Transmog Restrictions

I just wanted to see some different views on this.
I find the transmog restrictions as they are to be pretty absurd. For me personally, the process of leveling would be made infinitely more enjoyable if I could outfit a character using gear I’ve already earned from early levels (and I’m talking high-end gear that actually fits the HD version of our character models).

In my opinion, the restrictions behind transmog in general are too strict compared to other MMOs. In SWTOR, I can buy moddable gear–which almost all cosmetic gear is in that game–which can then be worn by a level 1 and placed into an outfit slot. In GW2, I can transmute low level items that can then be shared with every character who shares the same armor class. Once again, I have the ability to accessorize my character from an early level, which makes exploring the world and immersing myself in the quests a lot easier.

Moreover, I think that the restrictions for low-level characters in particular are clearer now than ever because of the time and effort it now takes to level compared to previous expansions. For people who only occasionally make an alt, this isn’t really a glaring issue.
To highlight my personal experience here, it goes something like this: I want to make an alt and find that I hate the 1-60 quest items I’m able to pick from to begin with. I realize that to get an appearance I actually enjoy, I’ll need to level to 90-110 at the very least. This makes me perceive leveling as a hurdle to jump over to achieve that goal, and I find myself wanting to rush through it without taking the time to enjoy the quests or exploration like I would otherwise. In short, the transmog restriction deincentivizes leveling for me.

If I could personally tweak the transmog system to my preferences, any gear you’ve earned across any class (excluding class-specific gear/armor sets) would be transmoggable by any character. With cosmetic items like the Stormwind Guard set or the Gilnean dress, we can already dress a warrior in cloth or a mage in plate. Class flavor no longer holds water, IMHO. However, the more neutral approach would be this:

  • Make any previously obtained gear moggable by new characters of the same armor class regardless of level. Race/Faction/Class restrictions still apply.
  • Make the armor class directly below yours moggable, or in the case of clothies the armor class directly above yours. Mages can wear mail, hunters can wear leather, etc.
  • Allow an option that permanently mogs an item to a specific slot at a greatly increased cost. For example, bracers that would cost 1g to mog at level 10 will now cost 1k to retain that look permanently.

But in the event that seems a bit too liberal, another idea I had would be to give us an option to turn an armor piece of any level into a cosmetic item at a reasonable cost with a strictly imposed limit on how often this can be done–say, an account-wide cosmetic window where we apply items to a set that are then dubbed cosmetic and can be worn by any character, and which will have to be traded out with other items if the player wants to use another look for a low level character taking advantage of higher level items.

Sorry for the length of the post. I want to reiterate how important the transmog restrictions are to me on a personal level. I make alts like CRAZY, but appearance is extremely important to me in any game. The fact I have to climb to the higher levels to outfit my characters for adventuring and RP when I constantly have so many ideas for new alts makes the entire leveling process too boring and tedious for me to even consider. For those that don’t care about how your character looks or are content with the current system because you don’t make alts, these changes would not negatively impact you anyway. I think it would, however, be very positive for dedicated altoholic players who have already earned the gear they want to use on their alts.

Thanks for reading and/or skimming! Feel free to add your own ideas and criticisms.

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Id like to be able to use the 2handed mace of holy with my ret Paladin .

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The transmog system is pretty outdatted and I think they are aware of this. They have been making changes to help improve it and it will just take time.

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I hadn’t even considered Legion artifacts, but you’re right. I’d love to use the Havoc glaives when I’m specced to tank. I can see the story issues this would cause during Legion, so perhaps a restriction where you can only do it at 110 would make it more palatable?

I like armor classes and I don’t want to see a Rogue in plate or a Priest wearing leather. Makes no sense.

And before someone says it… a couple of fun items doesn’t mean the entire system needs to be thrown out the window.

That is a sci-fi game. Not fantasy. However, I do like how in SWTOR you transmog the slot, not the gear. Blizzard really needs to do that.

