+9 had a mage accidentally butt pull, resulting in the tank leaving before the fight was over
+8 had a guy disconnect, resulting in the healer leaving immediately.
Enjoying the game a tonne!
10/25/2018 02:58 AMPosted by QharimI had a +10 key. Tank left after accidentally pulling 2 packs and dying.
+9 had a mage accidentally butt pull, resulting in the tank leaving before the fight was over
+8 had a guy disconnect, resulting in the healer leaving immediately.
Enjoying the game a tonne!
While I support anyone that feels the need to leave a key that is not going well, I do not think one or two wipes like you have described warrant leaving. If the wipes are caused by a gross disregard for mechanics thats one thing, however butt pulls are going to happen and the difference between a good group and a poor one is how they react to it. Wiping and leaving is one way, but the better way would be to adapt and CC what you can and try to recover from the mistake. Someone leaving a key because of something that they personally caused is a bit scummy too.
10/25/2018 10:19 AMPosted by Fierytaint10/25/2018 02:58 AMPosted by QharimI had a +10 key. Tank left after accidentally pulling 2 packs and dying.
+9 had a mage accidentally butt pull, resulting in the tank leaving before the fight was over
+8 had a guy disconnect, resulting in the healer leaving immediately.
Enjoying the game a tonne!
While I support anyone that feels the need to leave a key that is not going well, I do not think one or two wipes like you have described warrant leaving. If the wipes are caused by a gross disregard for mechanics thats one thing, however butt pulls are going to happen and the difference between a good group and a poor one is how they react to it. Wiping and leaving is one way, but the better way would be to adapt and CC what you can and try to recover from the mistake. Someone leaving a key because of something that they personally caused is a bit scummy too.
You don't recover from accidentally pulling extra packs in BFA. The trash is so dangerous that it's almost always a wipe. In lower keys it's the #1 cause of wipes.
Back to the OP, the best i have seen this expac was a mage who left after first double pull of colossus guardians in King's Rest because 1 DPS got hit by the stun.
10/25/2018 11:49 AMPosted by AewendilYou don't recover from accidentally pulling extra packs in BFA. The trash is so dangerous that it's almost always a wipe. In lower keys it's the #1 cause of wipes.
You may be right about pulling extra being the #1 cause of wipes, but the other statement is straight up nonsense. It is something that can be recovered from fairly easily if your group is aware. Popping some tank/dps/heal CD's or throwing out some CC is usually sufficient to save a wipe. If you can't recover from something as simple as a couple extra mobs being pulled then you don't have any business doing M+.
10/25/2018 12:07 PMPosted by Fierytaint10/25/2018 11:49 AMPosted by AewendilYou don't recover from accidentally pulling extra packs in BFA. The trash is so dangerous that it's almost always a wipe. In lower keys it's the #1 cause of wipes.
You may be right about pulling extra being the #1 cause of wipes, but the other statement is straight up nonsense. It is something that can be recovered from fairly easily if your group is aware. Popping some tank/dps/heal CD's or throwing out some CC is usually sufficient to save a wipe. If you can't recover from something as simple as a couple extra mobs being pulled then you don't have any business doing M+.
No, if the extra pack is infested bolstering etc you simply cannot recover, you might be able to on sanguin skittish week lol
10/25/2018 12:07 PMPosted by Fierytaint10/25/2018 11:49 AMPosted by AewendilYou don't recover from accidentally pulling extra packs in BFA. The trash is so dangerous that it's almost always a wipe. In lower keys it's the #1 cause of wipes.
You may be right about pulling extra being the #1 cause of wipes, but the other statement is straight up nonsense. It is something that can be recovered from fairly easily if your group is aware. Popping some tank/dps/heal CD's or throwing out some CC is usually sufficient to save a wipe. If you can't recover from something as simple as a couple extra mobs being pulled then you don't have any business doing M+.
That might be true if the extra packs have no abilities whatsoever, but that isn't true of the majority of trash in BFA. Every pack has abilities that need to be interrupted/stunned and if you have 2 packs of them and no pre-determined stun or interrupt rotation then that's going to wipe you 9 times out of 10. And that's assuming the affixes aren't going to autowipe you (explosive, bolstering/grevious almost certainly will).
10/25/2018 01:25 PMPosted by MybiggunNo, if the extra pack is infested bolstering etc you simply cannot recover, you might be able to on sanguin skittish week lol
Considering this has happened to me and we have still managed to not wipe I disagree. If you pull an infested on accident then you should immediately CC it and pull the rest away from it. If it happens to break then the next option is to zerg down the infested and stun the spawns before they can re-infest another mob. You guys act like this stuff is difficult. When you comfortable with your class these things become second nature. Play more and get better. Dont blame your failures on others because they leave after you repeatedly wipe.
10/17/2018 11:25 AMPosted by HĂŤrbalistPretty sure everyone wants to finish, this isn't a foolproof method AT ALL.
Not true. I already have 373 ilvl, i run dungeons to get faster completion for higher io rating. I couldnt care less about a finish that isnt in time. If its not going to finish in time, better off moving to the next.
I'm of a similar mindset now. Obviously initially I wanted loot to get my ilvl up but now it's competition with myself to get my IO score up. I'll stay until it's clear we'll no longer making the timer (because regardless of what everyone says the point of Mythic + is to make the timer, the extra loot for making it faster is proof of that), and even then in some cases i'll stay if the key level is high enough. But on a 7 we're dying to explosive affix 4 times in a row i'm out every time. It's the simple mechanics that people ignore that make me want to leave.
Especially as a healer. We compensate for every single one of the other party members. It's absolutely unbelievable how easy a 10 or even 15 can be if all parties involved do what they are supposed to do. I've had 10 runs where the group was soo good I could damn near fall asleep while healing. And that same instance 20 minutes later with incompetent players and it's a 2 hours long to finish.
Lower keys are a nightmare because so many people are unaware of 90% of the mechanics.
Ill stay for a key that goes over time, but I wont stay if the group full of window lickers.
Reading some of the replies in this thread gave me cancer.
All the ones about bailing an under ten key just because it became obvious you werenât going to clear timer should come with a hashtag #onlyhereforio so I can straight up reject your application to group. Our interests clearly donât align.
When the majority of this game community develops your mentality I will know it is time to hang it up.
No one owes it to you to carry you to keys.
Just be upfront about your intention to leave if you donât make the timer and thereâs no problem. Otherwise itâs assumed (as it always has been) that you are staying until the dungeon is finished.
Just be upfront about your intention to leave if you donât make the timer and thereâs no problem. Otherwise itâs assumed (as it always has been) that you are staying until the dungeon is finished.
This is backwards from the community standard right now. It is expected to hit the timer (or be within 5 min), if thatâs not the case you need to communicate ahead of time. It is not expected to hang around for 15-30+ min beyond the timer for completion (again unless you say otherwise.)
No, it isnât.
It might be the case in your small group of friends, but I have literally never once joined a group where people agreed to disband if they didnât make the timer. If you are going into groups thinking thatâs the expectation then you are mistaken.
But as I said, feel free to test your theory by just telling your group up front that youâll be leaving if you look like going 5 or more minutes over the timer. If guys like you actually did this then there wouldnât be a problem.
I have literally never once joined a group where people agreed to disband if they didnât make the timer
They donât say it. Someone often just leaves (unless itâs Monday night.)