I am not for a huge amount of changes but if they ever decided to I think this would be a main one as in the original Warcaft games basically all paladin heroes used two-handers and this has always been off to me in WoW.
If paladins had a taunt then u can be a 2H prot, even a proper sword n board tank, no problem. Without a taunt its extremely debilitating to tank as a prot in any form.
Good point. I also am not really experienced in classic wow like a lot are and was thinking also if the improved Righteous Fury effects your holy lights also which I would assume. Could see using Improved righteousness with heavy auto attacks and self heals for aggro or something more as well. Low level dungeons I know will be fine if not under leveled but would be nice if works higher levels past 40 or whatever.
This isn’t true in most cases. I was a 2 hander prot tank in classic and cleared all of Naxx. I was 2nd or 3nd on the tanking depth chart.
There are some bosses which have a taunt mechanic that would limit you a fair deal but otherwise its not a big deal at all.
If you want to check I play as Libbi-Kirtonos, plenty of logs to look at.
Paladins are not very naturally tanky, compared to warriors, and most of the talents that help with that require a shield.
I’m not sure that just giving paladins a taunt would really make them decent tanks for Vanilla content, but it certainly wouldn’t enable them to wield a two hander and tank end game content.
If you’re talking leveling dungeon content, then I’ve healed ret pallies with 2 handers in ZF without any major issues.
2hander prot builds worked find in end game content. It wasn’t any different than healing a fury tank that dual wields. I never had to heal one but none of the healers in my guild complained about healing me. Feel free to check my logs if you’re wondering about comparing. In a lot of cases I used more avoidance gear than the fury tanks because I could fall back on blessing spam for threat.
Awesome! Thank you.
I appreciate ur achievement and applaud u, i really do, but ur niche. Just comparing the ammount of prot paladins in classic vs tbc that ive (everyone pretty much) encountered is huge in favor of tbc and that has to do with the availability of a taunt for prots in tbc (not entirely but largely)
I mean It would be a fun meme thing but There’s going to be a certain point where you’re just going to die way too fast you need a shield to survive.
And honestly quite frankly paladin’s don’t put out enough threat to really take it from Warriors even if we did have a taunt.
That’s why I keep saying Wrath classes with 60 talent points.
Would be the best way to go
yeah and i’m so tired of the no changes nerds that will not let any other tank even come close to what warrior can do.
Fury prot is ok, but prot paladin…NO!
As some folks have argued, its not like protadin would become better than warrior as a tank. However, as it is right now, its a lot harder to tank as paladin than warrior, just hands down. And many just dont do it. I think with SoM its a good time to try with a protadin spec that has a taunt, thats all, just add one spell, not a lot of work, not a rework. It would encourage a lot more folks to pick up protadin i think.
In a world without world buffs, prot paladins can easily keep up with fury prot. Their threat is based on AP which was buffed like crazy when world buffs were part of the game. Now that they will be removed, their threat will be cut by 30 or 40%. A prot paladin doesn’t use that. We have a model that works with both AP and SP which means we get reduced far less. Also, our biggest threat generator was blessing spam on a stacked class in the raid. Even when we had world buffs I could keep up with fury warriors when we had a class stack of about 8. If the stack was over 10 I could easily beat them on single target fights.
In SoM, raids will still stack some classes. If that raid has 8+ of a class the prot pally WILL have better threat than a fury prot. With mana pots and runes its easily sustained for a long fight.
The biggest down fall as a prot paladin is the lack of defensive cooldowns. IF we can get better mana management and a taunt that would be great but the first thing we need more than anything is some kind of defensive cooldown (other than holy sheild) that could be used during large damage phases or when things go wrong.
Almost forgot this shield comment. You have a shield and a quick swap macro ready. I had around 10k hp fully buffed and never got one shotted with my 2h out. If things get spicy or you know there is a mob who can really hurt you switch to shield and use more blessing spam for threat since your going to do less without your 2 hander.
Basically you can 2hander it for any situation that a fury prot would dual.
Bravo for doing this, truly cool that tanking is possible w/o taunt like this, but dang, spamming like this seems so silly…just give paladin a taunt.
that’s vanilla. if you want muh class balance, retail →
At what gear levels I would ask then I mean realistically OK There’s also the thing as you said all the threat comes from the greater blessing span.
Right On top of that I’m gonna point somebody else out something that you are not thinking about.
Is speaking from someone that plays protection paladin right now It’s literally the most boring thing in existence.
Oh look at me I’m pressing blessing of greater kings and continue expanding that over and over and over again this is fun.
You also have to think about it As you said palins don’t have any defensive cool Downs On top of that Is manapots I don’t know I saw 2 Is palatinks that were really good when I used to do pugs.
On top of that He had really good gear like we’re talking gear from AQ4 And If someone like that is going oom.
Is quarter the way through neff I mean I’m not gonna lie there are some times when I was sweaten in a Mike let’s just hope we kill him.
