and maybe that’s actually an argument for removing factions entirely and allowing people who do PVP to continue to support their faction. I would imagine there are a lot of players who would love the opportunity to use double the mounts, get extra reputation, have access to any city, and never have to worry about PVP in the open world. I would love to go back with my druid and explore every quest line there is for the horde the same way I did for the alliance.
“You filthy neutrals… Always room temperature, having no strong feelings, one way or the other. Charter members of DOOP. Regulated Temperature gages in your homes! Always with the not friendly yet not aggressive demeanor, while spouting so called cultural pearls of wisdom like… “All I know is my gut says, maybe.” . You neutrals are the chink in an otherwise flawless suit of armor…”
(Because I respect the human behind the keyboard, I want to take a moment to explain that this is spoof of what Futurama’s Zapp Brannigan says of the Alien race “The Neutrals” in the Episode: Brannigan, Begin Again. It should not be taken as a personal attack on any level on anyone, least of all Portalbot. Figured I’d explain it so folks were in the know is all, as I don’t want someone out there to think I was being serious. :3 )
The only third faction that truly exists is Rainz’s Faction, which was born the day he slew Lord British.
How many of you remember that one?
Well seeing as entering an opposing faction city automatically flags you for pvp and these major cities phase both WM on and WM off players together by default, blizz would have to disable the entre auto-flagging system first.
You aren’t wrong, but I think the point of the OP is to give the best of both worlds. The neutral faction would be for players that don’t care about the faction walls and wants to play what they want with no restrictions, while the Horde/Alliance factions would be for the people who prefer keeping the faction divide.
Realistically though I don’t think this would work out, especially not for the people who prefer keeping the faction divide. They’d end up being thinned out, and they’d have to still deal with seeing the opposite faction races in their home cities due to being on the Neutral faction, which would throw them right out of their immersion.
The better way to do it would be through server settings. Some servers go neutral, other servers keep the faction divide. This still has its own problems, but it’d be better still than having both on one server
Not necessarily. If you look at some of the third-party factions that currently exist, they use races from both sides. Whether it was the twilight hammer, the darkmoon faire, or even the Cenarion circle. We’ve battled and encountered plenty of splinter cell factions where humans, gnomes, orcs, and Tauren make up the faction itself.
Also, someone else made a very solid argument about how the faction divide would still exist for the players who want it and be a muted point for anyone who didn’t care about the faction divide. It’s also an entirely possible just as a test case they could create one server where all three types exist just to see how it would play out.
This sounds like a Sunday WoW2 topic.
Certainly was not intended to be.
I’m sure Blizzard can just selectively disable flagging.
They can actually. They have a system in play for Death Knights, Pandaren, and Dracthyr. it specifically prevents them from traveling to their home location and selected faction until they’ve completed a task.
The option here is even after completing that task or none at all, flag the character for both factions rather than just one. so when your character completes their starting zone, they are not sent to a specific capital city.
so for example, if you create a new Pandaren as Neutral, you would skip the final quest to pick a side and simply go to whichever you like first. Same with Death Knights. After the non-Allied race finishes the quest line they could take either portal or if they started at level 10 as an allied race they could pick either portal.
it’s a far less complex system to put in place considering everything. They already have sitting there waiting to determine which side you’re going to. The shaman, DoubleAgent, proved years ago you could continue to level and do things without ever picking a side.
Why? They are not in a compromising situation. Why do they need an out?
It would essentially be a compromise between what we have now and completely unlocking factions. it is also a gateway to a paid service for faction changes. More money. this gives them the opportunity to increase their revenue without completely unlocking the game and destroying what little bit of faction friction they have right now.
I thought DKs should have been the original neutral group, so I like this idea.
They don’t NEED to unlock the factions. You WANT them to.
If a class belongs in a neutral faction, than they shouldn’t be able to do pvp, than they will be force to pick a side just like in real life politics where an independent has to pick a side on what party to vote for. A neutral faction has to stay out of all war politics. No fighting. No picking a side. That is why they are called neutral.
I love being a Horde because i care about honor and loyalty to one’s faction. In which players who wants to be neutral who are clueless to know what that means. For new players they may not understand what factions are all about, but players ( like myself ) who have been playing WoW for twenty years and knows about honor and loyalty. Some of us will live and die for our factions.
It’s amazing to me that so many solutions to solve the faction “problem” just involve creating more factions.
Apparently people hate factions so much they want more of them.
I never said they need to. I would like them to. If they never do it oh well.
Perhaps, but I’d rather have new races for a new Faction rather than ones we have now with different robes.