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That’s totally fair, and I’m glad to hear they’ve acknowledged it. I just wanted to throw in my own 2 cents. I hope if they continue to make changes it’ll be positive for lower levels.

any gear wearable by a character should be moggable to them, IMO.

An alternative could be separating mogging gear in to light, medium and heavy.
Light(cloth leather) medium(leather mail) heavy(mail plate).

Holiday cosmetics also should not be limited to their respective holidays, instead they should be useable year-round.

fist weapons should be hideable (like monk fist transmog, this should be made available to all) and single 2handers should be able to be mogged into dual wielding 2 onehanders.

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I can respect that. This is why I mentioned the restriction for the armor class directly below yours (or with clothies, directly above). There’s a lot of cloth armor that can be mogged on a rogue which retains their general aesthetic, just as there’s a lot of leather armor that would look fantastic on hunters and shaman.

I’m not sure what the genre of the game has to do with this. It’s a gameplay mechanic in both settings.

I just want to be a Death Knight with bunny ears. Is that too much to ask?! You don’t understand me! <runs off to my room crying and slams the door>

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Because in this genre it matters what classes wear what armor class. I really don’t want Blizzard to do away with that.

Agreed with everything here. I forgot to mention holiday cosmetics, but I really see no reason for them to be restricted to their respective events.

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I think some degree of restriction is appropriate. I’d like to keep some semblance of class identity.

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The same argument could be made for SWTOR, actually. An Imperial Agent running around in Sith armor would be glaringly obvious to anyone. My point was more to draw a comparison between the freedom of the two systems, however: in SWTOR, you can look cool from an early level. In WoW, at least in many cases, you cannot.

I can agree with that. What do you think about my idea to allow classes to mog one armor class below theirs, out of curiosity? I think class identity would still be respected if a hunter were to wear leather, for example.

I disagree. This is a universe wear Princess Leia wears Bounty Hunter armor and Luke can wear Stormtrooper gear and shoot a gun even though he’s a Jedi.

WoW is not D&D but it is in the same genre and in this genre, armor class matters.

The only part I agree on, is making the slot transmog instead of the item.
Once we have our look set the way we like it. It shouldnt force a change
when selecting better gear.

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Yup. Transmogging/collecting transmog gear is one of the things I like most about this game. All the restrictions on what gear you unlock from drops/quests needs to be removed, and everyone should be able to transmog into everything (minus class specifics). Who cares about a warrior wearing a cloth robe, or a mage wearing plate? Remove transmogs from rated PVP if its that big a deal.

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Which is why my idea emphasizes limited freedom in regard to other armor classes. I should also point out that among NPCs and lore characters, we’ve seen them go outside the expected archetype of their class, whether it be the battle-priests in Karabor, armored mages, etc. We’ve also seen characters use disguises and have done so ourselves, which is in line with the examples you used from SW. I don’t see that it matters.

I completely agree. I respect that people seem to care about what others wear, but I can’t for the life of me understand it. Many of the changes I’ve tried to propose are to keep in line with what people perceive as class identity and those who just want more freedom. Hopefully we see some development in the near future either way.

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Scifi is and fantasy go hand in hand O.o Magic most often misunderstood technology O.o alot of magic in WoW universe is tied to titans and there biochemistry and machinations…

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To be honest, I’m not sure whether they’re talking about story restrictions or gameplay mechanics. But yeah, WoW is absolutely not strictly fantasy in the way LOTR would be. Technology is even more prevalent in recent expansions than since Cata, even

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And what about the items that are recolors of another item of a different armor type? Or quest armor that used to be mail but was later changed to plate when plate users started using it at level 1? The mog I have on my hunter uses a chest that can now only be obtained as Plate, so while I have access to it anyone who didn’t obtain it before then does not.

Also, because chest pieces are simply painted on with no geometry they all sort of resemble shirts anyway. Pants suffer from this as well at times but to a lesser extent since there are pants with geometry to them.

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