Before he goes out of Mana on top of that You gotta think remember the boss’s will be harder I’m not saying they are going to be super hard.
But that little bit of extra HP How much is it These are all questions we just don’t know yet so And yes in a 40 man raised there will be class stacking indirectly however.
You’re standing on a very unstable ground I mean what happens if the classes are a little bit more spread out On top of that you have a way more of a weakness ironically enough and 20 men than you do.
On top of that there’s always the chance unlikely however there is a chance that blizzard fixes that where it doesn’t work because let’s be honest here is tier whether anyone likes it or not it is a borderline exploit.
It’s so yeah
oh don’t be such a sourpuss.
No one actually enjoyed meme specs performing at a fraction of the DPS as the average dps, let alone the top DPS. Bringing them in line with the average will not hurt the integrity of the game.
I’m not saying changes aren’t welcome, I would totally be fine with those kinds of things. I’m already pretty hyped for SoM and whether or not they make any more changes wont change my mind on playing it and I don’t think it should for anyone else.
In my post I was simply trying to point out that it can be done and it wont be nearly as hard as the general community is making it out. Gear is the easiest one. There is some great pieces out there for tanking that we get use in every phase. Just like any other class it just a matter of putting in the time. You don’t even need to get lucky on drops if they’re not coming. The pvp blue set is awesome for tanking along with the eng sheild and a crazy amount of other stuff that isn’t dependent on raids. If you do get lucky, the T2 5 piece is really friggen good going into aq40.
Its not all roses, people can be hard to convince and until they see you in action they might not give you a chance. You’ll have to prove yourself over and over again. I think it wasn’t until I tanked twin emps that people stop being unsure of what I could tank. But it is tons of fun even in its current state. You don’t have to constantly hit that blessing button, its just to stay ahead. The rest of the time you’re trying to swap seals to maximize the mana regen as well as what ever eng trinkets you brought along. That doesn’t even get into cycling your consumes and if its demons or undead you have even more options.
If they don’t make any more changes than what is currently stated you should still try pally tanking if its something you really want to do. You’ll have to convince some people that it works and you’ll need to think outside the box but its totally worth it!
But this is the thing right And this is one of the reasons I absolutely cannot stand is stand classic and the same excuse I always hear.
Just because your speck is an optimal it makes it better because you have to find little nooks and crannies in the game to make it work.
That shouldn’t happen Because here’s the thing right I know very well that in classic vanilla contemplate does not do enough damage to hold threat.
And yet you argued me switching out seals mainly wisdom Just because manna is such a problem.
But you’re going to be burning and on just spamming greater blessing And yes I get what you’re saying OK the blue PVP set is good quite frankly.
The fact that you have to go engineering Just to have a way to pull These are basic things that should come with your tanking tree.
It shouldn’t be an argument to say oh well all classes and specs should be viable in fun that should be part of the game design.
The reason I’m saying wrath classes is because we know that’s the case Every single tank had a taunt.
Is every single DPS speck This was raid viable You never got told oh we don’t want you because you’re a rat Paladin.
I mean yeah you are a palliatink but you know a Warrior is just so much more reliable and that’s the other problem.
Everyone knows that Warriors are good And even without world buffs I don’t think that they’re going to really drop off that much.
I mean yeah they can now put a bleed on the target just like everybody else can is that going to be
The damage that they lose But I mean I can tell you as a fury Warrior myself I did plenty of pug raids where we had Warriors that were still completely fine even without world buffs.
I guess the point I’m trying to get at here it shouldn’t be an argument or a fight to say why can’t my class and all 3 specs be good.
On top of that Let’s just talk about the feeling of playing a game OK And this is the other thing I don’t care what anyone tells me I don’t care what anyone else says lovely and palatin is boring as I’ll get out.
There’s a reason why they’re called AFK class And you still have to get to end game anyway And here is the other thing I can tell you this happened to me.
It doesn’t feel good to play a paladin Is judge AFK Is judge auto attack AFK On top of that does that really sound fun to you.
Oh look at me I’m literally pressing I’m buffing people and holding agro yea And then we look at what a Warrior gets To do.
He gets heroic strike bloodthirst revenge Even shield block He’s got things To press And it feels good to do those things That’s the other part I’m trying to get at.
Is when you play a protection palatin in wrath Hammer the righteous is awesome to use Along with continued and Holy shield an avenger shield those are all fun things to do.
That’s the reason I’m pressing wrath classes so hard Not just because Is all the memespects are fixed Is specifically paladins with retribution and protection.
Is everyone is funnier to play His assassination is actually a fun speck to play Hey mutilate you can use any direction.
Druids Are good healers because hots Stack the list goes on What I’m trying to say is what the 1st thing that should be focused on is this fun to play.
And the truth is If it weren’t for a borderling exploit It’s like let you say tomorrow the greater blessing Spam was taken away and didn’t work anymore.
Where would palatinks be That’s what I’m trying to say.