Trying to figure out enhance

So I play primarily paladin these days and I mained a resto shaman for many years in the past.

After looking at stormbringer hero talent I wanna tweak my shaman to enhance.

I’m struggling. How do you all keep track of all the proc resets while keeping in melee range. Rey paladin almost every ability is 20 yrd range and even if I step away from the boss I still hit with everything and pull good dps.

When I try to play enhance I spend so much time checking my bars for all the myriad of resets and procs I find myself having been left behind as the tank moved the pack and I’m hitting nothing. How to do keep in melee and keep track of everything

Weakauras are your friend.

You don’t. The class is garbage. You have been given an absolute piano to play 1 inch from the boss to do less damage than other simpler melee. Shelf it till next expansion or forever. The spec is trash. If the payoff for the hardest melee spec to play in the game was the best dps in the game. It would be worth it.

Currently the spec is bloated with many needless globals and a cabal of weirdos defending it actively keeping the class in the past.

Things like,

Why doesn’t pwave just hit 5 targets with flame shock?

Why doesn’t ice strike use hailstorm mechanics and instead require an additional global to setup?

Why do we have ele blast , lightning bolt , and chain lightning…. Couldn’t ele blast replace lightning bolt? Why doesn’t it just have infinite charges. If not, why can’t my ele blast trigger my splintering elements? Who knows it’s clunky.

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Of everything going on right now, or lack thereof, the complexity of enh is a non-issue

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It’s not even a complex class, it’s just clunky. And for no payoff.
I made my edits of things I think are dumb. They don’t even make the class hard not being that way, just a pain.

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Practice.

10 char

I think it flows better than it ever has in elementalist

Don’t think the design has much to do with current tuning

The spread with LL should hit the max of 6. Don’t think pwave should do anything aoe related with its initial hit

msw generation / gap filler / skill expression albeit completely minor. Doesn’t feel out of place

Never understood the spender complaint. Fairly easy to understand when to use each and why. Never had any friction here

Sounds like you really just don’t like the current design, although many do.

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As someone else said, practice. The extended melee range is being removed from many specs come TWW and rightfully so.

If you’re only lvl 50, chances are you don’t know what you’re talking about.

OP you’re going from what is likely the simplest melee spec to what may be the most difficult. It is going to be a learning curve for you.

You are absolutely going to need an addon to track maelstrom if nothing else, although a few other things may help you. Enhance has a lot of buttons and a lot of procs- you need to have quick eyes and quick reaction times. There is no consistent rotation here.

As others have said- it takes a lot of practice. Spend some time on a target dummy to build up some muscle memory. Once you’re confident there you should go run some easy content like normal dungeons to apply that muscle memory to movement and variable circumstances. Once you’re confident there you can try some keys or raids.

A word of warning- a shaman needs to know a dungeon better than a paladin does. Paladins and super tanky and have lots of “oh crap” and recovery buttons. A shaman does not. Mechanics that your paladin can largely ignore will delete your shaman.

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Only the 3 yard bonus on auto attacks and CS. BoJ, Judgement, and spenders will still be ranged.

Thanks all for the replies honestly might end up going elemental, I love melee on the paladin but enhance melee makes my head spin. Just gonna go live out my inner emperor palpatine and deliver the unlimited power to the spiders in war within

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Enhance is in great shape right now imo. Other than being squishy as heck, the rotation feels great. Due to the target cap you will not beat classes with basically free aoe (bladestorm etc). But you have the ability to single nuke a priority mob like no one else.

The “rotation” is just something that comes with practice. We are not bound by 3 min cooldowns like other classes. Often on pull you will be lower than most dps but keep chugging along and watch your damage rise as other classes CDs fall. Elementalist feels real good right now, and the 10% damage buffs are huge next week.

