Toxicity Level of Wow Players

Player Toxicity Level in Wow

Out of curiosity. I would like to ask Wow Players what they think the level of toxic players in Wow is?

I ask you to please rate the Toxicity Level of Wow Players. In the game and the forums.

I define Toxic Players as. Players who when interacting with other players are Mean spirited, Nasty, Always Accusatory without a reason, verbally abusive either outright or in veiled insinuations, insulting. Disruptive in game play. Rude and Offensive in the forums. Demeaning. Utilizing Vicious Brutal language. Or innuendo.

So. What level of Wow do you think is composed of Toxic Players.
Please just Rate the level of Wow Players Toxicity by Percentage:

100% Highest Level
90%
80%
70%
60%
50% Medium Level
40%
30%
20%
10%
0% lowest Level

Optional Question:
Also If you want to please mention which games in your experience have the most toxic player base and which games have the least Toxic player base.

4 Likes

It’s because everything is a competition. In similar games with easier access to gear and content there’s less of an elite crowd as a result and that greatly reduces the potential for toxicity.

Yes it’s the players who are toxic in WoW but it is the game design choices that drive them to such lengths. I didn’t realize this until I started playing other MMOs and the discovery of such helped me find a permanent home elsweyr. Good raids in WoW though.

16 Likes

Well I have to say people are a lot more toxic on the forums than in the games. So forums toxics are like a 90%, in game is more like 10%

17 Likes

I’d say 5 to 10% roughly. It sounds low but that means 1-3 drama queens per LFR. One or two in almost every battleground.

It only takes one to make a night miserable for others.

3 Likes

I’d like to think it’s higher but the reality is probably sub 10% are actual scum and the rest are very mild compared to that and just an average person with an average reaction.

1 Like

It feels like 50% but that’s because of how much the toxic players stick out, in reality it’s probably closer to 30% and depends on what type of content you’re doing.

Some guilds also try to prevent infighting by having rules against guild members trashing each other so it’s typically more likely that you’ll experience toxic behavior with a pug.

2 Likes

Nothing compared to the toxicity of swtor pvp’rs back in the day… But most of them came from WoW so that’s saying something…

In my experience its not particularly high and depends a lot who you surround yourself with too.

If someone is constantly encountering toxicity they should look at themselves first Imo

7 Likes

The higher the level of content, the more likely you are to run into people that will rage if you cannot play on their level.

It’s offputting to people who just want to improve. Then they run into some parser.

6 Likes

It is the nature of what is the internet.

Anonymity coupled with limited consequences seem to concoc quite the toxic brew, and wow is no exception.

I urge you to check out southparks ā€œtroll traceā€ episodes it is great commentary on a similar subject.

1 Like

The forums and in game chat are the highest imho. Like 60% here and 80 in trade chat. :frowning:

Open world pve it’s significantly lower with 5-10%

Instances get a higher rating around 15-20%.

In game I’ve met some really nice people! Of course there are those who are general holes, wearing their bad day on their sleeve and with rotten dispositions, but most adults playing are really good to each other. Because, ya know, mentality mature. :stuck_out_tongue_winking_eye:

I view the toxicity as an outlier and not the norm. Maybe I’m just lucky or choose to be oblivious, willfully ignorant if you will. I roll my eyes and move on.

2 Likes

Depends on the content.

M+ and PvP I’d say the levels can reach 60-70% mark easy, outside of that I find it’s pretty chill at 10-20%.

4 Likes

:grinning:

Rift and AoC went through the same thing. When a lot of your playerbase are rage quitters from other games, toxicity is a certainty.

I would say about 20%. That’s just my experience.

Most of the time my encounters with other players are friendly or neutral/forgettable. That includes simple Heroic/Normal/Timewalking dungeon runs, rare LFR visits, open world, /1 chat or whispers with questions and a little bit friendly banter. I do mythic/heroic raids and M+ with my guild so I can’t judge how toxic this stuff really is with random people.

I don’t witness much real toxicity but I don’t know if it has something to do with the region I’m playing in. I play with EU folks and I don’t get the feeling that players there are overly toxic while on reddit I see complaints all the time that the community is allegedly really really bad.
From time to time there might be some weirdo who starts flaming in battle grounds or declares everyone in LFR as ā€œidiotsā€, but imo these are more rares cases.
What I’m witnessing more is not really toxicity but self-centredness. Looting treasures while others still fight with 3 mobs next to it… popping all cooldowns at rare spawns and then just shrug it off when someone asks to wait… complaining about not getting carried through mythic keys while having little experience…
In the forums I also noticed that some of the people who complain about toxicity are mostly toxic themselves and can get really insulting when someone doesn’t share their opinion that the community is allegedly a stinking mudhole.

Most toxicity I’ve witnessed was in the forums, especially the German forums, but I think the reason for that is that there’s little to no moderation. Really bad behaviour against other players there is encouraged because it mostly doesn’t have any consequences. There’s been a player harrassing and insulting me for the last 2 years and he never got banned, which is quite sad honestly. There are a lot more REALLY toxic people who can do whatever they want. Sometimes this translate into the game too, where Blizzard often doesn’t really enforce their own rules.

Pretty much this. A lot of mmos have gone bust/lost too much of their playerbase to be of much use to anyone except the last few die hard hold outs. But pretty much all other MMO’s are either dead or dying (that includes Lost ark, Ashes of creation and New world). ESO is circling the drain but may hold on for a bit longer, SWOTOR is basically dead. WoW and FF14 are a shadow of their former selves (FF14 hype is dying off now that Asmon has moved on). I suppose there’s Eve but only nutjobs play that.

Most other MMO’s released are basically P2W vaporware.

So essentially you get the vast majority piling into wow/FF14 not including the P2W asian MMO’s that get a lot of players but are simply not designed for the western market.

1 Like

for me it’s the opposite , when you start doing high content , M+ get better , if the key is ruined , people just accept the key is depleted they don’t get toxic ( rarely )

They are mentally prepared to fail the key because you can’t really win every key at this level , M+0-+10 is the most toxic part of M+ , because it is where casuals players are playing , they can’t do lot of keys so if you ruin theirs keys , it’s the end of the world and get toxic

  • you have ā€˜ā€˜smurf’’ ( they do +20 on main) but they are forced to play in M+0-+10 bracket on new characters
1 Like

Relative to ESO its impossible to compare. Ive never run into any horrible players over there.
In WoW, in one way or another, its every couple days.

Comparing WoW players to themselves, I hit the 10% toxic players all the time with the 100%ers being at least a few times a month. And everything in between.

The last few years have seen me quit tanking on my toons because I can’t stand the attitudes. People started with the whole ā€œGoGoGoGoā€ junk a few years ago and it snowballed from there.

2 Likes

Just for the chronicle:
Ashes of Creation can’t be dead, yet, because it’s still at the vaporware phase.
I despise Lost Ark but it’s not dead or dying, imho.
I don’t despise ESO and I’d try it if I were younger. I think it has its niche.
Ditto GW2, which I played and is actually a good game.
FF14, though hyperhyped ad nauseam and not really a good game (more like a slightly interactive Netflix series), is indeed very successful and has an extremely ā€œfaithfulā€ player base dogmatically sure that Yoshi-san can never do anything wrong. If WoW players had this kind of mindset WoW would still have 12 million subscribers.
Agree on the lot of P2W vaporware.