Tune Raids for BIS + Enchants + Consumables x40

x40 meaning everyone needs NEAR BIS, or get ready to lose a lot of money Blizzard. This actually keeps things in the spirit of Classic/Vanilla WoW (because people DID farm BIS before raiding back in the day) in a modern setting and lets all the lvl 60 content you guys painstakingly created in the game not be skippable so it can be experienced. It would stretch out ALL THE GOOD things about classic much longer, just like back in the day. Nov 23rd 2004 - April 25th 2005 was original amount of time to kill Rag.

These bosses deserve to not be a joke (people wearing greens/low level blues). Some fights you might just have to add a hard enrage timer. No new mechanics or anything else. If you like money though Blizzard, and want to keep milking what you already got in place I highly suggest you do this before next reset. Everything else doesn’t need to be touched.

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:rofl::rofl:

the only money they are gonna lose is from the retail players that heard “hurr durr MC is so easy” only to never ding 60 in the first place because they burned out and quit to run Waycrest 15 100 times in a row…which isn’t losing money because they’re still paying a sub

No changes.

If I face Rag, it better be same as today.

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Your overreacting to the world first. Yes, it was done in a week, but let’s put some context to it. These guys have done this on private servers numerous times, to the point they can farm it. Most of them probably also had to make numerous characters due to servers shutting down etc, hence the quick leveling. So you literally have a guild, made up of private server vets, who regularly farm MC, AQ, Naxx etc. It should be no surprise that, after 15 years, people can kill Rag quickly. I mean… people beat Dark Souls in like 30 minutes naked within a month or two.

Most people will not have this experience. Is MC easier than most people think? Yes. Will everyone clear it the first time they zone? No.

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You mess with one thing regardless how insignificant you think it is then everything is fair game at that point.

Harder bosses->More class balance->New pve/pvp events. End result being something not classic at all.

Lance Armstrong won the title too fast, I told you biking was easy mode.

LebronJames scores too easy, time to move the hoop up 10 feet so it’s harder.

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Dude what are you talking about? If you want cutting edge difficulty go play retail. That’s not what classic was all about.

#nochanges

@OP

The .1% of the playerbase does not represent the other 99.99% of the playerbase. Just because a hardcore player made it look easy does not mean it will be easy for everyone.

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Am undocumented server player. cleared naxx. Rag and MC are the equivalent of a modern LFR raid in terms of mechanical difficulty, usually none, but sometimes 1 lethal mechanic per fight. As long as you aren’t carrying 20+ mouthbreathers, you can kill the boss. Just have 40 in coms and the bosses fall over. I saw KT drop in a guild I wouldn’t trust in a retail heroic raid. There are going to be very fast clears in very bad guilds.

Anybody in an intermediate or higher progression guild can step into naxx and expect a 1 night progression through the whole raid IMO. It was easy on pservers, it will be even easier in Classic.

This thing happened the exact same way in level 80 naxx. Hardcores capped, said it was easy, casuals didnt beleive, and then they ended up having successful pugs, and the content was trivial for progresison raiders. Don’t underestimate the playerbase, and don’t overestimate the content.

MC will be pugable as soon as there are enough 60s to field raids. Keep in mind early 60s are going to be better, more dedicated players.