I have finished layer 8 of twisting (as 191 prot tank) and here are some tips that might help.
Note: Even if you are thinking well ya tank, again 191 layer 8 beat. Every class should be able to do layer 1 with this or next weeks gear.
- Class and spec are not nearly as important as you think, powers and layer buffs are.
- Never start a run with Mort’Regar, EVER.
- Try to start, just exit and come back in, with Fractured Halls/Upper Reaches. Use a Ravenous anima after layer 3 and get lots of phantasma https://www.wowhead.com/item=170540/ravenous-anima-cell#comments
- If run starts with the HP buff for the enemies consider restarting it. If that pops again the higher layers are utterly poisonous.
- You powers matter. You HAVE to take max hp buffs. You will also need to focus on where you are weak, ie dps for tank (boss), def for healer or DPS.
- Take boss killing related buffs over trash speed ones. Bosses are way more of a blocker than trash.
- If you get the maw eye type boss, you might just be $%#$ed. Seriously it seems kinda over tuned for damage.
- You will need some speed buffs, bosses can pop their aoes fast and they tend to be a one shot.
- If you are struggling killing trash by floor 13 you will not beat the last boss. They are a huge jump in power.
- Kill everything and realize your power focus for normal Torghast is totally different than Twisting halls.
- Sometimes you will simply never get the powers you need to win, it sucks but it happens.
- Crit and any powers around it seems to be the overall best for killing stuff.
- You need to take abilities that interrupt/stun/silence the mobs/bosses. You will die comically fast otherwise.
- If you are doing Soulforges and the magic buff exists you need to get https://www.wowhead.com/spell=305277/flamestarved-cinders# via the Ravenous Anima. You will get wrecked on higher floors otherwise.
- ideally you shout get two ravenous anima, one for https://www.wowhead.com/spell=305287/marrow-scooper# and one for https://www.wowhead.com/spell=305277/flamestarved-cinders# just incase
- Pick up phantasma bonus powers before floor 12 as a med priority. You can be phantasma stared if you are unlucky without them.
- When dealing with Elites try to pull one at a time, use CC, if you can’t focus on the more dangerous one. It is almost a given one of the two will wreck you and the other will not. If they both can well, stuns/interrupts and such help a lot.
- Chained casts from mobs are not like normal. While an interrupt can stop the cast only a stun will stop some casts once they are started.
There are more but that is all I can think of atm. Remember you need to focus on your weakness. Ie a tank will focus on healing and DPS, a healer DEF and DPS, a DPS DEF and healing. Also MAX HP, you need this, a lot of this.
Additional:
Did 2 runs of layer 8 today as a holy paladin. First ended at 12 due to no max hp items popping, ala one shot. The second at 17 with about the same HP 130K that I beat 8 with. A few thoughts from it:
- Tank was for sure easier across the board. The difference was noticeable but not night and day (outside of the next point).
- Healer is really slow compared to tank. I knew it would be slower but it is glacially slow.
- Lacking of a interrupt for holy Paladin is really rough. I totally forgot they did not have one.
- HP was really an issue. I got really unlucky with the max hp items but I still think a hp buff for torghast would not be undeserved. Healing cannot make up for some of the damage you will take.