@Twin Moonfire

Has anyone been having an issue with twin moonfire just not working sometimes? I’ll moonfire two isolated mobs, and only one of them gets hit with MF. Is there an internal CD on this that I’m missing?

I have, but only at the start of combat. Similar issues with sunfire. I think there’s a right and a wrong order, but I don’t boomie enough to know what it is.

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Oh, I haven’t touched balance. This was a guardian thing, my bad for not clarifying.

It might still be related to the same issue… unless it’s a refresh mid-combat, then I have no idea. I was playing some guardian last night, but I didn’t take that side of the tree haha.

For bear if youre using it on pull it works the same as starfall and wont trigger on mobs not in combat to prevent random pulls.
Since the nearby mob isnt technically in combat til after the moonfire is already out it just wont hit them the first time.

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Twin moons only hits other targets in combat.

Twin moons doesn’t work on pulls usually, because it assumes “The player does not want to aggro additional adds” and won’t target things your not in combat with.

So lets say I’m in a camp of gnolls.
There’s 2 gnolls standing next to each other, then another group of 3 gnolls next to each other.

First I moonfire the group of 2 gnolls. It will Moonfire 1 of them and not the other, and then aggro the group. If I moonfire a second time, that moonfire will hit both of them.

Next I moonfire the group of 3 gnolls. It will moonfire 1 of them. Then it will aggro the group. If I then target the second gnoll in the group it will hit him and twin moonfire will target the third gnoll because it’s the only target without the DOT.

Now because of how this works you can charge in and thrash to aggro everything and then moonfire to possibly set up a slightly better action economy, but it don’t think it’s particularly notable.

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Gotcha! That makes a lot of sense! Thanks for clarifying, guys.

Btw, I’m loving guardian! Very fun.

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Older topic, but still a bug in today’s game.

The “smart dotting” mechanic with Moonfire often fails because it behaves differently than Sunfire. Moonfire (and its talent Twin Moons) only spreads to targets that are already in combat. If you open a pull by casting Moonfire on a fresh pack of un-aggro’d enemies, it will only hit your primary target and will not spread

Agony for Affliction warlock is working how Moonfire should.

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Yes, this has been covered
Its working as intended so you only pull what you intend to pull

I’m not sure that is true. Affliction locks will hit two mobs in combat or not. Twin Moons should do the same for Moonfire.

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