, WW mains should either play FOTM if they’re into that or just plain quit until the true release date (not talking about that anticipated access BS)
1 : They seem better but still D/F tier like most other tanks
2 : It would have made more sense as a caster MW talent but good for WWers that manage to use it successfully.
3 : The stupid state of prepatch means it is just more convenient to play caster MW. Caster MW still has pathetic damage, it’s even worse than in DF compared to all other healers. Maybe MW will have access to WW CJL talents someday but rn Blizzard wants caster MW to remain a boring healing bot.
I just sat in a blitz tank queue for 20 minutes without a pop. But I went WW and flag carried anyway and went all the new speed talents. Felt incredibly fast, unsnareable, unslowable with celestial. Was fun. Still wish brewmaster could get flying serpent kick.