TW Dungeons Toxicity

I ran a few TW dungeons this week,
and I gotta say, community went nutty for reals.
Toxicity, anger, slurring, kicks.
Healers are the worst.’
The most chill runs are 12+ which I timed, here in TW, half naked inexperienced angry people who do not use interrupts (or any of their abilities for that matter).

Its incredible.

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This explains a lot. To my benefit two dungeons I joined on my tank were at 2/4 and 3/4.

I’m just curious as to what situation would arise to cause people to fail/quit TW RDF.

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Teleported and wiped on a pack, cannot teleport back to one of the locations because partty in fight - kick.
Wiped on a huge pack bcs heal didnt healed or someone didnt interrupts - kick.
Heals says why you didnt use X, you respond anything - kick.

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That can’t feel good!

If it’s any condolences I got kicked from Stratholme because I didn’t use the route someone wanted. It’s weird because we’d have to use both paths anyway to complete the dungeon (I’d done it 5 times before that day).

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Yeah that too, extreme toxicity.
If as a tank you dont jump into the garden - kick.

*broadly gestures at everything *

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Ran 15 of them so far this week. Had zero issues. Some people said hi. Some people said thanks. No kicks, no toxicity. A couple had hilarious moments of people dying to chains of woe where we all laughed.

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Since Sendryn didnt experience issues problem does not exists obviously.

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Can you show me where I said that? I’ll wait.

You shared your anecdotal experience. I shared mine. Why is your experience allowed to be shared but mine isn’t?

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I think this is just miscommunication between you two.

I think you went to put a positive example to put a bit of light on your positive experiences (which is great!). I can see how this might be perceived as a ‘well I don’t think there’s anything wrong’ even if you don’t mean it that way.

I hope the remaining ones I want to do go as well.

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I think it totally super sucks that others are experiencing that toxicity. And I’m grateful I haven’t yet.

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If Blizz would actually address player toxicity instead of enabling n encouraging it, maybe there would be improvement.

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Try Follower Dungeons. I haven’t been kicked from one yet.

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Do they provide same amount of loot and experience?

They messed it up by allowing level 10s to obliterate the dungeon by doing like 10 times dmg from an optimized max level (i know you get scaled down but come on, we talking about not only optimization but also access to all abilities and talents, something a lv 10 would not have)

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its the most effective way to farm tw badges

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This isn’t a thing anymore. Timewalking dungeon scaling works like Chromie Time leveling scaling now.

Earlier this week, I left a TW dungeon after we votekicked the tank who went offline immediately upon entering the dungeon.

I just didn’t feel like waiting for a tank. :man_shrugging:

Don’t tell anyone!

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OP:

You have a guild, why can’t you do these things in said group?

Using LFG is a lot like driving to work on a busy Monday morning → everyone’s in it for themselves.