As we head into another reset day, I’m looking down the barrel of either playing my main for an hour or two before capping or transmuting lower tier crests into higher ones and playing for 30-40 minutes before being capped again.
Having a massive stockpile of lower tier crests from being capped on gilded or runed week after week either makes the lower tier crests extra useless or you get stuck in a loop of hitting cap 30 minutes into the week until you deplete your stockpile. The diminishing return is already there for transmutation, and doesn’t need to be made worse. Besides that, if your weekly vault sucks week after week you buy 45 runed crests, which also tick away at your gilded weekly cap if you transmute them. Those extra 30-45 crests from transmuting just shouldn’t count toward the cap, plain and simple. Or here’s a thought…get rid of the cap after RWF is over. No sense in kneecapping players each week until whatever date the cap is finally removed. Jmo.
Or you could play your character / progress content because you enjoy it instead of treating wow like a dress up game where you watch your ilvl go up.
Not to mention doing this would incentivise not upgrading items early on due to the loss of crests that could have been converted.
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I enjoy treating wow like a dress up game where I watch my ilvl go up.
It’s almost like gearing up and dressing up are big parts of the game that people enjoy…
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The cap is probably going to be gone soon anyway. But I don’t think limiting players to one fully-upgraded Gilded piece a week is a huge deal.