Last boss in iron docks has been a terrible experience for me nearly every time. Tonight on an 18 I’d get the bleed right before the first pull back and I’d be dead before the stun was over. It really would be nice if incoming damage was disabled while stunned when it’s all unavoidable. It makes the dungeon unfun. And keys are what I normally enjoy. When keys aren’t fun the game becomes less fun. I like a challenge but things like this that are out of my control shouldn’t be so punishing.
What bleed? I’m looking at all of the boss + mini boss abilities and don’t see any bleed effects.