Totemic Shaman - Suggestions

Hi folks,

Some thoughts on potential Totemic talents.

Make all totems Raid-wide.

• Strength of Earth Totem:

  • Bring back this classic and have it grant Max HP.
  • Add a talent to have it grant +STR/AGI
  • Add a talent to have it reduce the % chance to be hit by critical strikes.

• Earth Bind Totem:

  • Add a talent that gives it some Defensive utility by providing an immunity to Knock-back effects (has PvE and PvP potential).

• Capacitor Totem:

  • Add a talent that adds a Purge effect to all enemies affected by the stun.
  • Add a talent that adds a single (large) burst of Nature Damage to the next attack for allies that were within the effect radius.
  • Add a talent that has the Capacitor discharge Chain Lightning on all affected enemies.

• Healing Stream Totem:

  • Add a talent that gives Mana restoration at 50/100% of the healing provided.
  • Add a talent that gives Cleansing effects to the totem (remove Cleansing totem)
  • Add a talent that gives Fire Resist.

• Windfury Totem: Make it baseline to the Shaman tree.

  • Give the Wind Rush Totem effect to Windfury
  • Add a talent that enables Windfury to work with Abilities and Spells.
  • Add a talent that when Windfury triggers an extra attack, it increases the ally’s Haste for X seconds.

• Searing Totem: Make it baseline to the Shaman tree.

  • Adds +Fire damage to melee & spell attacks.
  • Add a talent to enable attacks to apply Flameshock.
  • Add a talent to enable +Fire damage to attackers (when struck) & +Cold resist.