Enhancement is losing its niche in funnels and other specs can funnel while mass aoe in a big pull metagame. Enhancement is target capped DPS with poor survivability in a big pull metagame. Shadow Priest can funnel a priority mob AND Shadow Priest is uncapped AoE. Fire Mage and Warlock can single-nuke priority mobs with uncapped AoE. Enhancement is in great shape for the raid but in a horrible state for M+. I am playing VDH (I’ve been playing it since Legion) for M+ contents

Current hail storm is why I don’t like enhance anymore
It’s just another thing to keep track of. MW stacks. Lava lash stacks. Lava lash zerg buff. Flame shock. Crash lightning buff.

Spellhance should be should be all about MW casting and LL as filler and storm should be all about lightning and stormstrike as filler.

Currently storm is low damage and spell is just ultimately unfun once you realize how much you have to do just to be middle of the pack.

Meanwhile on arms I just yeeyee overpower cleave cleave cleavage whirlwind cleave cleave sweeping strikes overpower overpower overpower SPIN

The spec is fine, it’s playable. It just take a little practice. For raid is super strong, for m+, this season is not doing very well sadly.

Too much effort and u must not miss nothing in the rotation, or u will be losing so much DMG.

There is no rotation to follow, just a priority list.
The most difficult part is to lava lashing mobs with FS applied. That in higher key’s with short range , avoiding mechanics and affixes is such a pain.

But if you are not doing higher keys, just play storm build and have some fun till TWW. Anyways we are not the only ones, if u are not a mage, lock, druid o spriest, nobody wants you in keys higher than +14 +15.

I feel like this is kinda just like a design flaw miss tho. Unless they are going to make enhance be the end all highest dps always , which they won’t, they need to fix this.

Case in point, if storm owned elementalist build in terms of dps people who love elemantalist would be pissed and kind of rightly so if they have to play a harder rotation. Because what’s the payoff.

Totally agree with you broder. I was talking just what can we do with the things we have now.
Boths spec should be viable and fun to play. Elementalist should have better DMG for the effort you put into it.

But being honest, with mop remix, and beta comming for TWW, lets don’t expect to be reworked soon or having some love from devs.

This season was very very fast on equipment, too much difference between S Tier classes and the rest sadly, its just a filler like other S4.

So just must play what we enjoy, have a little fun and wait. :pensive:

Never seen it articulated this well before :joy::joy::joy::joy:

If he does indeed stick with his Shaman and make it into mythic, he’s gonna be in for a world of hurt if Ret is what he’s used to. Complete opposite ends of the spectrum for convenience playability. The range is so bad you’re basically kissing the mobs you’re attacking.

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Literally people would enjoy elementalist more if they had just made Pwave apply Flameshock to the target and also spread it to 5 others ontop of just making Lava Lash with talents spread to 5 other targets.

I kind ice strike and hailstorm being separate due to some setup tech and it being two globals actually gives you alot of leeway rotationally if you plan ahead. Not to mention it ends up being a huge portion of your MSW generation in single target. But it needed to be doing way the hell more damage for that payoff which I don’t there was ever a point in DF until now where it did (and even now it still doesn’t do enough).

I also enjoy the 3 different spenders but honestly the fact that EB has a travel time aggravates me to no end.

This season is hella cooked for raid because we’re a sustained damage profile on single target and bosses are dying obnoxiously fast so we’re gonna naturally lose out to burst profiles. Which is honestly the biggest issue. We’re absolute monsters at the start of every season and just fall off because don’t scale too hard given EB isn’t hasted and you can only fit in so many EBs in a wolves window. Other classes just end up out scaling us and then we don’t get anything to compensate. And both forms of our funnel becomes less valuable over time because important adds we used to demolish early in raid tiers like the Empty Vessel on Mythic Sark becomes less dangerous and just dies faster to passive cleave.

We’ve always been on the cusp of greatness this whole damn expansion and sure they’ve made good changes to both builds across the exp but have also simultaneously done nothing about the biggest headaches of the spec (flame shock clunkiness, storm feast or famine gameplay, defensives).

The thing is that in the first 3 seasons, it did, but we don’t actually scale well. This season I’ve found more often than not it’s been better for me to just tunnel single target instead of trying to do some tech or giga brain plays with our kit like I did in previous seasons.