Tuning suggestions

Any early outliers now that everyone has 4 pc?

Flame rift seems a little silly

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@ me

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My source for believing enh damage with tier deserved to be in monitor is you

Did something change or maybe I just misunderstood

yeah didn’t get to break it down much, used help specifically rather than buff for that reason

i think enhancement shaman damage with lash would be at the top of monitor and i think that’s going to intensify 3 crafts from now when we can get the engi helm + decay boots

i think frost and feral both also have above competitive damage
but all 3 have flaws that at the cost of damage need to be ironed out otherwise they’re relegated to extreme niche scenarios that IMO make them, along with enhancement among the worst specs in the game currently

i would say i feel the same way about prevoker

dream breath does WAY too much healing, the healing outside of it does far too little healing, and the damage it can do in the right windows is INSANE
going back to the board and figuring out how they could rearrange all 3 of those would make both prevoker and the game better probably
otherwise prevoker, like frost enh feral will just be relegated to niche playstyles that won’t always be available or rewarding even when played right and that’s not fun for anyone

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Ele was doing absolutely looney damage last night in one of my lobbies. Like if he literally got 1 lava burst cast off it brought my entire team down to 10-20% from full health.

Admittedly I don’t know jack about ele’s so I don’t know what other instants he might be using with that, or if it was a number of stars aligning with procs and 2/4 pc etc…all i know is it was within 1 cast and it was cleaving my entire team for ungodly amounts of dmg. He killed my partners in a couple games from like 60-70% health in one cast and almost killed me at the same time. It was outrageous and sooooo wish i had recorded. That being said I’m sure other people have seen it all before.

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Unless your lucky in vault or got 1600 you dont have 4 pc.

I speak from experience :disappointed:

idk if you’re asking

but primwave makes your next lavaburst hit everyone with flameshock on them
tier makes primwave apply to your next 3 lava burst casts instead of 1

DRE proccing ascendance does essentially the same thing

IMO (i don’t know if they’re already template nerfed)
but primwave lava bursts should be brought down from 80% effectiveness to 60%
and the tier bonus lava bursts should be brought down to 20% assuming they’re 30%

if they’re already template nerfed to a smaller number just reduce that number the same amount as proposed

i don’t actually know how those lava burst casts interact with DRE
but assuming you can get between 3 to 5 lava bursts off your single cast 3x with primwave+tier i would be completely infavor of making the free lavaburst casts not interact with DRE

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They’re either playing on use ascendence or getting lucky with ascend procs on prim wave

Personally I’d be in favor of ascend not being able to proc on prim wave as the multiple lava bursts seem to delete an entire team

Dev is fine tbh.

As long as triple evoker isn’t a thing, the glass cannon levels of it is totally manageable.

Also gut dh (harder than WW)

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that’s actually where a lot of my frustration comes from LMFAO

double dev pres & dev aug pres feel so boring

if either dev or pres were more popular i think a lot of people would be abusing either of those

Wait till people start playing blood dev.

It’ll make that frost dk cringelord from s1 look like childs play in comparison.

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Sub, BM, UHDK, Arms.

BM is doing way too much damage right now. Sub desperately needs its burst nerfed. UDHK window lasts too long. Bladestorm damage needs to be nerfed in to the ground. Either bladestorm needs to be disarmable or it’s damage needs to go. It’s way too much damage for an ability that makes the warrior completely immune to CC.

Ele and Boomi both need work. The fact both are topping meters without casting anything is an awful direction for the game. Boomi’s offensive windows needs to be reduced badly as well. Incarn lasts too long.

Also, frost mage burst is bananas. 350k+ frost bomb > 200k+ ticks of ray. Unreal.

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100% devoker is actually fine. It’s extremely glass cannon and requires you to really put yourself in harm’s way to get good damage off. It’s easy to lock down and really only has one arena comp that works.

The spec has extremely LOW representation and playerbase. Blizz isn’t nerfing something hardly anyone is playing. People like Remi crying about devoker really don’t know how to counter it. Peel off shroud and keep it stunned, there its dead. Problem solved.

Well no.

It’s because the comps that dev is good in are extremely unfun to play against lol.

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Yeah I played dev sub pres for quick cap last night and had the damage to kill in every single cheap it felt like

Disint is spammable ray of frost

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Just this. You can’t peel damage if you’re in cc and dying.

There’s a reason that the only casters who are succeeding don’t have to cast

I think you guys misspelled destro

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Dev has insane ST damage (and aoe too).

Problem is it lacks utility. Its this weird melee/range hybrid that has insane pressure but lacks CC and range to make a setup work (outside of niche comps)

It also cant handle VSing caster cleaves as its basically a melee with poor mitigation and defensives in that case.

Loads of fun tho.

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Where’re we putting Aug these days? Niche?