I also finished translation about Totemic and shared it to local forum, and something more and more came to my mind.
As last time I talked about, the design concept shall reasonably construct the impressive image about spec or hero talent. However, I believe there were a lot of players like me, think the same thing, “where is my Totem warrior?”
For enhancement shaman players, we always dream about one day we could be able to wave Two-hands weapon again, and hunger for getting rid of dual-wielding.
In my thought, there will be talent in talent tree, makes shaman could turn dual-wield weapons to a two-hand totem which used for providing melee attack. In this way, we also avoid two-hand weapon competing with other spec, that totem melee power or damage ability will accord to what dual-wield weapon shaman equipped.
Does it sound familiar?
That’s right, just like feral druid did when they forced to use fist legendary weapons in Legion.
Sometimes we players pay a lot of attention on characters ability growing, capability to damaging, healing and tanking in next patch or next expansion. But for MMORPG, part of role playing shall be the core value.
For example, Tam tam in Samurai Spirit, very typical image.
I don’t have further suggestion to other talents, even totem shall be a media to make shaman invoke some mysterious and great power they could never occupy and totem appearance shall reflect their faith, maybe animals, spirits or ancestors.
And now, we enhancement players merely want to reclaim our glory, one more time.