- Assassination-
Hemotoxin
Passive
Shiv also reduces the target’s healing
received by 40% for 9 sec.
- Warlock-
Shadow Rift
30 yd range
Instant
1 min cooldown
Conjure a Shadow Rift with an 10 yd
radius at the target location lasting 2
sec. Any enemies within the zone
when it expires are teleported to your
Demonic Circle.
- Destro-
Bonds of Fel
30 sec cooldown
30 yd range
1.4 sec cast
Encircle enemies with Bonds of Fel,
snaring them by 50% for 6 sec. If any
target leaves the 8 yd radius, deals
4,726 Fire damage, split amongst all
nearby enemies.
- Demo-
Fel Obelisk
45 sec cooldown
20 yd range
Instant
Summon a fel Obelisk with 5% of
your maximum health. Empowers you
and your minions within 40 yds.
increasing attack speed by 20% and
reducing the cast time of spells by
20% for 20 sec.
- Priest-
Improved Mass Dispel
Passive
Mass Dispel’s cooldown is reduced
to 15 sec and its mana cost is
reduced by 30%.
- MW-
[Peaceweaver]
Passive
Revival’s cooldown is reduced by
50%, and provides immunity to
magical damage and harmful effects
for 2 sec.
[Demateralize]
Passive
Demateralize into mist while
stunned, reducing damage taken by
40%, reforming over 3 sec.
[Thunder Focus Tea (NNF)]
(Is this the right one? Thunderous Tea does not exist on ptr)
Passive
Thunder Focus Tea can now
additionally cause Crackling Jade
Lightning’s knockback immediately.
or cause Essence font to increase
your movement speed by 70% and
provide immunity to movement
impairing effects.
- Arcane-
Arcanosphere
60 yd range
Channeled
45 sec cooldown
Builds a sphere of Arcane energy,
gaining power over 4 sec. Upon
release, the sphere passes through
any barriers, knocking enemies back
and dealing up to 2.317 Arcane
damage.
- Fire-
Ring of Fire
250 Mana
30 yd range
1.7 sec cast
30 sec cooldown
Summons a Ring of Fire for 8 sec at
the target location. Enemies entering
the ring burn for 24% of their total
health over 6 sec
- Frost-
Ice Wall
30 yd range
1.3 sec cast
1.5 min cooldown
Conjures an Ice Wall 30 yards long
that obstructs line of sight. The wall
has 40% of your maximum health and
lasts up to 15 sec.
- FDK
Shroud of Winter
Passive
Enemies within 8 yards of you
become shrouded in winter, reducing
the range of their spells and abilities
by 30%.