Transformation effects and Demon Hunters

With Court of Stars and Halls of Valor being in the rotation and this annoyance rearing its ugly head again (also trying to have fun with toys like the Transmorpher Beacon), can there be some kind of “generic” animation for Demon Hunter abilities? It’s incredibly hard to discern what you’re doing when your character is sliding around in an idle animation because only PC elf models can execute the very specific DH attack animations. I don’t care if I don’t have my awesome Blade Dance animations as much as I care about seeing myself actually do something. I’m not sure about anyone else, but I use a lot of my character’s animations to judge things, and both the Melandrus and Odyn encounters REQUIRING you to be in a transformed state (unlike the Transmorpher Beacon), there isn’t a workaround. This is in addition to DHs being sold with having a lot of really cool visual effects (but not the point of this argument).

I honestly don’t care if it’s just super generic elf/human 1H attack and 1H special attacks. It’s been over 6 years, and this going to keep coming back if this isn’t future-proofed.

It’s really annoying. The worst part isn’t that you just slide around idling, the worst part is playing momentum while your character gets stuck facing left or right, easy to get tripped up when you’re zipping around.

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